Player Matchup

Ymir
Ymir
DaBaby123
Ymir
Level 8
God Stats
8W - 6L
1,530 SR
Queue Stats
13W - 11L
1,424 Elo+
Party 1
Fenrir
Fenrir
OrzExo
Fenrir
Level 129
God Stats
3W - 4L
1,065 SR
Queue Stats
75W - 57L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
Tomtomlolol
Danzaburou
Level 17
God Stats
12W - 6L
1,599 SR
Queue Stats
26W - 15L
1,514 Elo+
Party 1
Fafnir
Fafnir
codeknd
Fafnir
Level 89
God Stats
4W - 4L
1,019 SR
Queue Stats
95W - 79L
1,458 Elo+
Party 1
Scylla
Scylla
zachsylvestre
Scylla
Level 14
God Stats
4W - 1L
1,874 SR
Queue Stats
13W - 10L
1,504 Elo+
Party 1
Team Averages
Level 51
1,417 SR
1,480 Elo+

VS

Team Averages
Level 21
1,615 SR
1,521 Elo+
Bacchus
Bacchus
Chunk3D2Y
Bacchus
Level 18
God Stats
5W - 6L
1,637 SR
Queue Stats
105W - 102L
1,616 Elo+
Solo
Zeus
Zeus
Sirlemmiwink
Zeus
Level 27
God Stats
32W - 34L
1,478 SR
Queue Stats
105W - 123L
1,432 Elo+
Solo
Guan Yu
Guan Yu
TheReal_One-Five
Guan Yu
Level 4
God Stats
2W - 3L
1,687 SR
Queue Stats
28W - 31L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
hades2020wsdeew
Gilgamesh
Level 28
God Stats
24W - 12L
1,732 SR
Queue Stats
190W - 220L
1,522 Elo+
Solo
Danzaburou
Danzaburou
vMerc_x
Danzaburou
Level 28
God Stats
76W - 64L
1,543 SR
Queue Stats
94W - 81L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 0 / 2
4,647
516
0
4,089
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
OrzExo
Fenrir
12
11 / 0 / 1
6,965
774
6,645
5,089
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Tomtomlolol
Danzaburou
7
1 / 0 / 0
4,527
503
620
3,198
838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
codeknd
Fafnir
10
3 / 0 / 0
5,906
656
3,194
4,098
2,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
4 / 1 / 5
5,461
607
5,393
3,074
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chunk3D2Y
Bacchus
1
0 / 1 / 0
3,276
364
132
1,049
344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
4,224
469
1,925
2,087
303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 9 / 0
3,971
441
2,202
8,622
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
hades2020wsdeew
Gilgamesh
6
0 / 3 / 0
4,562
507
1,325
6,239
2,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
vMerc_x
Danzaburou
10
1 / 4 / 0
5,513
613
2,546
5,569
1,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
19
Kills
1
1
Deaths
19
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chunk3D2Y
Bacchus
0
1
0
0
W
Ymir
0
0
2
1
W
Fenrir
OrzExo
Fenrir
11
0
1
11.5
L
0
2
0
0
L
0
9
0
0
W
Danzaburou
Tomtomlolol
Danzaburou
1
0
0
1
W
Fafnir
codeknd
Fafnir
3
0
0
3
L
Gilgamesh
hades2020wsdeew
Gilgamesh
0
3
0
0
L
Danzaburou
vMerc_x
Danzaburou
1
4
0
0.25
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,852
Damage
8,130
19,548
Taken
23,566
7,797
Mitigated
7,057
7,232
Healing
1,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chunk3D2Y
Bacchus
132
32
0
0
1,049
344
0
0
1,049
1,404
0
W
Ymir
0
0
0
819
4,089
1,811
211
951
2,962
7,819
0
W
Fenrir
OrzExo
Fenrir
6,645
1,471
0
2,732
5,089
1,775
0
128
4,921
0
32,937
L
1,925
76
0
0
2,087
303
0
0
2,087
12,723
0
L
2,202
897
0
555
8,622
2,430
0
4,400
3,752
0
8,360
W
Danzaburou
Tomtomlolol
Danzaburou
620
393
0
1,391
3,198
838
805
592
2,544
0
23,019
W
Fafnir
codeknd
Fafnir
3,194
1,067
0
1,422
4,098
2,760
0
0
4,098
23,513
0
L
Gilgamesh
hades2020wsdeew
Gilgamesh
1,325
358
0
86
6,239
2,343
0
1,920
4,313
0
12,868
L
Danzaburou
vMerc_x
Danzaburou
2,546
992
0
968
5,569
1,637
135
1,777
3,778
0
26,359
W
5,393
511
0
868
3,074
613
240
68
2,966
19,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
21,546
208
Minions Killed
140
0
Camps Cleared
0
844,812
Distance Traveled
651,964
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,276
364
3
0
0
24,735
0
W
Ymir
4,647
516
10
1
0
172,567
1
W
Fenrir
6,965
774
66
7
0
183,243
2
L
Zeus
4,224
469
24
3
0
142,019
0
L
Guan Yu
3,971
441
18
2
0
190,356
0
W
Danzaburou
4,527
503
47
5
0
149,939
0
W
Fafnir
5,906
656
53
6
0
180,987
0
L
Gilgamesh
4,562
507
28
3
0
117,373
0
L
Danzaburou
5,513
613
67
7
0
177,481
0
W
Scylla
5,461
607
32
4
0
158,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role