Player Matchup

Hou Yi
Hou Yi
ElectroV3nom
Hou Yi
Level 129
God Stats
1W - 4L
1,298 SR
Queue Stats
112W - 92L
1,679 Elo+
Party 1
Cthulhu
Cthulhu
clutchest69
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
oxi clean23
Gilgamesh
Level 147
God Stats
27W - 15L
1,583 SR
Queue Stats
338W - 279L
1,691 Elo+
Party 1
Team Averages
Level 120
1,460 SR
1,623 Elo+

VS

Team Averages
Level 90
1,476 SR
1,499 Elo+
Jing Wei
Jing Wei
Edwarfv
Jing Wei
Level 145
God Stats
0W - 1L
1,277 SR
Queue Stats
97W - 112L
1,645 Elo+
Solo
Cthulhu
Cthulhu
J-Taco97
Cthulhu
Level 101
God Stats
0W - 1L
1,614 SR
Queue Stats
2W - 3L
1,384 Elo+
Party 2
Hel
Hel
caliz55
Hel
Level 23
God Stats
2W - 3L
1,538 SR
Queue Stats
16W - 24L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
5 / 0 / 11
10,430
695
11,847
8,041
2,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
clutchest69
Cthulhu
14
5 / 2 / 10
11,182
745
12,688
11,685
10,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
oxi clean23
Gilgamesh
15
9 / 0 / 8
11,332
755
15,357
14,588
9,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Edwarfv
Jing Wei
11
0 / 5 / 2
8,578
572
7,897
15,929
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
J-Taco97
Cthulhu
12
2 / 5 / 0
8,893
593
10,149
17,125
15,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hel
10
0 / 9 / 1
7,904
527
5,622
13,055
10,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
19
Kills
2
2
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Edwarfv
Jing Wei
0
5
2
0.2
W
Hou Yi
5
0
11
10.5
L
Cthulhu
J-Taco97
Cthulhu
2
5
0
0.4
L
Hel
0
9
1
0.06
W
Cthulhu
clutchest69
Cthulhu
5
2
10
5
W
Gilgamesh
oxi clean23
Gilgamesh
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,892
Damage
23,668
34,314
Taken
46,109
22,109
Mitigated
32,190
8,602
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Edwarfv
Jing Wei
7,897
5,823
0
4,058
15,929
6,419
720
4,978
10,951
0
40,369
W
Hou Yi
11,847
5,659
0
1,457
8,041
2,788
1,625
3,681
4,360
0
38,541
L
Cthulhu
J-Taco97
Cthulhu
10,149
818
936
599
17,125
15,727
0
4,181
12,944
31,884
0
L
Hel
5,622
823
3,078
2,050
13,055
10,044
0
3,621
9,408
18,375
0
W
Cthulhu
clutchest69
Cthulhu
12,688
146
1,120
4,108
11,685
10,141
30
5,265
6,420
40,405
0
W
Gilgamesh
oxi clean23
Gilgamesh
15,357
4,336
0
1,917
14,588
9,180
1,167
6,874
7,714
0
56,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,944
Gold Earned
25,375
174
Minions Killed
126
0
Camps Cleared
0
877,343
Distance Traveled
770,168
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,578
572
67
4
0
250,943
6
W
Hou Yi
10,430
695
58
4
0
280,122
3
L
Cthulhu
8,893
593
40
3
0
285,994
7
L
Hel
7,904
527
19
1
0
233,231
1
W
Cthulhu
11,182
745
49
3
0
306,579
3
W
Gilgamesh
11,332
755
67
4
0
290,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role