Player Matchup

Loki
Loki
DM Soak
Loki
Level 24
God Stats
8W - 4L
1,531 SR
Queue Stats
182W - 150L
1,372 Elo+
Solo
Skadi
Skadi
FASTMAX774
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
Juanki1991
Baron Samedi
Level 18
God Stats
21W - 17L
1,507 SR
Queue Stats
21W - 18L
1,384 Elo+
Solo
Cabrakan
Cabrakan
Zanelok
Cabrakan
Level 24
God Stats
6W - 6L
1,383 SR
Queue Stats
66W - 117L
1,268 Elo+
Solo
Heimdallr
Heimdallr
asajirocalyp
Heimdallr
Level 25
God Stats
15W - 10L
1,486 SR
Queue Stats
72W - 78L
1,282 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,321 Elo+

VS

Team Averages
Level 23
1,415 SR
1,368 Elo+
Heimdallr
Heimdallr
DarkCrow185
Heimdallr
Level 20
God Stats
51W - 47L
1,512 SR
Queue Stats
230W - 249L
1,329 Elo+
Solo
Nu Wa
Nu Wa
LumiRoses
Nu Wa
Level 25
God Stats
39W - 55L
1,395 SR
Queue Stats
86W - 111L
1,324 Elo+
Solo
Chaac
Chaac
io-biggie
Chaac
Level 28
God Stats
135W - 133L
1,470 SR
Queue Stats
190W - 192L
1,371 Elo+
Solo
Tiamat
Tiamat
kirotaki
Tiamat
Level 26
God Stats
3W - 6L
1,200 SR
Queue Stats
31W - 52L
1,317 Elo+
Solo
Sol
Sol
ninxo
Sol
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DM Soak
Loki
20
10 / 1 / 18
14,813
1,139
22,289
18,096
9,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
20
3 / 3 / 18
12,788
984
14,071
16,132
7,123
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
Juanki1991
Baron Samedi
20
3 / 2 / 23
13,477
1,037
22,435
18,329
9,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Zanelok
Cabrakan
19
7 / 5 / 15
13,834
1,064
10,318
24,324
33,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
asajirocalyp
Heimdallr
20
13 / 4 / 16
15,012
1,155
29,856
17,976
8,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

162

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkCrow185
Heimdallr
19
5 / 8 / 7
13,226
1,017
22,289
27,072
17,139
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
LumiRoses
Nu Wa
18
4 / 12 / 6
12,455
958
22,917
22,402
9,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
io-biggie
Chaac
18
3 / 3 / 6
12,433
956
10,435
21,228
19,907
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
kirotaki
Tiamat
18
3 / 9 / 5
12,247
942
20,747
21,923
15,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
ninxo
Sol
18
0 / 4 / 10
11,664
897
11,947
12,909
5,393
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
49
36
Kills
15
15
Deaths
36
90
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Loki
DM Soak
Loki
10
1
18
19
L
Heimdallr
DarkCrow185
Heimdallr
5
8
7
1.06
W
Skadi
3
3
18
4
W
Baron Samedi
Juanki1991
Baron Samedi
3
2
23
7.25
L
Nu Wa
LumiRoses
Nu Wa
4
12
6
0.58
W
Cabrakan
Zanelok
Cabrakan
7
5
15
2.9
W
Heimdallr
asajirocalyp
Heimdallr
13
4
16
5.25
L
Chaac
io-biggie
Chaac
3
3
6
2
L
Tiamat
kirotaki
Tiamat
3
9
5
0.61
L
Sol
ninxo
Sol
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,969
Damage
88,335
94,857
Taken
105,534
67,444
Mitigated
67,441
24,162
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
DM Soak
Loki
22,289
6,517
857
1,516
18,096
9,302
0
6,870
10,942
0
40,552
L
Heimdallr
DarkCrow185
Heimdallr
22,289
12,286
634
3,513
27,072
17,139
0
10,122
16,515
0
53,998
W
Skadi
14,071
9,485
0
1,037
16,132
7,123
0
10,259
5,627
0
33,555
W
Baron Samedi
Juanki1991
Baron Samedi
22,435
1,748
8,145
9,464
18,329
9,363
0
12,146
5,920
45,329
0
L
Nu Wa
LumiRoses
Nu Wa
22,917
6,128
0
1,390
22,402
9,318
0
6,983
15,139
40,384
0
W
Cabrakan
Zanelok
Cabrakan
10,318
1,991
534
1,143
24,324
33,542
0
13,288
10,665
31,067
0
W
Heimdallr
asajirocalyp
Heimdallr
29,856
16,275
0
1,466
17,976
8,114
0
11,699
6,092
0
60,190
L
Chaac
io-biggie
Chaac
10,435
1,671
0
8,425
21,228
19,907
0
6,951
13,912
0
25,251
L
Tiamat
kirotaki
Tiamat
20,747
1,229
0
1,793
21,923
15,684
0
4,086
17,646
33,909
0
L
Sol
ninxo
Sol
11,947
2,215
0
1,754
12,909
5,393
0
3,221
9,566
34,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,924
Gold Earned
62,025
246
Minions Killed
217
5
Camps Cleared
5
1,264,849
Distance Traveled
1,232,723
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,813
1,139
47
4
2
308,434
0
L
Heimdallr
13,226
1,017
60
5
0
233,963
0
W
Skadi
12,788
984
42
3
0
213,176
0
W
Baron Samedi
13,477
1,037
51
4
0
227,933
0
L
Nu Wa
12,455
958
33
3
1
265,742
0
W
Cabrakan
13,834
1,064
37
3
3
291,400
0
W
Heimdallr
15,012
1,155
69
5
0
223,906
0
L
Chaac
12,433
956
28
2
1
253,857
1
L
Tiamat
12,247
942
42
3
0
261,250
0
L
Sol
11,664
897
54
4
3
217,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role