Player Matchup

Izanami
Izanami
Biscuitcb
Izanami
Level 33
God Stats
2W - 3L
1,291 SR
Queue Stats
77W - 86L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
Ninjiii
Gilgamesh
Level 135
God Stats
1W - 0L
1,473 SR
Queue Stats
16W - 23L
1,662 Elo+
Party 1
Ra
Ra
WasConsolePleb
Ra
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,653 Elo+
Party 1
Team Averages
Level 103
1,422 SR
1,583 Elo+

VS

Team Averages
Level 31
1,601 SR
1,665 Elo+
Neith
Neith
beni1999
Neith
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 46L
1,618 Elo+
Party 2
Erlang Shen
Erlang Shen
gonzaMyM
Erlang Shen
Level 69
God Stats
2W - 1L
1,646 SR
Queue Stats
148W - 74L
1,678 Elo+
Party 2
Chang'e
Chang'e
minato1999
Chang'e
Level 6
God Stats
1W - 1L
1,659 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Biscuitcb
Izanami
14
6 / 4 / 3
11,867
698
7,746
11,975
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Ninjiii
Gilgamesh
16
6 / 3 / 8
12,046
709
15,595
14,128
11,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 2 / 9
11,427
672
7,409
8,087
2,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
beni1999
Neith
15
2 / 2 / 4
10,490
617
6,058
9,726
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
gonzaMyM
Erlang Shen
13
6 / 4 / 3
11,045
650
13,227
14,799
9,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
minato1999
Chang'e
12
1 / 8 / 2
9,303
547
4,890
12,202
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
9
9
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Biscuitcb
Izanami
6
4
3
1.88
W
Gilgamesh
Ninjiii
Gilgamesh
6
3
8
3.33
W
2
2
9
3.25
L
Neith
beni1999
Neith
2
2
4
2
L
Erlang Shen
gonzaMyM
Erlang Shen
6
4
3
1.88
L
Chang'e
minato1999
Chang'e
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,750
Damage
24,175
34,190
Taken
36,727
18,354
Mitigated
17,661
10,238
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Biscuitcb
Izanami
7,746
5,526
0
2,047
11,975
3,751
2,098
1,885
10,090
0
54,165
W
Gilgamesh
Ninjiii
Gilgamesh
15,595
4,118
0
2,841
14,128
11,766
0
2,611
11,070
0
43,800
W
7,409
907
3,152
2,198
8,087
2,837
979
1,500
6,587
68,870
0
L
Neith
beni1999
Neith
6,058
1,748
0
2,581
9,726
3,886
90
606
9,120
0
56,801
L
Erlang Shen
gonzaMyM
Erlang Shen
13,227
6,785
0
2,590
14,799
9,489
0
3,979
10,820
372
47,444
L
Chang'e
minato1999
Chang'e
4,890
602
608
2,231
12,202
4,286
0
2,924
9,278
23,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,340
Gold Earned
30,838
212
Minions Killed
192
0
Camps Cleared
0
818,722
Distance Traveled
865,728
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,867
698
68
4
0
252,554
3
W
Gilgamesh
12,046
709
30
2
0
260,376
4
W
Ra
11,427
672
114
7
0
305,792
4
L
Neith
10,490
617
104
6
0
294,729
1
L
Erlang Shen
11,045
650
51
3
0
293,523
9
L
Chang'e
9,303
547
37
2
0
277,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role