Player Matchup

Mercury
Mercury
BabyPorkyChops
Mercury
Level 94
God Stats
13W - 15L
1,409 SR
Queue Stats
790W - 809L
1,618 Elo+
Party 1
Apollo
Apollo
GtcTyrant
Apollo
Level 69
God Stats
35W - 35L
1,682 SR
Queue Stats
424W - 456L
1,570 Elo+
Party 1
Bacchus
Bacchus
Xopta
Bacchus
Level 48
God Stats
8W - 3L
1,600 SR
Queue Stats
146W - 153L
1,512 Elo+
Party 4
Scylla
Scylla
hoomun
Scylla
Level 17
God Stats
2W - 6L
1,237 SR
Queue Stats
41W - 45L
1,408 Elo+
Party 1
Bellona
Bellona
pockettwos
Bellona
Level 28
God Stats
13W - 15L
1,506 SR
Queue Stats
82W - 75L
1,529 Elo+
Party 4
Team Averages
Level 51
1,487 SR
1,527 Elo+

VS

Team Averages
Level 67
1,519 SR
1,523 Elo+
Hachiman
Hachiman
AdonisFoxton
Hachiman
Level 118
God Stats
0W - 2L
1,483 SR
Queue Stats
7W - 9L
1,499 Elo+
Party 3
Gilgamesh
Gilgamesh
GloomK9
Gilgamesh
Level 105
God Stats
7W - 9L
1,543 SR
Queue Stats
274W - 240L
1,595 Elo+
Party 2
Ra
Ra
Scrummingbird
Ra
Level 15
God Stats
1W - 2L
1,242 SR
Queue Stats
3W - 9L
1,339 Elo+
Party 3
Kuzenbo
Kuzenbo
SirMD
Kuzenbo
Level 34
God Stats
16W - 15L
1,708 SR
Queue Stats
206W - 181L
1,544 Elo+
Party 2
Aphrodite
Aphrodite
Skeirhymetr
Aphrodite
Level 65
God Stats
22W - 19L
1,618 SR
Queue Stats
100W - 83L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 4
12,284
647
14,674
14,512
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
GtcTyrant
Apollo
17
7 / 3 / 6
11,296
595
15,426
18,224
7,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Xopta
Bacchus
15
3 / 2 / 7
10,207
537
5,847
13,829
13,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
hoomun
Scylla
14
2 / 6 / 7
9,378
494
7,955
11,011
3,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
pockettwos
Bellona
15
2 / 3 / 8
9,989
526
7,351
14,827
13,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdonisFoxton
Hachiman
13
5 / 7 / 6
8,824
464
10,735
14,074
4,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
GloomK9
Gilgamesh
16
4 / 4 / 5
9,952
524
8,778
18,181
9,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 11 / 7
7,790
410
4,871
11,333
4,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
SirMD
Kuzenbo
14
4 / 3 / 6
9,725
512
9,644
17,616
18,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Skeirhymetr
Aphrodite
16
4 / 2 / 5
9,756
513
11,748
10,972
7,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
46
27
Kills
17
17
Deaths
27
32
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AdonisFoxton
Hachiman
5
7
6
1.14
W
13
3
4
5
L
Gilgamesh
GloomK9
Gilgamesh
4
4
5
1.63
W
Apollo
GtcTyrant
Apollo
7
3
6
3.33
L
0
11
7
0.32
L
Kuzenbo
SirMD
Kuzenbo
4
3
6
2.33
L
Aphrodite
Skeirhymetr
Aphrodite
4
2
5
3.25
W
Bacchus
Xopta
Bacchus
3
2
7
3.25
W
Scylla
hoomun
Scylla
2
6
7
0.92
W
Bellona
pockettwos
Bellona
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,253
Damage
45,776
72,403
Taken
72,176
44,173
Mitigated
45,587
18,206
Healing
21,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AdonisFoxton
Hachiman
10,735
6,127
0
0
14,074
4,996
2,349
1,859
12,215
0
44,008
W
14,674
8,183
0
2,589
14,512
5,857
1,913
5,379
9,133
0
74,254
L
Gilgamesh
GloomK9
Gilgamesh
8,778
1,667
0
3,533
18,181
9,897
0
3,506
14,675
0
66,948
W
Apollo
GtcTyrant
Apollo
15,426
11,094
0
9,887
18,224
7,666
5,469
4,065
14,159
0
84,159
L
4,871
1,237
1,038
1,431
11,333
4,196
630
1,996
9,337
39,581
0
L
Kuzenbo
SirMD
Kuzenbo
9,644
2,910
0
3,818
17,616
18,996
82
4,339
13,277
30,018
0
L
Aphrodite
Skeirhymetr
Aphrodite
11,748
1,876
3,995
7,204
10,972
7,502
162
2,102
8,870
54,818
0
W
Bacchus
Xopta
Bacchus
5,847
518
0
3,318
13,829
13,900
734
3,839
9,990
27,457
0
W
Scylla
hoomun
Scylla
7,955
1,007
0
725
11,011
3,730
0
4,037
6,974
42,802
0
W
Bellona
pockettwos
Bellona
7,351
1,598
0
1,687
14,827
13,020
386
8,943
5,884
0
46,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,154
Gold Earned
46,047
440
Minions Killed
429
0
Camps Cleared
0
1,823,951
Distance Traveled
1,656,140
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,824
464
77
4
0
316,391
2
W
Mercury
12,284
647
120
6
0
419,616
3
L
Gilgamesh
9,952
524
144
8
0
389,820
0
W
Apollo
11,296
595
119
6
0
342,480
4
L
Ra
7,790
410
78
4
0
291,555
0
L
Kuzenbo
9,725
512
33
2
0
358,340
3
L
Aphrodite
9,756
513
97
5
0
300,034
3
W
Bacchus
10,207
537
45
2
0
345,078
5
W
Scylla
9,378
494
65
3
0
334,151
1
W
Bellona
9,989
526
91
5
0
382,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role