Player Matchup

Chiron
Chiron
ROCKYOHEAD21
Chiron
Level 29
God Stats
3W - 5L
1,371 SR
Queue Stats
146W - 119L
1,587 Elo+
Solo
Set
Set
ShoeStir
Set
Level 29
God Stats
142W - 123L
1,620 SR
Queue Stats
882W - 769L
1,547 Elo+
Party 2
Hercules
Hercules
Yodinhiem
Hercules
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 69L
1,560 Elo+
Solo
Chang'e
Chang'e
aprilfool98
Chang'e
Level 28
God Stats
46W - 39L
1,643 SR
Queue Stats
875W - 796L
1,532 Elo+
Party 2
Scylla
Scylla
mercYuriii
Scylla
Level 24
God Stats
75W - 59L
1,606 SR
Queue Stats
185W - 180L
1,562 Elo+
Solo
Team Averages
Level 27
1,548 SR
1,558 Elo+

VS

Team Averages
Level 15
1,541 SR
1,551 Elo+
Tiamat
Tiamat
Megazord18040
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 Elo+
Solo
Ares
Ares
Phrawg
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,598 Elo+
Party 1
Da Ji
Da Ji
RwbyFox
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,598 Elo+
Party 1
Sobek
Sobek
dumesdays
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
elgranlink
Apollo
Level 29
God Stats
4W - 3L
1,703 SR
Queue Stats
87W - 81L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
5 / 0 / 1
6,612
661
2,791
4,346
1,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
6 / 2 / 2
6,372
637
3,406
7,746
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Yodinhiem
Hercules
9
0 / 4 / 2
5,085
509
3,849
7,344
3,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
aprilfool98
Chang'e
9
1 / 1 / 6
5,342
534
2,633
3,588
920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
mercYuriii
Scylla
11
8 / 0 / 3
7,329
733
6,540
2,757
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 7 / 0
3,669
367
332
4,254
1,366
Ares
Phrawg
Ares
7
0 / 7 / 0
4,309
431
2,191
7,759
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
RwbyFox
Da Ji
6
0 / 3 / 0
4,271
427
43
5,193
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
dumesdays
Sobek
12
7 / 2 / 0
7,167
717
6,407
9,239
6,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
elgranlink
Apollo
8
0 / 2 / 0
5,235
524
2,418
5,347
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
20
Kills
7
7
Deaths
21
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Ares
Phrawg
Ares
0
7
0
0
W
Chiron
5
0
1
5.5
L
Da Ji
RwbyFox
Da Ji
0
3
0
0
W
6
2
2
3.5
W
Hercules
Yodinhiem
Hercules
0
4
2
0.25
W
Chang'e
aprilfool98
Chang'e
1
1
6
4
L
Sobek
dumesdays
Sobek
7
2
0
3.5
L
Apollo
elgranlink
Apollo
0
2
0
0
W
Scylla
mercYuriii
Scylla
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,219
Damage
11,391
25,781
Taken
31,792
9,993
Mitigated
14,513
11,342
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
332
113
0
116
4,254
1,366
0
1,457
2,701
3,869
0
L
Ares
Phrawg
Ares
2,191
565
0
96
7,759
3,866
0
3,888
3,525
10,355
0
W
Chiron
2,791
1,894
147
3,421
4,346
1,291
0
102
4,244
0
43,480
L
Da Ji
RwbyFox
Da Ji
43
0
0
1,227
5,193
1,344
0
1,309
3,838
0
11,788
W
3,406
1,864
0
3,722
7,746
2,999
0
1,698
6,008
0
32,069
W
Hercules
Yodinhiem
Hercules
3,849
1,606
0
1,220
7,344
3,887
0
4,456
2,430
0
16,932
W
Chang'e
aprilfool98
Chang'e
2,633
573
302
1,445
3,588
920
324
612
2,950
17,402
0
L
Sobek
dumesdays
Sobek
6,407
1,022
0
4,578
9,239
6,491
0
995
7,786
31,268
0
L
Apollo
elgranlink
Apollo
2,418
1,624
0
1,785
5,347
1,446
0
978
4,369
0
27,509
W
Scylla
mercYuriii
Scylla
6,540
1,063
0
1,085
2,757
896
252
1,510
1,219
30,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
24,651
306
Minions Killed
200
0
Camps Cleared
0
1,014,894
Distance Traveled
870,295
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,669
367
5
1
0
149,476
0
L
Ares
4,309
431
11
1
0
179,897
0
W
Chiron
6,612
661
91
9
0
193,343
1
L
Da Ji
4,271
427
34
3
0
197,985
0
W
Set
6,372
637
80
8
0
203,303
3
W
Hercules
5,085
509
27
3
0
226,454
0
W
Chang'e
5,342
534
38
4
0
202,628
0
L
Sobek
7,167
717
83
8
0
193,307
2
L
Apollo
5,235
524
67
7
0
149,630
1
W
Scylla
7,329
733
70
7
0
189,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role