Player Matchup

Kuzenbo
Kuzenbo
KillerNZ2003
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,640 Elo+
Solo
Sobek
Sobek
Noah23er
Sobek
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 12L
1,326 Elo+
Solo
Zeus
Zeus
PULSO_RAPPER
Zeus
Level 18
God Stats
4W - 2L
1,915 SR
Queue Stats
26W - 19L
1,661 Elo+
Solo
Neith
Neith
dANdUUU
Neith
Level 26
God Stats
19W - 15L
1,439 SR
Queue Stats
73W - 64L
1,537 Elo+
Party 1
Nemesis
Nemesis
wesizback
Nemesis
Level 8
God Stats
4W - 7L
1,578 SR
Queue Stats
73W - 65L
1,573 Elo+
Party 1
Team Averages
Level 18
1,586 SR
1,547 Elo+

VS

Team Averages
Level 33
1,552 SR
1,552 Elo+
Skadi
Skadi
DemonNinjaKillua
Skadi
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 18L
1,615 Elo+
Solo
Scylla
Scylla
JacuzziMoves
Scylla
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,722 Elo+
Party 2
Yemoja
Yemoja
KingCeL420
Yemoja
Level 12
God Stats
5W - 4L
1,500 SR
Queue Stats
51W - 56L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
SmooveMoves_1000
Gilgamesh
Level 100
God Stats
5W - 1L
1,500 SR
Queue Stats
318W - 346L
1,501 Elo+
Party 2
Bastet
Bastet
Tipsy_Jokerr
Bastet
Level 29
God Stats
2W - 0L
1,759 SR
Queue Stats
174W - 197L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KillerNZ2003
Kuzenbo
14
2 / 10 / 2
10,070
403
7,453
29,294
31,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sobek
Noah23er
Sobek
12
1 / 16 / 2
8,797
352
3,880
28,498
21,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 12 / 4
13,101
524
15,177
22,565
6,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
dANdUUU
Neith
18
5 / 7 / 6
11,943
478
15,919
20,280
8,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
wesizback
Nemesis
19
8 / 7 / 4
13,356
534
16,236
22,666
12,598
Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 2
16,705
668
21,567
16,908
6,914
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
20
20 / 4 / 11
14,823
593
33,680
17,606
7,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
KingCeL420
Yemoja
19
4 / 2 / 20
13,988
560
11,535
19,376
23,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
20
3 / 7 / 7
13,484
539
12,818
26,915
22,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
20
11 / 6 / 8
14,805
592
19,922
21,431
8,525
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
100
23
Kills
52
52
Deaths
24
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
14
5
2
3
W
Scylla
20
4
11
6.38
L
Kuzenbo
KillerNZ2003
Kuzenbo
2
10
2
0.3
W
Yemoja
KingCeL420
Yemoja
4
2
20
7
L
Sobek
Noah23er
Sobek
1
16
2
0.13
L
7
12
4
0.75
W
Gilgamesh
3
7
7
0.93
W
Bastet
11
6
8
2.5
L
Neith
dANdUUU
Neith
5
7
6
1.14
L
Nemesis
wesizback
Nemesis
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,665
Damage
99,522
123,303
Taken
102,236
81,686
Mitigated
68,253
17,471
Healing
28,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,567
14,442
0
4,344
16,908
6,914
14,020
2,591
14,241
0
127,438
W
Scylla
33,680
3,805
0
2,086
17,606
7,461
1,612
7,312
9,912
73,916
0
L
Kuzenbo
KillerNZ2003
Kuzenbo
7,453
3,414
243
1,315
29,294
31,911
84
14,203
14,791
33,714
0
W
Yemoja
KingCeL420
Yemoja
11,535
2,406
4,664
6,895
19,376
23,338
377
6,756
12,435
40,422
0
L
Sobek
Noah23er
Sobek
3,880
701
0
5,340
28,498
21,481
170
13,132
14,974
29,741
0
L
15,177
1,285
0
1,560
22,565
6,875
437
8,859
13,176
61,245
0
W
Gilgamesh
12,818
2,063
0
4,884
26,915
22,015
822
5,059
20,364
0
93,928
W
Bastet
19,922
9,143
0
5,561
21,431
8,525
0
3,777
15,681
0
103,568
L
Neith
dANdUUU
Neith
15,919
7,493
0
5,890
20,280
8,821
2,367
2,456
17,728
0
71,166
L
Nemesis
wesizback
Nemesis
16,236
8,577
0
3,123
22,666
12,598
121
5,377
17,103
0
76,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,267
Gold Earned
73,805
433
Minions Killed
612
0
Camps Cleared
0
2,037,850
Distance Traveled
2,207,784
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,705
668
185
7
0
388,458
4
W
Scylla
14,823
593
91
4
0
427,228
0
L
Kuzenbo
10,070
403
34
1
0
399,423
0
W
Yemoja
13,988
560
56
2
0
470,317
8
L
Sobek
8,797
352
44
2
0
392,959
1
L
Zeus
13,101
524
126
5
0
408,298
4
W
Gilgamesh
13,484
539
141
6
0
427,460
3
W
Bastet
14,805
592
139
6
0
494,321
1
L
Neith
11,943
478
101
4
0
386,558
0
L
Nemesis
13,356
534
128
5
0
450,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role