Player Matchup

Achilles
Achilles
AkizaEvans21
Achilles
Level 160
God Stats
4W - 8L
1,200 SR
Queue Stats
669W - 709L
1,308 Elo+
Solo
Thor
Thor
KaramellFan
Thor
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
175W - 181L
1,301 Elo+
Party 1
Nike
Nike
Stygian_666
Nike
Level 147
God Stats
0W - 4L
1,285 SR
Queue Stats
229W - 246L
1,364 Elo+
Solo
Nu Wa
Nu Wa
Th3_Pa1nKill3r
Nu Wa
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
101W - 106L
1,241 Elo+
Party 1
Chernobog
Chernobog
rabbatschabbanak
Chernobog
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
293W - 304L
1,459 Elo+
Party 1
Team Averages
Level 102
1,397 SR
1,335 Elo+

VS

Team Averages
Level 79
1,460 SR
1,374 Elo+
Bakasura
Bakasura
Cryoxity
Bakasura
Level 140
God Stats
1W - 0L
1,446 SR
Queue Stats
71W - 64L
1,415 Elo+
Solo
Jing Wei
Jing Wei
Folkfang
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,450 Elo+
Solo
Arachne
Arachne
MACANDCHEESE71
Arachne
Level 66
God Stats
5W - 2L
1,605 SR
Queue Stats
257W - 279L
1,337 Elo+
Party 2
Chernobog
Chernobog
Redxin
Chernobog
Level 76
God Stats
4W - 4L
1,285 SR
Queue Stats
303W - 322L
1,338 Elo+
Party 2
Yemoja
Yemoja
S1stemat3K
Yemoja
Level 27
God Stats
10W - 11L
1,465 SR
Queue Stats
363W - 367L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AkizaEvans21
Achilles
15
2 / 4 / 6
8,767
674
8,964
14,235
16,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 3 / 6
8,828
679
7,108
10,278
4,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 2 / 7
8,588
661
6,053
8,792
8,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 3 / 9
8,977
691
17,376
7,920
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
15
2 / 3 / 6
8,775
675
9,027
8,091
3,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cryoxity
Bakasura
16
5 / 3 / 10
10,071
775
9,669
14,402
9,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Folkfang
Jing Wei
17
3 / 2 / 8
9,550
735
11,114
12,030
4,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 9
8,901
685
4,181
13,713
5,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
Redxin
Chernobog
18
5 / 1 / 10
10,303
793
11,731
9,127
4,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
S1stemat3K
Yemoja
17
1 / 0 / 12
9,320
717
6,492
8,139
6,898
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
64
10
Kills
15
15
Deaths
10
34
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Achilles
AkizaEvans21
Achilles
2
4
6
1.25
W
Bakasura
Cryoxity
Bakasura
5
3
10
3.33
W
Jing Wei
Folkfang
Jing Wei
3
2
8
3.5
L
4
3
6
2.33
W
1
4
9
1.38
W
Chernobog
Redxin
Chernobog
5
1
10
10
W
Yemoja
S1stemat3K
Yemoja
1
0
12
7
L
1
2
7
2.25
L
1
3
9
1.83
L
Chernobog
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,528
Damage
43,187
49,316
Taken
57,411
36,848
Mitigated
30,677
17,218
Healing
35,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AkizaEvans21
Achilles
8,964
1,409
1,930
1,964
14,235
16,919
39
1,784
11,901
0
24,423
W
Bakasura
Cryoxity
Bakasura
9,669
6,529
2,253
4,653
14,402
9,768
717
2,905
11,301
0
10,914
W
Jing Wei
Folkfang
Jing Wei
11,114
5,851
1,604
3,169
12,030
4,370
1,291
3,218
8,550
0
36,177
L
7,108
1,036
3,596
2,322
10,278
4,779
0
1,210
8,639
0
15,963
W
4,181
3,041
2,175
2,717
13,713
5,495
1,491
3,817
9,664
0
11,499
W
Chernobog
Redxin
Chernobog
11,731
7,470
880
2,270
9,127
4,146
1,564
3,112
5,645
0
41,765
W
Yemoja
S1stemat3K
Yemoja
6,492
872
11,971
3,354
8,139
6,898
423
2,916
4,875
22,858
0
L
6,053
33
1,481
2,487
8,792
8,311
0
1,870
6,377
0
14,832
L
17,376
4,305
205
607
7,920
3,189
220
999
6,518
38,124
0
L
Chernobog
9,027
2,512
867
1,759
8,091
3,650
0
629
7,055
0
21,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,935
Gold Earned
48,145
160
Minions Killed
176
0
Camps Cleared
0
1,069,016
Distance Traveled
1,104,814
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,767
674
35
3
0
225,806
0
W
Bakasura
10,071
775
26
2
0
231,484
0
W
Jing Wei
9,550
735
36
3
0
231,793
1
L
Thor
8,828
679
20
2
0
243,756
2
W
Arachne
8,901
685
14
1
0
226,326
0
W
Chernobog
10,303
793
73
6
0
182,927
0
W
Yemoja
9,320
717
27
2
0
232,284
0
L
Nike
8,588
661
19
1
0
175,050
0
L
Nu Wa
8,977
691
60
5
0
220,777
1
L
Chernobog
8,775
675
26
2
0
203,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role