Player Matchup

Cthulhu
Cthulhu
N_Word_Pass_UwU
Cthulhu
Level 25
God Stats
10W - 9L
1,486 SR
Queue Stats
50W - 52L
1,398 Elo+
Solo
Arachne
Arachne
PsyLucid47
Arachne
Level 28
God Stats
75W - 57L
1,640 SR
Queue Stats
454W - 473L
1,507 Elo+
Solo
Nemesis
Nemesis
TMP-YOURGARBAGE
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Poseidon
Poseidon
TSG-FOONIE
Poseidon
Level 24
God Stats
5W - 10L
1,278 SR
Queue Stats
45W - 41L
1,421 Elo+
Solo
Ra
Ra
daddysalah
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 16
1,481 SR
1,465 Elo+

VS

Team Averages
Level 13
1,497 SR
1,430 Elo+
Artemis
Artemis
CinnaWinna
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DaSsAU1
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MatriarchNyx
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
ThirtyAnd7
Bellona
Level 27
God Stats
64W - 53L
1,582 SR
Queue Stats
339W - 388L
1,393 Elo+
Solo
Fafnir
Fafnir
iFackyez x
Fafnir
Level 28
God Stats
7W - 7L
1,403 SR
Queue Stats
75W - 95L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,069
467
6,207
10,174
8,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
PsyLucid47
Arachne
8
2 / 4 / 0
5,638
434
2,582
8,664
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 8 / 0
4,644
357
1,957
7,234
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
TSG-FOONIE
Poseidon
9
0 / 6 / 0
5,694
438
1,257
6,496
1,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 9 / 1
5,897
454
2,635
7,141
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CinnaWinna
Artemis
9
3 / 3 / 4
5,932
456
5,582
4,645
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
DaSsAU1
Kukulkan
14
15 / 1 / 2
8,882
683
10,217
4,834
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
MatriarchNyx
Nemesis
7
2 / 2 / 1
5,474
421
1,156
5,766
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ThirtyAnd7
Bellona
13
5 / 0 / 0
7,437
572
3,976
5,796
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
iFackyez x
Fafnir
9
3 / 0 / 6
6,679
514
2,909
7,791
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
4
Kills
28
31
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
CinnaWinna
Artemis
3
3
4
1.67
W
Kukulkan
DaSsAU1
Kukulkan
15
1
2
16
W
Nemesis
MatriarchNyx
Nemesis
2
2
1
1.25
L
1
4
0
0.25
L
Arachne
PsyLucid47
Arachne
2
4
0
0.5
L
0
8
0
0
L
Poseidon
TSG-FOONIE
Poseidon
0
6
0
0
W
Bellona
ThirtyAnd7
Bellona
5
0
0
5
L
1
9
1
0.17
W
Fafnir
iFackyez x
Fafnir
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,638
Damage
23,840
39,709
Taken
28,832
17,597
Mitigated
13,756
6,133
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CinnaWinna
Artemis
5,582
2,418
0
0
4,645
1,500
0
2,107
2,281
0
22,899
W
Kukulkan
DaSsAU1
Kukulkan
10,217
1,846
0
500
4,834
1,757
900
1,487
3,226
49,752
0
W
Nemesis
MatriarchNyx
Nemesis
1,156
823
0
1,671
5,766
1,382
0
1,110
4,621
0
17,151
L
6,207
476
0
3,181
10,174
8,634
0
2,508
7,626
30,203
0
L
Arachne
PsyLucid47
Arachne
2,582
1,783
0
1,033
8,664
2,476
754
1,334
7,324
0
22,111
L
1,957
975
0
187
7,234
2,321
79
2,451
4,625
0
8,246
L
Poseidon
TSG-FOONIE
Poseidon
1,257
44
0
1,401
6,496
1,904
231
3,998
2,302
28,834
0
W
Bellona
ThirtyAnd7
Bellona
3,976
1,437
0
1,926
5,796
4,070
570
681
5,039
0
45,793
L
2,635
659
37
294
7,141
2,262
336
2,277
4,706
16,388
0
W
Fafnir
iFackyez x
Fafnir
2,909
1,052
0
3,538
7,791
5,047
0
3,880
3,566
9,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,942
Gold Earned
34,404
190
Minions Killed
327
0
Camps Cleared
0
1,146,938
Distance Traveled
1,190,520
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,932
456
53
4
0
189,211
1
W
Kukulkan
8,882
683
110
8
0
237,142
0
W
Nemesis
5,474
421
37
3
0
280,129
0
L
Cthulhu
6,069
467
47
4
0
209,863
0
L
Arachne
5,638
434
43
3
0
217,163
0
L
Nemesis
4,644
357
21
2
0
259,146
5
L
Poseidon
5,694
438
50
4
0
228,391
3
W
Bellona
7,437
572
116
9
0
220,255
1
L
Ra
5,897
454
29
2
0
232,375
2
W
Fafnir
6,679
514
11
1
0
263,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role