Player Matchup

Da Ji
Da Ji
Jaboy_NaeNae21
Da Ji
Level 123
God Stats
1W - 2L
1,297 SR
Queue Stats
563W - 483L
1,639 Elo+
Party 2
Scylla
Scylla
XxDeaths_WayxX
Scylla
Level 65
God Stats
13W - 6L
1,641 SR
Queue Stats
167W - 168L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
YungJC700
Cthulhu
Level 27
God Stats
13W - 13L
1,715 SR
Queue Stats
13W - 17L
1,650 Elo+
Party 2
Sun Wukong
Sun Wukong
itsbrahzbruv
Sun Wukong
Level 25
God Stats
5W - 3L
2,007 SR
Queue Stats
88W - 49L
1,736 Elo+
Party 2
Heimdallr
Heimdallr
reapingwillow44
Heimdallr
Level 88
God Stats
3W - 4L
1,747 SR
Queue Stats
177W - 188L
1,480 Elo+
Solo
Team Averages
Level 66
1,681 SR
1,606 Elo+

VS

Team Averages
Level 77
1,547 SR
1,533 Elo+
Hercules
Hercules
BadTimpressions
Hercules
Level 103
God Stats
5W - 1L
1,615 SR
Queue Stats
91W - 85L
1,569 Elo+
Party 1
Ah Puch
Ah Puch
Blimbles
Ah Puch
Level 44
God Stats
1W - 0L
1,716 SR
Queue Stats
53W - 49L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
ImJordanBryant
Gilgamesh
Level 121
God Stats
4W - 4L
1,455 SR
Queue Stats
94W - 79L
1,577 Elo+
Party 1
Chaac
Chaac
Powers712
Chaac
Level 67
God Stats
9W - 3L
1,605 SR
Queue Stats
91W - 84L
1,559 Elo+
Party 1
Sol
Sol
xxBrad5244xx
Sol
Level 48
God Stats
21W - 17L
1,346 SR
Queue Stats
147W - 187L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 11 / 12
15,953
499
25,435
34,364
16,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 6 / 13
14,691
459
16,592
16,469
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
YungJC700
Cthulhu
19
4 / 7 / 7
13,694
428
14,927
23,752
12,896
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
itsbrahzbruv
Sun Wukong
20
10 / 5 / 10
18,227
570
28,454
40,740
44,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
reapingwillow44
Heimdallr
20
1 / 10 / 7
13,212
413
6,963
29,283
12,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
6 / 4 / 18
15,416
482
20,819
26,064
33,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Blimbles
Ah Puch
20
13 / 8 / 9
17,556
549
34,311
19,008
7,668
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
ImJordanBryant
Gilgamesh
20
13 / 5 / 12
18,401
575
23,611
31,091
16,919
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
Powers712
Chaac
20
5 / 7 / 10
15,473
484
17,062
31,282
42,153
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 8 / 12
14,326
448
17,583
24,281
10,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
100
32
Kills
39
39
Deaths
32
49
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hercules
6
4
18
3.75
W
Ah Puch
Blimbles
Ah Puch
13
8
9
2.19
W
Gilgamesh
ImJordanBryant
Gilgamesh
13
5
12
3.8
L
12
11
12
1.64
W
Chaac
Powers712
Chaac
5
7
10
1.43
L
5
6
13
1.92
L
Cthulhu
YungJC700
Cthulhu
4
7
7
1.07
L
Sun Wukong
itsbrahzbruv
Sun Wukong
10
5
10
3
L
Heimdallr
reapingwillow44
Heimdallr
1
10
7
0.45
W
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,371
Damage
113,386
144,608
Taken
131,726
92,169
Mitigated
110,727
33,383
Healing
34,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
20,819
5,026
0
6,315
26,064
33,740
2,723
6,511
19,265
12,764
63,445
W
Ah Puch
Blimbles
Ah Puch
34,311
1,786
0
4,283
19,008
7,668
2,434
3,639
15,169
116,509
0
W
Gilgamesh
ImJordanBryant
Gilgamesh
23,611
7,194
0
9,703
31,091
16,919
2,827
2,395
28,598
0
156,767
L
25,435
6,937
0
4,807
34,364
16,105
0
15,493
18,696
0
90,945
W
Chaac
Powers712
Chaac
17,062
1,752
559
6,592
31,282
42,153
1,197
9,723
21,207
11,691
77,366
L
16,592
1,359
218
2,639
16,469
6,056
180
3,828
12,616
86,532
0
L
Cthulhu
YungJC700
Cthulhu
14,927
164
1,274
2,058
23,752
12,896
380
13,085
10,617
65,546
0
L
Sun Wukong
itsbrahzbruv
Sun Wukong
28,454
4,155
0
16,183
40,740
44,357
118
12,843
27,269
661
131,152
L
Heimdallr
reapingwillow44
Heimdallr
6,963
1,745
0
6,204
29,283
12,755
908
11,951
17,282
40
94,134
W
17,583
5,300
0
6,865
24,281
10,247
4,858
9,087
14,971
94,645
6,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,777
Gold Earned
81,172
708
Minions Killed
743
0
Camps Cleared
0
2,817,583
Distance Traveled
3,057,718
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,416
482
130
4
0
680,719
1
W
Ah Puch
17,556
549
165
5
0
536,040
3
W
Gilgamesh
18,401
575
165
5
0
666,251
0
L
Da Ji
15,953
499
111
3
0
530,921
2
W
Chaac
15,473
484
126
4
0
607,086
0
L
Scylla
14,691
459
139
4
0
554,487
2
L
Cthulhu
13,694
428
124
4
0
611,606
1
L
Sun Wukong
18,227
570
208
7
0
585,464
10
L
Heimdallr
13,212
413
126
4
0
535,105
2
W
Sol
14,326
448
157
5
0
567,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role