Player Matchup

Merlin
Merlin
BoosterMax13
Merlin
Level 18
God Stats
27W - 14L
1,670 SR
Queue Stats
44W - 34L
1,498 Elo+
Solo
Fenrir
Fenrir
Dasanilad
Fenrir
Level 18
God Stats
15W - 8L
1,500 SR
Queue Stats
243W - 218L
1,404 Elo+
Party 1
Fafnir
Fafnir
GyroBestBoy
Fafnir
Level 18
God Stats
8W - 9L
1,643 SR
Queue Stats
114W - 130L
1,354 Elo+
Party 1
Neith
Neith
INFANTMUKE
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,442 Elo+
Solo
Vamana
Vamana
YaBoiYon
Vamana
Level 25
God Stats
13W - 12L
1,703 SR
Queue Stats
52W - 58L
1,438 Elo+
Solo
Team Averages
Level 17
1,603 SR
1,427 Elo+

VS

Team Averages
Level 12
1,477 SR
1,365 Elo+
Ra
Ra
CarTooNzo
Ra
Level 6
God Stats
0W - 2L
1,334 SR
Queue Stats
3W - 6L
1,338 Elo+
Party 3
Xing Tian
Xing Tian
Dani_elcrack8
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,351 Elo+
Party 2
Skadi
Skadi
TUDDU
Skadi
Level 21
God Stats
3W - 1L
1,682 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
dvjin002
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,248 Elo+
Party 3
Gilgamesh
Gilgamesh
pantaloneto
Gilgamesh
Level 23
God Stats
3W - 6L
1,367 SR
Queue Stats
32W - 39L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
12 / 1 / 6
13,078
569
30,052
8,951
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Dasanilad
Fenrir
17
8 / 7 / 6
11,457
498
11,806
19,814
9,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
14
3 / 1 / 11
10,530
458
4,978
15,957
22,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
14
1 / 6 / 6
9,670
420
8,225
13,778
4,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
YaBoiYon
Vamana
20
7 / 1 / 5
12,549
546
12,123
9,938
9,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 4
9,091
395
4,805
13,772
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Dani_elcrack8
Xing Tian
13
0 / 10 / 7
9,106
396
3,032
21,626
18,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
TUDDU
Skadi
16
7 / 5 / 5
10,804
470
15,560
17,398
5,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
dvjin002
Nemesis
16
6 / 4 / 3
10,743
467
8,694
19,304
8,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
pantaloneto
Gilgamesh
17
2 / 4 / 4
10,435
454
8,159
17,229
10,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
31
Kills
15
16
Deaths
32
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
12
1
6
15
L
0
9
4
0.22
L
Xing Tian
Dani_elcrack8
Xing Tian
0
10
7
0.35
W
Fenrir
Dasanilad
Fenrir
8
7
6
1.57
W
Fafnir
3
1
11
8.5
W
Neith
1
6
6
0.67
L
Skadi
TUDDU
Skadi
7
5
5
1.9
W
Vamana
YaBoiYon
Vamana
7
1
5
9.5
L
Nemesis
dvjin002
Nemesis
6
4
3
1.88
L
Gilgamesh
pantaloneto
Gilgamesh
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,184
Damage
40,250
68,438
Taken
89,329
48,863
Mitigated
46,876
17,001
Healing
12,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
30,052
1,276
0
1,500
8,951
3,841
2,966
1,669
7,008
98,005
0
L
4,805
676
625
1,044
13,772
3,763
0
8,651
4,463
48,505
0
L
Xing Tian
Dani_elcrack8
Xing Tian
3,032
453
0
841
21,626
18,404
127
7,774
13,594
20,233
0
W
Fenrir
Dasanilad
Fenrir
11,806
3,397
0
6,546
19,814
9,045
0
1,621
18,071
0
78,117
W
Fafnir
4,978
1,798
0
2,092
15,957
22,077
738
2,175
13,676
14,290
0
W
Neith
8,225
4,782
0
4,189
13,778
4,396
878
1,115
12,597
0
49,016
L
Skadi
TUDDU
Skadi
15,560
7,398
255
3,240
17,398
5,532
1,474
4,869
12,353
0
51,319
W
Vamana
YaBoiYon
Vamana
12,123
6,728
0
2,674
9,938
9,504
1,711
619
9,249
0
81,395
L
Nemesis
dvjin002
Nemesis
8,694
3,987
0
5,405
19,304
8,489
0
6,171
12,971
0
55,977
L
Gilgamesh
pantaloneto
Gilgamesh
8,159
1,358
0
1,506
17,229
10,688
1,160
6,167
10,918
0
56,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,284
Gold Earned
50,179
501
Minions Killed
434
0
Camps Cleared
0
2,172,949
Distance Traveled
2,046,927
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,078
569
168
7
0
396,485
0
L
Ra
9,091
395
100
4
0
382,302
2
L
Xing Tian
9,106
396
41
2
0
419,070
0
W
Fenrir
11,457
498
107
5
0
461,109
0
W
Fafnir
10,530
458
16
1
0
424,468
2
W
Neith
9,670
420
85
4
0
397,524
1
L
Skadi
10,804
470
80
3
0
412,942
2
W
Vamana
12,549
546
125
5
0
493,363
3
L
Nemesis
10,743
467
91
4
0
417,798
0
L
Gilgamesh
10,435
454
122
5
0
414,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role