Player Matchup

Aphrodite
Aphrodite
Carlacc
Aphrodite
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,238 Elo+
Party 1
Nox
Nox
Hylopath
Nox
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 189L
1,608 Elo+
Party 4
Danzaburou
Danzaburou
Nawdtx
Danzaburou
Level 147
God Stats
1W - 0L
1,871 SR
Queue Stats
27W - 23L
1,695 Elo+
Party 4
Osiris
Osiris
lioshock
Osiris
Level 160
God Stats
1W - 0L
1,732 SR
Queue Stats
31W - 13L
1,757 Elo+
Party 1
Chaac
Chaac
nostyle200
Chaac
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
348W - 382L
1,563 Elo+
Solo
Team Averages
Level 143
1,621 SR
1,572 Elo+

VS

Team Averages
Level 136
1,305 SR
1,558 Elo+
Horus
Horus
Andras39
Horus
Level 160
God Stats
4W - 9L
1,404 SR
Queue Stats
126W - 151L
1,486 Elo+
Solo
Nemesis
Nemesis
DerTerte
Nemesis
Level 140
God Stats
0W - 1L
1,233 SR
Queue Stats
100W - 87L
1,614 Elo+
Party 2
Ganesha
Ganesha
HighClassShot
Ganesha
Level 112
God Stats
9W - 8L
1,205 SR
Queue Stats
693W - 649L
1,547 Elo+
Party 3
Anhur
Anhur
HuTaoSimp
Anhur
Level 146
God Stats
1W - 4L
1,179 SR
Queue Stats
94W - 87L
1,580 Elo+
Party 2
The Morrigan
The Morrigan
TRiPZFFM
The Morrigan
Level 122
God Stats
6W - 6L
1,504 SR
Queue Stats
444W - 429L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Carlacc
Aphrodite
13
0 / 1 / 17
7,789
779
5,066
5,983
6,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
9 / 1 / 10
9,588
959
13,885
8,816
4,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nawdtx
Danzaburou
16
9 / 1 / 11
10,073
1,007
18,502
12,387
5,784
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
lioshock
Osiris
15
3 / 0 / 19
8,565
857
9,849
12,808
13,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Boots

Boots

+6%
Movement Speed

Chaac
13
2 / 1 / 17
8,920
892
9,651
13,423
12,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Andras39
Horus
11
0 / 5 / 3
6,740
674
3,088
13,070
13,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nemesis
DerTerte
Nemesis
12
1 / 4 / 0
7,072
707
5,755
14,313
10,865
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
14
0 / 5 / 4
7,760
776
5,789
14,649
15,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
HuTaoSimp
Anhur
13
0 / 4 / 1
6,754
675
7,137
10,931
4,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
TRiPZFFM
The Morrigan
12
2 / 5 / 0
7,239
724
9,479
7,924
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
11
23
Kills
3
4
Deaths
23
74
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
Andras39
Horus
0
5
3
0.3
W
Aphrodite
Carlacc
Aphrodite
0
1
17
8.5
L
Nemesis
DerTerte
Nemesis
1
4
0
0.25
L
Ganesha
0
5
4
0.4
L
Anhur
HuTaoSimp
Anhur
0
4
1
0.13
W
9
1
10
14
W
Danzaburou
Nawdtx
Danzaburou
9
1
11
14.5
L
The Morrigan
TRiPZFFM
The Morrigan
2
5
0
0.4
W
Osiris
lioshock
Osiris
3
0
19
12.5
W
Chaac
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,953
Damage
31,248
53,417
Taken
60,887
42,262
Mitigated
47,938
26,415
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Andras39
Horus
3,088
1,198
3,508
3,082
13,070
13,101
0
3,605
9,465
0
5,446
W
Aphrodite
Carlacc
Aphrodite
5,066
133
9,768
3,246
5,983
6,805
381
1,596
4,331
7,937
0
L
Nemesis
DerTerte
Nemesis
5,755
1,037
465
3,018
14,313
10,865
0
4,437
9,876
0
11,607
L
Ganesha
5,789
725
932
2,747
14,649
15,478
0
5,486
9,163
13,499
0
L
Anhur
HuTaoSimp
Anhur
7,137
2,764
207
2,006
10,931
4,802
0
3,662
7,269
0
17,387
W
13,885
1,989
0
0
8,816
4,227
1,171
3,027
5,651
25,207
0
W
Danzaburou
Nawdtx
Danzaburou
18,502
11,378
0
3,411
12,387
5,784
2,405
3,398
8,915
0
47,178
L
The Morrigan
TRiPZFFM
The Morrigan
9,479
1,611
1,451
708
7,924
3,692
0
1,761
6,163
12,846
4,693
W
Osiris
lioshock
Osiris
9,849
2,000
889
1,616
12,808
13,312
330
2,453
10,255
0
19,651
W
Chaac
9,651
1,238
3,024
4,461
13,423
12,134
426
2,590
10,640
0
24,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,935
Gold Earned
35,565
104
Minions Killed
74
0
Camps Cleared
0
828,383
Distance Traveled
737,061
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,740
674
12
1
0
150,582
0
W
Aphrodite
7,789
779
7
1
0
183,756
0
L
Nemesis
7,072
707
7
1
0
167,760
1
L
Ganesha
7,760
776
1
0
0
156,362
0
L
Anhur
6,754
675
27
3
0
142,115
0
W
Nox
9,588
959
29
3
0
147,807
0
W
Danzaburou
10,073
1,007
35
4
0
138,397
0
L
The Morrigan
7,239
724
27
3
0
120,242
0
W
Osiris
8,565
857
14
1
0
193,951
0
W
Chaac
8,920
892
19
2
0
164,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role