Player Matchup

Sol
Sol
AmazingLu
Sol
Level 18
God Stats
1W - 5L
1,405 SR
Queue Stats
58W - 62L
1,619 Elo+
Party 1
Kali
Kali
Kimuzoki
Kali
Level 27
God Stats
9W - 5L
1,907 SR
Queue Stats
161W - 163L
1,528 Elo+
Solo
Ganesha
Ganesha
Relax3232
Ganesha
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 7L
1,614 Elo+
Solo
Cupid
Cupid
VoIkN
Cupid
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 120L
1,613 Elo+
Party 1
Bellona
Bellona
dammsygern
Bellona
Level 24
God Stats
7W - 8L
1,405 SR
Queue Stats
77W - 72L
1,457 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,566 Elo+

VS

Team Averages
Level 18
1,567 SR
1,531 Elo+
Apollo
Apollo
DielRick
Apollo
Level 27
God Stats
29W - 27L
1,467 SR
Queue Stats
83W - 95L
1,353 Elo+
Solo
Yemoja
Yemoja
KaIopsia
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,238 Elo+
Solo
Anubis
Anubis
OneBigOwO
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 10L
1,781 Elo+
Party 2
Achilles
Achilles
SmiteSpeedruner
Achilles
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
TuMaMiTaChuLiTa
Tyr
Level 25
God Stats
11W - 3L
1,869 SR
Queue Stats
167W - 77L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,277
480
1,068
4,282
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
10
2 / 4 / 0
6,288
572
3,587
8,635
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Relax3232
Ganesha
9
0 / 3 / 8
6,017
547
4,562
7,703
3,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
VoIkN
Cupid
10
7 / 3 / 1
6,221
566
6,327
6,022
1,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
dammsygern
Bellona
8
0 / 4 / 0
4,711
428
1,206
4,781
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DielRick
Apollo
7
1 / 5 / 1
5,325
484
2,988
8,320
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
KaIopsia
Yemoja
7
1 / 1 / 2
5,327
484
1,322
2,673
784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
OneBigOwO
Anubis
12
5 / 1 / 0
7,470
679
4,360
6,640
3,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
11
4 / 2 / 1
6,716
611
5,613
9,661
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
5 / 0 / 0
7,629
694
5,828
6,470
2,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
9
Kills
16
16
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Apollo
DielRick
Apollo
1
5
1
0.3
W
Yemoja
KaIopsia
Yemoja
1
1
2
2
L
Kali
2
4
0
0.5
W
Anubis
OneBigOwO
Anubis
5
1
0
5
L
Ganesha
Relax3232
Ganesha
0
3
8
1.33
W
Achilles
4
2
1
2.25
W
5
0
0
5
L
Cupid
VoIkN
Cupid
7
3
1
2.5
L
Bellona
dammsygern
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,750
Damage
20,111
31,423
Taken
33,764
12,665
Mitigated
12,318
9,522
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,068
209
0
987
4,282
1,201
378
1,524
2,758
24,307
1,421
W
Apollo
DielRick
Apollo
2,988
1,138
0
2,091
8,320
1,787
192
1,979
6,341
0
20,372
W
Yemoja
KaIopsia
Yemoja
1,322
201
374
402
2,673
784
0
1,304
1,369
5,283
0
L
Kali
3,587
2,120
0
3,200
8,635
3,232
0
1,244
7,391
0
27,722
W
Anubis
OneBigOwO
Anubis
4,360
761
0
3,910
6,640
3,131
0
1,031
5,609
45,067
0
L
Ganesha
Relax3232
Ganesha
4,562
808
0
2,765
7,703
3,771
0
1,692
6,011
19,013
0
W
Achilles
5,613
2,507
0
1,269
9,661
4,036
0
1,280
8,381
0
44,027
W
5,828
1,156
0
3,672
6,470
2,580
599
0
6,470
0
47,484
L
Cupid
VoIkN
Cupid
6,327
4,156
404
1,835
6,022
1,700
446
778
5,244
0
25,290
L
Bellona
dammsygern
Bellona
1,206
449
0
331
4,781
2,761
0
444
4,337
0
12,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,514
Gold Earned
32,467
219
Minions Killed
313
0
Camps Cleared
0
1,124,062
Distance Traveled
984,349
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,277
480
52
5
0
222,651
4
W
Apollo
5,325
484
35
3
0
196,952
1
W
Yemoja
5,327
484
11
1
0
166,999
0
L
Kali
6,288
572
57
5
0
221,984
0
W
Anubis
7,470
679
88
8
0
183,902
1
L
Ganesha
6,017
547
11
1
0
233,276
8
W
Achilles
6,716
611
69
6
0
217,079
0
W
Tyr
7,629
694
110
10
0
219,417
3
L
Cupid
6,221
566
68
6
0
205,926
1
L
Bellona
4,711
428
31
3
0
240,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role