Player Matchup

Tsukuyomi
Tsukuyomi
CantBeTouched81
Tsukuyomi
Level 155
God Stats
2W - 3L
1,547 SR
Queue Stats
53W - 48L
1,469 Elo+
Party 2
Apollo
Apollo
Cascio319
Apollo
Level 26
God Stats
0W - 1L
1,847 SR
Queue Stats
27W - 28L
1,377 Elo+
Party 2
Xing Tian
Xing Tian
Jesusfreeman
Xing Tian
Level 44
God Stats
1W - 3L
1,582 SR
Queue Stats
22W - 25L
1,475 Elo+
Party 1
Thoth
Thoth
Sasukecito
Thoth
Level 88
God Stats
0W - 1L
1,908 SR
Queue Stats
35W - 28L
1,574 Elo+
Party 1
Artemis
Artemis
TeraFlopSpe
Artemis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 81
1,677 SR
1,479 Elo+

VS

Team Averages
Level 85
1,588 SR
1,596 Elo+
Gilgamesh
Gilgamesh
LaifuWaifu
Gilgamesh
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 70L
1,572 Elo+
Party 3
Hachiman
Hachiman
SnarDemon
Hachiman
Level 29
God Stats
1W - 1L
1,522 SR
Queue Stats
20W - 15L
1,673 Elo+
Party 3
Tiamat
Tiamat
Stepre
Tiamat
Level 95
God Stats
5W - 18L
1,435 SR
Queue Stats
64W - 67L
1,576 Elo+
Party 3
Thor
Thor
svge
Thor
Level 26
God Stats
3W - 0L
1,775 SR
Queue Stats
11W - 4L
1,722 Elo+
Solo
Aphrodite
Aphrodite
thunderbolt13
Aphrodite
Level 147
God Stats
46W - 32L
1,708 SR
Queue Stats
445W - 473L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CantBeTouched81
Tsukuyomi
16
0 / 2 / 4
9,156
610
11,182
13,868
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Cascio319
Apollo
14
1 / 6 / 1
8,836
589
5,027
10,820
3,912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
Jesusfreeman
Xing Tian
15
1 / 1 / 3
8,889
593
7,627
21,438
24,667
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
17
1 / 4 / 3
9,597
640
13,660
10,312
4,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TeraFlopSpe
Artemis
16
1 / 3 / 2
9,351
623
12,588
13,568
6,039
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LaifuWaifu
Gilgamesh
18
3 / 1 / 7
10,634
709
11,718
13,087
14,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
SnarDemon
Hachiman
17
4 / 2 / 4
9,918
661
9,248
8,570
3,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Stepre
Tiamat
16
0 / 0 / 9
9,126
608
9,655
13,321
17,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
svge
Thor
18
8 / 1 / 7
11,591
773
19,591
18,943
8,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
thunderbolt13
Aphrodite
17
1 / 1 / 11
9,696
646
11,959
12,022
6,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
4
Kills
16
16
Deaths
5
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CantBeTouched81
Tsukuyomi
0
2
4
1
L
Apollo
Cascio319
Apollo
1
6
1
0.25
L
Xing Tian
Jesusfreeman
Xing Tian
1
1
3
2.5
W
Gilgamesh
LaifuWaifu
Gilgamesh
3
1
7
6.5
L
Thoth
1
4
3
0.63
W
Hachiman
SnarDemon
Hachiman
4
2
4
3
W
Tiamat
Stepre
Tiamat
0
0
9
4.5
L
Artemis
TeraFlopSpe
Artemis
1
3
2
0.67
W
Thor
svge
Thor
8
1
7
11.5
W
Aphrodite
thunderbolt13
Aphrodite
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,084
Damage
62,171
70,006
Taken
65,943
46,138
Mitigated
50,244
6,650
Healing
32,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CantBeTouched81
Tsukuyomi
11,182
2,004
0
1,209
13,868
7,352
0
3,795
9,846
0
36,927
L
Apollo
Cascio319
Apollo
5,027
2,352
0
738
10,820
3,912
1,148
3,189
7,260
0
18,604
L
Xing Tian
Jesusfreeman
Xing Tian
7,627
578
1,093
1,721
21,438
24,667
63
7,948
12,979
14,601
0
W
Gilgamesh
LaifuWaifu
Gilgamesh
11,718
2,708
2,111
5,351
13,087
14,524
915
4,106
8,731
0
42,582
L
Thoth
13,660
924
0
732
10,312
4,168
0
2,510
7,587
52,773
0
W
Hachiman
SnarDemon
Hachiman
9,248
5,269
0
1,261
8,570
3,249
0
3,396
5,074
0
32,739
W
Tiamat
Stepre
Tiamat
9,655
483
2,677
3,121
13,321
17,535
202
3,104
10,124
24,938
0
L
Artemis
TeraFlopSpe
Artemis
12,588
6,412
0
1,157
13,568
6,039
0
3,454
9,931
0
36,933
W
Thor
svge
Thor
19,591
3,610
0
109
18,943
8,601
0
7,174
11,594
0
40,345
W
Aphrodite
thunderbolt13
Aphrodite
11,959
486
8,150
9,435
12,022
6,335
67
3,603
8,344
37,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,829
Gold Earned
50,965
339
Minions Killed
300
8
Camps Cleared
8
1,391,560
Distance Traveled
1,413,925
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,156
610
64
4
1
287,014
4
L
Apollo
8,836
589
53
4
0
246,039
3
L
Xing Tian
8,889
593
13
1
0
310,921
1
W
Gilgamesh
10,634
709
57
4
3
307,346
0
L
Thoth
9,597
640
132
9
4
281,440
1
W
Hachiman
9,918
661
64
4
0
270,496
1
W
Tiamat
9,126
608
38
3
1
280,010
2
L
Artemis
9,351
623
77
5
3
266,146
3
W
Thor
11,591
773
64
4
2
270,788
1
W
Aphrodite
9,696
646
77
5
2
285,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role