Player Matchup

Guan Yu
Guan Yu
Silver III
B4DJUJU
Guan Yu
Silver III
Level 99
God Stats
1W - 2L
1,552 SR
Queue Stats
14W - 21L
1,495 MMR
Party 1
Scylla
Scylla
Silver II
Top092
Scylla
Silver II
Level 142
God Stats
9W - 7L
1,547 SR
Queue Stats
185W - 179L
1,050 MMR
Party 1
Bastet
Bastet
Gold V
WARRIOR192201
Bastet
Gold V
Level 107
God Stats
5W - 6L
1,751 SR
Queue Stats
142W - 150L
1,267 MMR
Solo
Ares
Ares
Gold IV
WatchMeGoHAAM
Ares
Gold IV
Level 56
God Stats
1W - 2L
1,311 SR
Queue Stats
93W - 106L
1,257 MMR
Solo
Hou Yi
Hou Yi
Silver V
vineetshourya
Hou Yi
Silver V
Level 33
God Stats
0W - 2L
1,541 SR
Queue Stats
4W - 14L
1,262 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,540 SR
1,266 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,567 SR
1,264 MMR
Horus
Horus
Silver I
BrightFax
Horus
Silver I
Level 60
God Stats
7W - 3L
1,620 SR
Queue Stats
66W - 72L
1,192 MMR
Solo
Ra
Ra
Silver I
Enkaae
Ra
Silver I
Level 125
God Stats
12W - 10L
1,379 SR
Queue Stats
236W - 226L
1,305 MMR
Party 2
Fenrir
Fenrir
Bronze III
Enzeon
Fenrir
Bronze III
Level 107
God Stats
4W - 9L
1,500 SR
Queue Stats
198W - 189L
1,322 MMR
Party 2
Kuzenbo
Kuzenbo
Silver III
Sir_Ionicus
Kuzenbo
Silver III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,268 MMR
Solo
Chernobog
Chernobog
Gold V
mrminihan
Chernobog
Gold V
Level 125
God Stats
4W - 1L
1,835 SR
Queue Stats
161W - 156L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B4DJUJU
Guan Yu
18
0 / 6 / 4
11,055
425
5,845
28,163
34,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Top092
Scylla
20
3 / 9 / 5
13,595
523
13,922
17,734
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 2 / 1
13,585
523
27,725
21,167
15,528
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 8 / 8
12,940
498
18,495
24,550
27,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 14 / 3
9,844
379
7,595
21,152
7,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetDanzaburouTsukuyomiTiamatAthena

VS

Bans
ApolloCupidJanusCthulhuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BrightFax
Horus
20
3 / 1 / 15
13,619
524
15,485
21,252
19,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
20
13 / 4 / 8
15,414
593
22,237
22,645
10,490
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Enzeon
Fenrir
20
8 / 6 / 10
13,270
510
16,286
23,306
21,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
Sir_Ionicus
Kuzenbo
16
4 / 4 / 18
12,382
476
9,031
21,245
30,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
mrminihan
Chernobog
20
11 / 3 / 13
15,860
610
23,839
21,538
9,078
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
18
Kills
39
39
Deaths
18
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
B4DJUJU
Guan Yu
0
6
4
0.33
W
Horus
BrightFax
Horus
3
1
15
10.5
W
Ra
13
4
8
4.25
W
Fenrir
Enzeon
Fenrir
8
6
10
2.17
W
Kuzenbo
Sir_Ionicus
Kuzenbo
4
4
18
3.25
L
Scylla
Top092
Scylla
3
9
5
0.61
L
10
2
1
5.25
L
4
8
8
1
W
Chernobog
mrminihan
Chernobog
11
3
13
5.83
L
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,582
Damage
86,878
112,766
Taken
109,986
91,930
Mitigated
91,281
24,846
Healing
48,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
B4DJUJU
Guan Yu
5,845
989
642
10,510
28,163
34,989
674
4,129
23,936
73
65,887
W
Horus
BrightFax
Horus
15,485
7,289
4,532
7,685
21,252
19,099
524
6,124
14,613
0
80,818
W
Ra
22,237
1,843
8,035
11,253
22,645
10,490
1,173
6,651
15,711
130,109
0
W
Fenrir
Enzeon
Fenrir
16,286
4,554
0
4,723
23,306
21,956
1,695
5,640
17,462
0
83,092
W
Kuzenbo
Sir_Ionicus
Kuzenbo
9,031
2,958
626
2,346
21,245
30,658
314
4,504
16,513
28,090
0
L
Scylla
Top092
Scylla
13,922
775
117
2,719
17,734
6,571
834
5,110
12,462
90,643
0
L
27,725
6,543
0
4,924
21,167
15,528
68
7,241
13,776
0
113,797
L
18,495
794
0
1,710
24,550
27,505
195
6,743
17,657
48,750
0
W
Chernobog
mrminihan
Chernobog
23,839
18,436
0
8,805
21,538
9,078
6,941
8,880
12,484
0
139,878
L
7,595
4,446
0
4,224
21,152
7,337
225
7,409
13,667
0
50,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,019
Gold Earned
70,545
572
Minions Killed
704
0
Camps Cleared
0
2,320,384
Distance Traveled
2,537,086
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,055
425
132
5
0
448,271
0
W
Horus
13,619
524
137
5
0
514,649
7
W
Ra
15,414
593
212
8
0
513,035
5
W
Fenrir
13,270
510
127
5
0
519,762
5
W
Kuzenbo
12,382
476
29
1
0
513,537
6
L
Scylla
13,595
523
173
7
0
479,161
3
L
Bastet
13,585
523
141
5
0
562,622
3
L
Ares
12,940
498
44
2
0
434,424
7
W
Chernobog
15,860
610
199
8
0
476,103
2
L
Hou Yi
9,844
379
82
3
0
395,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role