Player Matchup

Fenrir
Fenrir
Ciresi
Fenrir
Level 131
God Stats
17W - 8L
1,671 SR
Queue Stats
296W - 281L
1,563 Elo+
Party 2
Chernobog
Chernobog
Frostkìll
Chernobog
Level 149
God Stats
21W - 12L
1,591 SR
Queue Stats
194W - 217L
1,500 Elo+
Party 2
Achilles
Achilles
NickoMode
Achilles
Level 145
God Stats
12W - 12L
1,471 SR
Queue Stats
471W - 436L
1,562 Elo+
Solo
Chang'e
Chang'e
PreservedRoses
Chang'e
Level 120
God Stats
49W - 40L
1,581 SR
Queue Stats
538W - 560L
1,528 Elo+
Party 2
Tiamat
Tiamat
TomahawkWarrior
Tiamat
Level 160
God Stats
2W - 7L
1,431 SR
Queue Stats
458W - 467L
1,544 Elo+
Party 2
Team Averages
Level 141
1,549 SR
1,539 Elo+

VS

Team Averages
Level 106
1,655 SR
1,522 Elo+
Gilgamesh
Gilgamesh
Charwood
Gilgamesh
Level 82
God Stats
8W - 5L
1,440 SR
Queue Stats
461W - 432L
1,523 Elo+
Solo
Geb
Geb
KJP0401
Geb
Level 94
God Stats
10W - 3L
1,855 SR
Queue Stats
31W - 29L
1,570 Elo+
Solo
Erlang Shen
Erlang Shen
XILL3ST
Erlang Shen
Level 126
God Stats
5W - 2L
1,726 SR
Queue Stats
197W - 165L
1,567 Elo+
Party 1
Eset
Eset
xJUGGERNAU7
Eset
Level 142
God Stats
14W - 5L
1,678 SR
Queue Stats
356W - 351L
1,528 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xR3CKL3SS
Ah Muzen Cab
Level 87
God Stats
1W - 2L
1,573 SR
Queue Stats
25W - 43L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ciresi
Fenrir
10
2 / 4 / 2
5,854
585
2,569
7,296
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
Frostkìll
Chernobog
7
1 / 0 / 0
4,821
482
1,047
2,811
637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
NickoMode
Achilles
8
1 / 2 / 0
4,641
464
3,449
6,375
1,893
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 2
4,992
499
3,083
4,902
1,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 1 / 0
6,164
616
4,915
5,209
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Charwood
Gilgamesh
10
0 / 2 / 1
5,063
506
3,058
7,594
3,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Geb
8
0 / 0 / 1
5,051
505
683
4,291
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
XILL3ST
Erlang Shen
11
5 / 0 / 1
6,368
637
5,432
6,866
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 3 / 3
5,867
587
2,560
4,740
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
xR3CKL3SS
Ah Muzen Cab
10
1 / 1 / 0
5,390
539
2,305
4,841
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
8
8
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Charwood
Gilgamesh
0
2
1
0.25
L
Fenrir
Ciresi
Fenrir
2
4
2
0.75
L
Chernobog
Frostkìll
Chernobog
1
0
0
1
W
Geb
0
0
1
0.5
L
Achilles
NickoMode
Achilles
1
2
0
0.5
L
0
1
2
1
L
2
1
0
2
W
Erlang Shen
XILL3ST
Erlang Shen
5
0
1
5.5
W
2
3
3
1.17
W
Ah Muzen Cab
xR3CKL3SS
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,063
Damage
14,038
26,593
Taken
28,332
9,866
Mitigated
10,937
9,663
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Charwood
Gilgamesh
3,058
931
0
3,048
7,594
3,363
0
4,199
2,907
0
21,501
L
Fenrir
Ciresi
Fenrir
2,569
645
0
2,395
7,296
2,157
0
499
6,691
0
30,011
L
Chernobog
Frostkìll
Chernobog
1,047
528
0
1,851
2,811
637
0
219
2,592
0
17,158
W
Geb
683
67
0
1,865
4,291
2,038
0
531
3,760
10,357
0
L
Achilles
NickoMode
Achilles
3,449
918
0
933
6,375
1,893
0
520
5,815
0
16,936
L
3,083
360
530
1,422
4,902
1,291
0
1,693
3,043
24,939
0
L
4,915
642
0
2,532
5,209
3,888
34
0
5,209
32,176
0
W
Erlang Shen
XILL3ST
Erlang Shen
5,432
3,098
0
1,285
6,866
2,879
0
883
5,771
0
37,374
W
2,560
173
0
1,110
4,740
1,417
31
1,857
2,883
28,055
0
W
Ah Muzen Cab
xR3CKL3SS
Ah Muzen Cab
2,305
1,430
0
3,161
4,841
1,240
1,150
0
4,743
0
32,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,472
Gold Earned
27,739
279
Minions Killed
262
0
Camps Cleared
0
929,989
Distance Traveled
935,269
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,063
506
50
5
0
194,883
2
L
Fenrir
5,854
585
68
7
0
216,009
2
L
Chernobog
4,821
482
51
5
0
127,233
0
W
Geb
5,051
505
16
2
0
192,680
3
L
Achilles
4,641
464
34
3
0
202,399
4
L
Chang'e
4,992
499
48
5
0
203,471
4
L
Tiamat
6,164
616
78
8
0
180,877
1
W
Erlang Shen
6,368
637
72
7
0
212,614
4
W
Eset
5,867
587
63
6
0
176,475
2
W
Ah Muzen Cab
5,390
539
61
6
0
158,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role