Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BlackPrince01
Gilgamesh
Level 116
God Stats
12W - 13L
1,486 SR
Queue Stats
361W - 390L
1,480 Elo+
Solo
Bacchus
Bacchus
Cookarot
Bacchus
Level 68
God Stats
11W - 17L
1,524 SR
Queue Stats
306W - 310L
1,487 Elo+
Solo
Anhur
Anhur
Garebake
Anhur
Level 83
God Stats
18W - 24L
1,372 SR
Queue Stats
332W - 355L
1,474 Elo+
Party 1
Bellona
Bellona
spanky98
Bellona
Level 80
God Stats
33W - 24L
1,559 SR
Queue Stats
250W - 259L
1,504 Elo+
Party 1
Team Averages
Level 91
1,488 SR
1,489 Elo+

VS

Team Averages
Level 87
1,480 SR
1,473 Elo+
Tiamat
Tiamat
SpudIsLove
Tiamat
Level 84
God Stats
22W - 25L
1,475 SR
Queue Stats
295W - 267L
1,519 Elo+
Solo
Arachne
Arachne
TheAmaznglyRandy
Arachne
Level 98
God Stats
77W - 63L
1,627 SR
Queue Stats
230W - 240L
1,432 Elo+
Party 2
Hachiman
Hachiman
Zero_abs_00
Hachiman
Level 69
God Stats
4W - 3L
1,503 SR
Queue Stats
61W - 55L
1,486 Elo+
Solo
Bacchus
Bacchus
eXoden
Bacchus
Level 99
God Stats
1W - 2L
1,294 SR
Queue Stats
84W - 77L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
moldynutstubble
Gilgamesh
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 169L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 1 / 5
7,979
532
4,713
8,723
5,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
BlackPrince01
Gilgamesh
14
5 / 2 / 1
8,290
553
3,173
7,153
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Cookarot
Bacchus
11
0 / 2 / 2
6,786
452
3,257
9,472
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Garebake
Anhur
11
1 / 3 / 0
6,683
446
2,859
8,404
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
spanky98
Bellona
16
6 / 1 / 0
9,442
629
10,093
10,975
7,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SpudIsLove
Tiamat
13
0 / 2 / 2
7,428
495
6,566
6,942
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 3 / 2
7,791
519
7,056
10,955
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Zero_abs_00
Hachiman
12
0 / 1 / 4
6,759
451
5,382
4,781
1,409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
eXoden
Bacchus
10
3 / 1 / 1
6,717
448
5,924
7,231
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
moldynutstubble
Gilgamesh
10
1 / 5 / 0
6,464
431
4,278
11,673
6,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
12
Kills
9
9
Deaths
12
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
5
2.5
W
Gilgamesh
BlackPrince01
Gilgamesh
5
2
1
2.75
W
Bacchus
Cookarot
Bacchus
0
2
2
0.5
W
Anhur
Garebake
Anhur
1
3
0
0.33
L
Tiamat
SpudIsLove
Tiamat
0
2
2
0.5
L
5
3
2
2
L
Hachiman
Zero_abs_00
Hachiman
0
1
4
2
L
Bacchus
eXoden
Bacchus
3
1
1
3.5
L
Gilgamesh
moldynutstubble
Gilgamesh
1
5
0
0.2
W
Bellona
spanky98
Bellona
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,095
Damage
29,206
44,727
Taken
41,582
24,844
Mitigated
22,458
21,090
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,713
300
0
5,563
8,723
5,134
971
5,025
3,214
45,945
0
W
Gilgamesh
BlackPrince01
Gilgamesh
3,173
817
0
3,394
7,153
3,372
0
709
6,362
0
46,282
W
Bacchus
Cookarot
Bacchus
3,257
149
0
2,969
9,472
6,273
0
2,865
6,607
22,863
0
W
Anhur
Garebake
Anhur
2,859
991
0
3,121
8,404
2,299
0
2,993
5,411
0
31,634
L
Tiamat
SpudIsLove
Tiamat
6,566
1,052
0
1,834
6,942
4,049
124
2,246
4,696
44,880
0
L
7,056
5,297
0
4,114
10,955
4,955
0
1,463
9,492
0
51,312
L
Hachiman
Zero_abs_00
Hachiman
5,382
2,238
0
2,180
4,781
1,409
0
1,265
3,516
0
45,859
L
Bacchus
eXoden
Bacchus
5,924
521
0
2,291
7,231
5,543
0
1,849
5,382
20,050
0
L
Gilgamesh
moldynutstubble
Gilgamesh
4,278
1,074
0
3,767
11,673
6,502
0
1,147
10,526
0
32,757
W
Bellona
spanky98
Bellona
10,093
4,190
0
6,043
10,975
7,766
135
290
10,643
0
65,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,180
Gold Earned
35,159
482
Minions Killed
366
0
Camps Cleared
0
1,419,396
Distance Traveled
1,379,356
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,979
532
119
8
0
293,265
2
W
Gilgamesh
8,290
553
87
6
0
320,788
4
W
Bacchus
6,786
452
32
2
0
270,730
6
W
Anhur
6,683
446
85
6
0
229,509
1
L
Tiamat
7,428
495
99
7
0
279,150
2
L
Arachne
7,791
519
79
5
0
283,790
3
L
Hachiman
6,759
451
79
5
0
257,065
1
L
Bacchus
6,717
448
38
3
0
279,750
7
L
Gilgamesh
6,464
431
71
5
0
279,601
3
W
Bellona
9,442
629
159
11
0
305,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role