Player Matchup

Horus
Horus
Cernus13
Horus
Level 25
God Stats
9W - 2L
1,599 SR
Queue Stats
25W - 19L
1,567 Elo+
Party 1
Cernunnos
Cernunnos
EspadaHun
Cernunnos
Level 64
God Stats
3W - 0L
1,231 SR
Queue Stats
108W - 112L
1,370 Elo+
Party 2
Merlin
Merlin
Lmbplay98
Merlin
Level 6
God Stats
136W - 107L
1,589 SR
Queue Stats
148W - 122L
1,481 Elo+
Party 2
King Arthur
King Arthur
Valring
King Arthur
Level 28
God Stats
19W - 13L
1,545 SR
Queue Stats
43W - 36L
1,561 Elo+
Party 1
Hachiman
Hachiman
нєxıσυs
Hachiman
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,209 Elo+
Solo
Team Averages
Level 26
1,493 SR
1,438 Elo+

VS

Team Averages
Level 20
1,354 SR
1,283 Elo+
Zeus
Zeus
GiantEnemyDab
Zeus
Level 27
God Stats
0W - 3L
1,299 SR
Queue Stats
364W - 326L
1,524 Elo+
Solo
Guan Yu
Guan Yu
MrGollld
Guan Yu
Level 8
God Stats
0W - 3L
1,232 SR
Queue Stats
20W - 17L
1,421 Elo+
Solo
Chiron
Chiron
NAMROUD
Chiron
Level 11
God Stats
0W - 6L
1,238 SR
Queue Stats
6W - 11L
1,136 Elo+
Party 3
Loki
Loki
Ramixx
Loki
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,081 Elo+
Party 3
Kukulkan
Kukulkan
kady00114
Kukulkan
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cernus13
Horus
20
2 / 9 / 27
12,963
1,178
9,768
24,453
30,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
EspadaHun
Cernunnos
20
16 / 5 / 23
15,484
1,408
33,277
18,646
8,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Lmbplay98
Merlin
20
11 / 3 / 21
14,356
1,305
22,840
11,994
5,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Valring
King Arthur
20
12 / 5 / 17
14,260
1,296
16,524
27,194
24,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
нєxıσυs
Hachiman
18
3 / 5 / 17
11,367
1,033
9,701
12,319
4,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 9 / 12
13,785
1,253
32,304
18,689
7,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
MrGollld
Guan Yu
19
1 / 4 / 14
11,773
1,070
5,814
17,938
20,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
NAMROUD
Chiron
18
7 / 9 / 9
12,579
1,144
18,025
19,205
7,774
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
Ramixx
Loki
18
8 / 14 / 12
13,119
1,193
16,825
25,470
10,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
kady00114
Kukulkan
19
3 / 8 / 13
11,790
1,072
14,875
17,814
8,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
87
44
Kills
27
27
Deaths
44
105
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Horus
Cernus13
Horus
2
9
27
1.72
W
Cernunnos
EspadaHun
Cernunnos
16
5
23
5.5
L
8
9
12
1.56
W
Merlin
Lmbplay98
Merlin
11
3
21
7.17
L
Guan Yu
MrGollld
Guan Yu
1
4
14
2
L
Chiron
NAMROUD
Chiron
7
9
9
1.28
L
Loki
Ramixx
Loki
8
14
12
1
W
King Arthur
Valring
King Arthur
12
5
17
4.1
L
Kukulkan
kady00114
Kukulkan
3
8
13
1.19
W
Hachiman
нєxıσυs
Hachiman
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,110
Damage
87,843
94,606
Taken
99,116
74,057
Mitigated
53,277
24,472
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Cernus13
Horus
9,768
5,164
3,984
6,301
24,453
30,909
0
11,939
12,514
0
21,200
W
Cernunnos
EspadaHun
Cernunnos
33,277
16,552
0
5,496
18,646
8,885
0
10,394
8,252
0
58,751
L
32,304
4,570
0
0
18,689
7,216
0
2,216
16,315
70,413
0
W
Merlin
Lmbplay98
Merlin
22,840
1,139
615
1,867
11,994
5,545
0
3,661
8,333
46,243
0
L
Guan Yu
MrGollld
Guan Yu
5,814
523
4,736
3,804
17,938
20,168
0
3,923
13,707
31
12,066
L
Chiron
NAMROUD
Chiron
18,025
7,690
970
3,230
19,205
7,774
0
5,438
13,489
0
33,870
L
Loki
Ramixx
Loki
16,825
4,380
0
0
25,470
10,005
0
7,138
17,963
0
38,046
W
King Arthur
Valring
King Arthur
16,524
1,938
0
5,361
27,194
24,015
0
13,209
13,985
0
39,611
L
Kukulkan
kady00114
Kukulkan
14,875
2,434
0
1,429
17,814
8,114
0
2,882
14,802
35,127
0
W
Hachiman
нєxıσυs
Hachiman
9,701
6,053
0
848
12,319
4,703
0
8,007
4,312
0
21,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,430
Gold Earned
63,046
219
Minions Killed
203
3
Camps Cleared
8
994,017
Distance Traveled
1,039,134
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,963
1,178
12
1
0
182,670
0
W
Cernunnos
15,484
1,408
63
6
3
194,478
3
L
Zeus
13,785
1,253
72
7
2
198,128
0
W
Merlin
14,356
1,305
55
5
0
208,509
0
L
Guan Yu
11,773
1,070
17
2
1
274,536
0
L
Chiron
12,579
1,144
24
2
4
199,926
0
L
Loki
13,119
1,193
38
3
1
205,669
0
W
King Arthur
14,260
1,296
60
5
0
228,957
0
L
Kukulkan
11,790
1,072
52
5
0
160,875
0
W
Hachiman
11,367
1,033
29
3
0
179,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role