Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Michaelsofly21
Janus
Level 134
God Stats
2W - 7L
1,579 SR
Queue Stats
223W - 222L
1,590 Elo+
Solo
Xing Tian
Xing Tian
homebiscuit
Xing Tian
Level 127
God Stats
2W - 0L
1,807 SR
Queue Stats
63W - 52L
1,687 Elo+
Solo
Cupid
Cupid
kevinchoforo
Cupid
Level 127
God Stats
6W - 5L
1,771 SR
Queue Stats
327W - 307L
1,595 Elo+
Party 1
Hun Batz
Hun Batz
xX WoLfI253 Xx
Hun Batz
Level 148
God Stats
2W - 1L
1,415 SR
Queue Stats
303W - 308L
1,605 Elo+
Party 1
Team Averages
Level 136
1,614 SR
1,595 Elo+

VS

Team Averages
Level 128
1,651 SR
1,646 Elo+
Bacchus
Bacchus
Beaky Chibi
Bacchus
Level 160
God Stats
3W - 2L
1,672 SR
Queue Stats
99W - 99L
1,602 Elo+
Party 2
Neith
Neith
FrostHorizons
Neith
Level 159
God Stats
0W - 1L
1,505 SR
Queue Stats
48W - 25L
1,656 Elo+
Party 2
Tiamat
Tiamat
Spike9257
Tiamat
Level 56
God Stats
3W - 2L
1,772 SR
Queue Stats
91W - 71L
1,638 Elo+
Party 3
Zhong Kui
Zhong Kui
WasteddDNA
Zhong Kui
Level 119
God Stats
1W - 1L
1,546 SR
Queue Stats
147W - 102L
1,676 Elo+
Party 3
Susano
Susano
bajakaa
Susano
Level 144
God Stats
5W - 8L
1,761 SR
Queue Stats
289W - 253L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
8 / 0 / 3
9,370
586
10,190
8,594
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 3
9,350
584
5,491
4,823
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
homebiscuit
Xing Tian
11
2 / 3 / 3
7,620
476
4,653
11,153
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 1 / 1
8,475
530
3,803
11,936
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
14
2 / 1 / 4
8,253
516
5,820
10,833
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beaky Chibi
Bacchus
11
1 / 0 / 2
6,479
405
6,499
10,721
6,068
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 1 / 0
8,150
509
8,442
6,552
2,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Spike9257
Tiamat
12
0 / 7 / 0
7,194
450
3,464
10,657
6,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
WasteddDNA
Zhong Kui
13
0 / 5 / 1
7,258
454
6,731
8,255
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
bajakaa
Susano
13
3 / 4 / 0
7,550
472
2,792
11,692
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
6
6
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
8
0
3
9.5
L
Bacchus
Beaky Chibi
Bacchus
1
0
2
2
L
2
1
0
2
W
4
1
3
5.5
L
Tiamat
Spike9257
Tiamat
0
7
0
0
L
Zhong Kui
WasteddDNA
Zhong Kui
0
5
1
0.1
L
Susano
bajakaa
Susano
3
4
0
0.75
W
Xing Tian
homebiscuit
Xing Tian
2
3
3
1.17
W
1
1
1
1.5
W
Hun Batz
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,957
Damage
27,928
47,339
Taken
47,877
22,061
Mitigated
23,119
21,784
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,190
1,447
228
3,960
8,594
4,654
682
4,742
3,419
48,837
0
L
Bacchus
Beaky Chibi
Bacchus
6,499
1,195
274
1,218
10,721
6,068
0
2,582
8,064
25,981
0
L
8,442
3,023
0
2,389
6,552
2,291
680
1,653
4,819
0
57,794
W
5,491
232
0
2,422
4,823
1,495
295
2,578
2,055
62,082
0
L
Tiamat
Spike9257
Tiamat
3,464
751
0
1,595
10,657
6,163
1,013
7,830
2,474
37,676
0
L
Zhong Kui
WasteddDNA
Zhong Kui
6,731
534
0
1,757
8,255
4,796
0
4,326
3,566
48,878
0
L
Susano
bajakaa
Susano
2,792
948
0
4,596
11,692
3,801
0
2,974
8,620
0
41,681
W
Xing Tian
homebiscuit
Xing Tian
4,653
135
0
3,920
11,153
8,229
32
3,526
7,547
20,829
0
W
3,803
2,049
223
6,553
11,936
4,021
164
2,689
9,247
0
60,497
W
Hun Batz
5,820
1,132
0
4,478
10,833
3,662
35
2,299
8,377
0
55,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,068
Gold Earned
36,631
482
Minions Killed
406
0
Camps Cleared
0
1,523,273
Distance Traveled
1,471,427
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,370
586
96
6
0
289,256
2
L
Bacchus
6,479
405
33
2
0
311,270
9
L
Neith
8,150
509
115
7
0
279,455
3
W
Janus
9,350
584
138
9
0
311,602
4
L
Tiamat
7,194
450
95
6
0
282,305
0
L
Zhong Kui
7,258
454
79
5
0
272,980
2
L
Susano
7,550
472
84
5
0
325,417
1
W
Xing Tian
7,620
476
22
1
0
304,356
7
W
Cupid
8,475
530
126
8
0
278,162
4
W
Hun Batz
8,253
516
100
6
0
339,897
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role