Player Matchup

Cthulhu
Cthulhu
Codycarl
Cthulhu
Level 92
God Stats
4W - 2L
1,497 SR
Queue Stats
21W - 22L
1,560 Elo+
Party 1
King Arthur
King Arthur
JolIyy
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,560 Elo+
Party 1
Poseidon
Poseidon
OleBeaver
Poseidon
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,554 Elo+
Party 1
Team Averages
Level 56
1,499 SR
1,558 Elo+

VS

Team Averages
Level 65
1,534 SR
1,630 Elo+
Sol
Sol
R_cardo
Sol
Level 26
God Stats
11W - 4L
1,603 SR
Queue Stats
64W - 55L
1,585 Elo+
Party 2
Gilgamesh
Gilgamesh
lordmarik1
Gilgamesh
Level 148
God Stats
4W - 5L
1,500 SR
Queue Stats
55W - 67L
1,485 Elo+
Party 2
Ravana
Ravana
Ματθαῖος
Ravana
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 29L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Codycarl
Cthulhu
10
1 / 1 / 0
7,428
743
6,568
8,757
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
JolIyy
King Arthur
9
0 / 2 / 0
6,539
654
1,904
7,418
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
OleBeaver
Poseidon
10
0 / 5 / 0
6,633
663
3,740
5,904
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
3 / 0 / 5
7,477
748
7,088
5,431
1,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
lordmarik1
Gilgamesh
10
1 / 0 / 7
6,960
696
3,347
5,387
2,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 1 / 4
7,868
787
7,457
6,223
3,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
8
8
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Codycarl
Cthulhu
1
1
0
1
L
King Arthur
JolIyy
King Arthur
0
2
0
0
L
Poseidon
OleBeaver
Poseidon
0
5
0
0
W
Sol
3
0
5
5.5
W
Gilgamesh
lordmarik1
Gilgamesh
1
0
7
4.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,212
Damage
17,892
22,079
Taken
17,041
9,784
Mitigated
7,879
4,318
Healing
5,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Codycarl
Cthulhu
6,568
490
0
2,317
8,757
5,603
0
2,777
5,765
19,503
0
L
King Arthur
JolIyy
King Arthur
1,904
226
0
1,109
7,418
2,641
0
1,891
5,353
0
25,762
L
Poseidon
OleBeaver
Poseidon
3,740
344
0
892
5,904
1,540
0
2,472
3,357
28,930
0
W
Sol
7,088
2,180
0
2,335
5,431
1,640
339
3,467
1,776
31,731
0
W
Gilgamesh
lordmarik1
Gilgamesh
3,347
1,172
0
875
5,387
2,864
99
2,831
2,362
0
7,237
W
7,457
1,893
0
2,550
6,223
3,375
0
3,472
2,584
0
32,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,600
Gold Earned
22,305
127
Minions Killed
118
0
Camps Cleared
0
535,131
Distance Traveled
622,978
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,428
743
36
4
0
202,678
4
L
King Arthur
6,539
654
42
4
0
173,518
5
L
Poseidon
6,633
663
49
5
0
158,935
1
W
Sol
7,477
748
58
6
0
180,340
1
W
Gilgamesh
6,960
696
9
1
0
216,236
0
W
Ravana
7,868
787
51
5
0
226,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role