Player Matchup

Neith
Neith
GsX MCoot7
Neith
Level 92
God Stats
11W - 3L
1,758 SR
Queue Stats
251W - 244L
1,442 Elo+
Party 2
Gilgamesh
Gilgamesh
GsXxbrox790
Gilgamesh
Level 25
God Stats
3W - 2L
1,171 SR
Queue Stats
23W - 20L
1,385 Elo+
Party 2
Tiamat
Tiamat
REALMAN PROTOGY
Tiamat
Level 122
God Stats
59W - 60L
1,505 SR
Queue Stats
71W - 84L
1,525 Elo+
Solo
Team Averages
Level 80
1,478 SR
1,451 Elo+

VS

Team Averages
Level 52
1,361 SR
1,406 Elo+
Ullr
Ullr
CavemanCrown825
Ullr
Level 29
God Stats
18W - 22L
1,419 SR
Queue Stats
245W - 272L
1,451 Elo+
Party 1
Cerberus
Cerberus
MasterTater247
Cerberus
Level 25
God Stats
9W - 9L
1,448 SR
Queue Stats
31W - 28L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
Redxink
Gilgamesh
Level 102
God Stats
3W - 6L
1,215 SR
Queue Stats
107W - 120L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
14 / 4 / 7
17,950
780
33,733
22,490
8,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
GsXxbrox790
Gilgamesh
18
2 / 8 / 14
15,539
676
19,140
26,504
14,782
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
5 / 12 / 11
15,157
659
23,768
21,257
12,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 13
16,217
705
14,463
26,405
13,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
18
11 / 5 / 8
15,783
686
18,542
29,634
41,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Redxink
Gilgamesh
19
8 / 10 / 13
16,787
730
25,905
35,325
24,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
21
Kills
24
24
Deaths
21
32
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
6
13
1.92
W
Neith
14
4
7
4.38
W
Gilgamesh
GsXxbrox790
Gilgamesh
2
8
14
1.13
L
Cerberus
11
5
8
3
W
5
12
11
0.88
L
Gilgamesh
Redxink
Gilgamesh
8
10
13
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,641
Damage
58,910
70,251
Taken
91,364
36,253
Mitigated
79,100
21,144
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,463
7,363
282
4,055
26,405
13,072
692
9,136
17,269
0
64,010
W
Neith
33,733
23,032
0
12,843
22,490
8,563
2,719
5,543
16,687
0
115,356
W
Gilgamesh
GsXxbrox790
Gilgamesh
19,140
4,978
366
3,109
26,504
14,782
624
5,194
21,054
0
38,504
L
Cerberus
18,542
1,222
768
7,512
29,634
41,732
111
7,364
22,270
60,241
1,330
W
23,768
1,619
437
4,389
21,257
12,908
291
7,667
13,315
69,884
0
L
Gilgamesh
Redxink
Gilgamesh
25,905
9,565
0
2,374
35,325
24,296
74
7,391
27,934
0
84,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,646
Gold Earned
48,787
240
Minions Killed
295
0
Camps Cleared
0
1,059,021
Distance Traveled
1,085,320
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
16,217
705
110
5
0
335,355
1
W
Neith
17,950
780
120
5
0
351,459
6
W
Gilgamesh
15,539
676
48
2
0
367,379
2
L
Cerberus
15,783
686
91
4
0
392,076
2
W
Tiamat
15,157
659
72
3
0
340,183
0
L
Gilgamesh
16,787
730
94
4
0
357,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role