Player Matchup

Ganesha
Ganesha
ArchonFox
Ganesha
Level 30
God Stats
18W - 9L
1,610 SR
Queue Stats
132W - 122L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
MikeyyWise
Sun Wukong
Level 83
God Stats
40W - 39L
1,590 SR
Queue Stats
252W - 230L
1,495 Elo+
Party 3
Mercury
Mercury
Ncelona5
Mercury
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 91L
1,527 Elo+
Party 2
Neith
Neith
SpanishCarhartt
Neith
Level 25
God Stats
26W - 15L
1,621 SR
Queue Stats
57W - 35L
1,616 Elo+
Party 3
Nox
Nox
UndoneMisfit
Nox
Level 36
God Stats
17W - 19L
1,459 SR
Queue Stats
198W - 184L
1,490 Elo+
Solo
Team Averages
Level 42
1,556 SR
1,533 Elo+

VS

Team Averages
Level 97
1,577 SR
1,644 Elo+
Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Draxaz
Janus
Level 160
God Stats
1W - 0L
1,854 SR
Queue Stats
11W - 6L
1,701 Elo+
Party 1
Thor
Thor
Ixtabs
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,775 Elo+
Party 1
Erlang Shen
Erlang Shen
LOPCE98
Erlang Shen
Level 38
God Stats
16W - 18L
1,441 SR
Queue Stats
53W - 51L
1,360 Elo+
Solo
Scylla
Scylla
Mochixo
Scylla
Level 137
God Stats
1W - 1L
1,591 SR
Queue Stats
25W - 30L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ArchonFox
Ganesha
20
0 / 9 / 19
12,483
960
11,418
33,380
27,466
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
MikeyyWise
Sun Wukong
19
5 / 5 / 11
13,190
1,015
12,075
28,574
27,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Ncelona5
Mercury
19
3 / 12 / 9
12,212
939
8,666
24,555
8,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 11 / 10
14,928
1,148
20,515
25,223
9,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 5 / 13
12,045
927
11,597
13,930
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
15 / 5 / 22
16,160
1,243
32,742
18,518
9,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Draxaz
Janus
20
8 / 3 / 30
14,219
1,094
32,502
10,207
4,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Ixtabs
Thor
19
1 / 6 / 28
12,258
943
10,237
14,325
8,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
LOPCE98
Erlang Shen
18
1 / 3 / 13
11,406
877
6,219
12,507
6,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Mochixo
Scylla
20
17 / 4 / 14
15,334
1,180
38,476
16,238
7,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
149
21
Kills
42
42
Deaths
21
62
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
15
5
22
5.2
L
Ganesha
ArchonFox
Ganesha
0
9
19
1.06
W
Janus
Draxaz
Janus
8
3
30
7.67
W
Thor
Ixtabs
Thor
1
6
28
2.5
W
Erlang Shen
LOPCE98
Erlang Shen
1
3
13
2.5
L
Sun Wukong
MikeyyWise
Sun Wukong
5
5
11
2.1
W
Scylla
Mochixo
Scylla
17
4
14
6
L
Mercury
Ncelona5
Mercury
3
12
9
0.63
L
11
11
10
1.45
L
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,271
Damage
120,176
125,662
Taken
71,795
78,744
Mitigated
37,015
16,550
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
32,742
19,075
0
6,885
18,518
9,768
0
5,179
13,172
0
72,809
L
Ganesha
ArchonFox
Ganesha
11,418
595
3,060
4,845
33,380
27,466
0
19,643
13,600
29,038
0
W
Janus
Draxaz
Janus
32,502
1,513
0
0
10,207
4,659
0
3,566
6,579
50,086
0
W
Thor
Ixtabs
Thor
10,237
1,024
0
440
14,325
8,449
0
6,061
8,127
0
15,549
W
Erlang Shen
LOPCE98
Erlang Shen
6,219
3,051
510
167
12,507
6,970
0
4,124
8,245
0
22,760
L
Sun Wukong
MikeyyWise
Sun Wukong
12,075
1,760
44
4,099
28,574
27,446
0
13,936
14,423
0
21,588
W
Scylla
Mochixo
Scylla
38,476
4,382
576
3,175
16,238
7,169
0
3,443
12,657
59,545
0
L
Mercury
Ncelona5
Mercury
8,666
3,965
0
0
24,555
8,550
0
16,058
8,418
0
32,942
L
20,515
10,169
0
2,046
25,223
9,311
0
15,448
9,641
0
57,802
L
11,597
548
2,305
151
13,930
5,971
0
5,778
8,102
22,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,858
Gold Earned
69,377
205
Minions Killed
241
6
Camps Cleared
7
1,160,710
Distance Traveled
1,053,839
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,160
1,243
81
6
4
205,277
0
L
Ganesha
12,483
960
0
0
0
230,224
1
W
Janus
14,219
1,094
65
5
1
222,675
0
W
Thor
12,258
943
5
0
0
181,350
0
W
Erlang Shen
11,406
877
28
2
1
244,989
0
L
Sun Wukong
13,190
1,015
31
2
0
240,269
0
W
Scylla
15,334
1,180
62
5
1
199,548
2
L
Mercury
12,212
939
61
5
3
279,778
0
L
Neith
14,928
1,148
82
6
3
211,329
0
L
Nox
12,045
927
31
2
0
199,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role