Player Matchup

Chang'e
Chang'e
CrissyTao
Chang'e
Level 38
God Stats
11W - 28L
1,365 SR
Queue Stats
191W - 229L
1,236 Elo+
Party 2
Izanami
Izanami
EscArtist_
Izanami
Level 34
God Stats
22W - 25L
1,497 SR
Queue Stats
27W - 39L
1,280 Elo+
Party 2
Gilgamesh
Gilgamesh
MartiniThyme420
Gilgamesh
Level 16
God Stats
0W - 1L
1,653 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
MrQlug
Jormungandr
Level 16
God Stats
0W - 2L
1,424 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Nate_Tao
Hun Batz
Level 71
God Stats
0W - 1L
1,721 SR
Queue Stats
255W - 288L
1,267 Elo+
Party 2
Team Averages
Level 35
1,532 SR
1,356 Elo+

VS

Team Averages
Level 63
1,451 SR
1,357 Elo+
Ullr
Ullr
JawshT5465
Ullr
Level 54
God Stats
3W - 3L
1,170 SR
Queue Stats
75W - 65L
1,382 Elo+
Solo
Pele
Pele
NOVA xWOLFx
Pele
Level 51
God Stats
14W - 8L
1,627 SR
Queue Stats
306W - 311L
1,441 Elo+
Solo
Hel
Hel
Zigzaguma
Hel
Level 28
God Stats
5W - 0L
1,738 SR
Queue Stats
37W - 38L
1,291 Elo+
Party 1
Merlin
Merlin
lorenzoooo
Merlin
Level 63
God Stats
10W - 11L
1,503 SR
Queue Stats
83W - 112L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
nyancatjinx
Gilgamesh
Level 121
God Stats
1W - 2L
1,216 SR
Queue Stats
60W - 73L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrissyTao
Chang'e
16
2 / 8 / 3
10,000
625
4,630
15,357
5,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
EscArtist_
Izanami
17
4 / 7 / 6
10,785
674
16,029
18,492
6,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
MartiniThyme420
Gilgamesh
17
5 / 5 / 4
11,173
698
10,324
17,588
17,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
MrQlug
Jormungandr
15
0 / 5 / 8
9,202
575
10,960
19,900
14,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Nate_Tao
Hun Batz
17
4 / 8 / 6
10,562
660
13,473
16,583
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 16
12,402
775
10,659
10,933
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
14 / 2 / 15
15,686
980
25,497
18,283
8,033
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 2 / 11
11,505
719
8,373
8,121
7,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
lorenzoooo
Merlin
18
3 / 4 / 13
11,600
725
10,176
11,886
5,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
nyancatjinx
Gilgamesh
20
8 / 6 / 14
13,663
854
16,688
19,102
9,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
15
Kills
33
33
Deaths
15
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CrissyTao
Chang'e
2
8
3
0.44
L
Izanami
EscArtist_
Izanami
4
7
6
1
W
4
1
16
12
L
Gilgamesh
MartiniThyme420
Gilgamesh
5
5
4
1.4
L
Jormungandr
MrQlug
Jormungandr
0
5
8
0.8
W
14
2
15
10.75
L
Hun Batz
Nate_Tao
Hun Batz
4
8
6
0.88
W
4
2
11
4.75
W
Merlin
lorenzoooo
Merlin
3
4
13
2.38
W
Gilgamesh
nyancatjinx
Gilgamesh
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,416
Damage
71,393
87,920
Taken
68,325
51,314
Mitigated
35,756
7,938
Healing
23,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CrissyTao
Chang'e
4,630
129
579
2,791
15,357
5,506
400
1,467
13,694
28,310
0
L
Izanami
EscArtist_
Izanami
16,029
11,986
0
1,639
18,492
6,977
98
4,252
14,106
0
44,550
W
10,659
4,350
0
3,025
10,933
5,437
3,196
1,711
9,170
0
49,604
L
Gilgamesh
MartiniThyme420
Gilgamesh
10,324
1,139
0
223
17,588
17,303
0
4,765
12,739
0
30,028
L
Jormungandr
MrQlug
Jormungandr
10,960
692
0
1,981
19,900
14,232
96
3,441
16,300
36,922
0
W
25,497
6,805
0
3,511
18,283
8,033
1,339
5,501
12,576
0
62,666
L
Hun Batz
Nate_Tao
Hun Batz
13,473
4,421
0
725
16,583
7,296
210
4,712
11,719
0
31,016
W
8,373
510
9,093
4,512
8,121
7,179
794
3,126
4,975
17,186
0
W
Merlin
lorenzoooo
Merlin
10,176
785
0
723
11,886
5,269
114
1,739
10,147
39,640
0
W
Gilgamesh
nyancatjinx
Gilgamesh
16,688
4,748
0
2,895
19,102
9,838
2,060
4,187
14,837
0
46,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,722
Gold Earned
64,856
293
Minions Killed
334
6
Camps Cleared
8
1,261,870
Distance Traveled
1,513,052
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,000
625
55
3
0
217,145
1
L
Izanami
10,785
674
73
5
2
253,648
1
W
Ullr
12,402
775
82
5
3
310,504
0
L
Gilgamesh
11,173
698
52
3
0
279,561
1
L
Jormungandr
9,202
575
57
4
1
259,887
0
W
Pele
15,686
980
93
6
2
312,675
0
L
Hun Batz
10,562
660
56
4
3
251,629
0
W
Hel
11,505
719
24
2
1
304,226
0
W
Merlin
11,600
725
56
4
1
272,558
0
W
Gilgamesh
13,663
854
79
5
1
313,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role