Player Matchup

Ne Zha
Ne Zha
Alphatet
Ne Zha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,129 Elo+
Party 1
Freya
Freya
DonnyDabs95
Freya
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 38L
1,129 Elo+
Party 1
Skadi
Skadi
RikuDarkblade24
Skadi
Level 6
God Stats
1W - 4L
1,450 SR
Queue Stats
1W - 5L
1,381 Elo+
Party 2
Cthulhu
Cthulhu
WyvernSith666
Cthulhu
Level 8
God Stats
12W - 11L
1,385 SR
Queue Stats
20W - 26L
1,262 Elo+
Party 2
Thor
Thor
catsandjunkyo
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,129 Elo+
Party 1
Team Averages
Level 10
1,467 SR
1,206 Elo+

VS

Team Averages
Level 17
1,375 SR
1,359 Elo+
Loki
Loki
Dk69ME
Loki
Level 13
God Stats
16W - 17L
1,612 SR
Queue Stats
23W - 25L
1,372 Elo+
Solo
Anubis
Anubis
Madgu07
Anubis
Level 10
God Stats
2W - 7L
1,092 SR
Queue Stats
19W - 29L
1,267 Elo+
Solo
Sol
Sol
NinetiesHIGHDude
Sol
Level 17
God Stats
16W - 19L
1,252 SR
Queue Stats
101W - 111L
1,344 Elo+
Solo
Merlin
Merlin
Youngking787
Merlin
Level 14
God Stats
19W - 15L
1,478 SR
Queue Stats
19W - 15L
1,383 Elo+
Solo
Cernunnos
Cernunnos
Zyrocompromise
Cernunnos
Level 29
God Stats
25W - 27L
1,443 SR
Queue Stats
34W - 34L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alphatet
Ne Zha
14
2 / 16 / 1
9,036
1,004
10,818
21,114
7,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 2
8,507
945
2,898
12,324
4,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 7 / 3
8,422
936
1,775
10,617
3,867
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
16
5 / 9 / 3
10,503
1,167
12,178
21,582
18,504
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 12 / 0
8,195
911
2,479
15,508
5,192
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dk69ME
Loki
15
8 / 3 / 11
10,287
1,143
7,866
7,364
2,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Madgu07
Anubis
17
4 / 2 / 26
10,443
1,160
11,499
7,189
3,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
21 / 0 / 16
12,868
1,430
20,988
9,057
3,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
19
8 / 0 / 24
11,364
1,263
12,415
4,634
1,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Zyrocompromise
Cernunnos
18
8 / 3 / 25
11,085
1,232
17,154
7,154
2,988
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
151
8
Kills
49
49
Deaths
8
9
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Alphatet
Ne Zha
2
16
1
0.16
W
Loki
Dk69ME
Loki
8
3
11
4.5
L
1
5
2
0.4
W
Anubis
Madgu07
Anubis
4
2
26
8.5
W
21
0
16
29
L
0
7
3
0.21
L
Cthulhu
5
9
3
0.72
W
Merlin
8
0
24
20
W
Cernunnos
Zyrocompromise
Cernunnos
8
3
25
6.83
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,148
Damage
69,922
81,145
Taken
35,398
39,479
Mitigated
14,311
4,365
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Alphatet
Ne Zha
10,818
4,234
0
328
21,114
7,680
0
14,183
6,931
0
23,947
W
Loki
Dk69ME
Loki
7,866
3,508
0
0
7,364
2,712
0
2,963
4,401
0
14,431
L
2,898
1,428
0
2,097
12,324
4,236
0
4,467
7,857
20,769
0
W
Anubis
Madgu07
Anubis
11,499
2,308
0
2,369
7,189
3,369
0
2,373
4,816
20,821
0
W
20,988
12,237
0
5,132
9,057
3,413
0
4,638
4,419
33,671
0
L
1,775
1,394
0
143
10,617
3,867
0
5,033
5,584
0
6,557
L
Cthulhu
12,178
1,280
970
827
21,582
18,504
0
10,737
10,845
33,478
0
W
Merlin
12,415
1,602
0
0
4,634
1,829
0
1,677
2,957
34,509
0
W
Cernunnos
Zyrocompromise
Cernunnos
17,154
10,978
0
54
7,154
2,988
0
3,425
3,729
0
28,679
L
2,479
1,922
0
0
15,508
5,192
0
10,482
5,026
0
8,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,663
Gold Earned
56,047
105
Minions Killed
162
2
Camps Cleared
6
756,011
Distance Traveled
775,494
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,036
1,004
25
3
1
158,668
0
W
Loki
10,287
1,143
10
1
4
159,796
0
L
Freya
8,507
945
21
2
1
176,532
0
W
Anubis
10,443
1,160
18
2
0
121,974
0
W
Sol
12,868
1,430
36
4
0
184,211
0
L
Skadi
8,422
936
3
0
0
105,142
0
L
Cthulhu
10,503
1,167
42
5
0
171,603
1
W
Merlin
11,364
1,263
67
7
0
173,246
0
W
Cernunnos
11,085
1,232
31
3
2
136,267
0
L
Thor
8,195
911
14
2
0
144,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role