Player Matchup

Olorun
Olorun
BAAGA
Olorun
Level 29
God Stats
12W - 8L
1,584 SR
Queue Stats
13W - 12L
1,458 Elo+
Solo
Neith
Neith
Cherriti
Neith
Level 29
God Stats
104W - 73L
1,713 SR
Queue Stats
177W - 176L
1,553 Elo+
Solo
Ares
Ares
EstaVaPalKhan
Ares
Level 29
God Stats
12W - 1L
1,493 SR
Queue Stats
31W - 15L
1,551 Elo+
Solo
Kukulkan
Kukulkan
WalrusIncarnate
Kukulkan
Level 16
God Stats
15W - 9L
1,563 SR
Queue Stats
30W - 17L
1,572 Elo+
Solo
Thor
Thor
digimonadventure
Thor
Level 26
God Stats
3W - 1L
1,509 SR
Queue Stats
120W - 160L
1,350 Elo+
Solo
Team Averages
Level 26
1,572 SR
1,497 Elo+

VS

Team Averages
Level 17
1,512 SR
1,430 Elo+
Ra
Ra
ADERVALPAULEIRA
Ra
Level 7
God Stats
3W - 2L
1,683 SR
Queue Stats
4W - 12L
1,263 Elo+
Party 1
Poseidon
Poseidon
ArchAngel423
Poseidon
Level 22
God Stats
11W - 18L
1,512 SR
Queue Stats
230W - 419L
1,306 Elo+
Solo
Olorun
Olorun
Cresidzinho
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
hart537
Heimdallr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 11L
1,826 Elo+
Solo
Ymir
Ymir
pirocossaurinho
Ymir
Level 10
God Stats
9W - 13L
1,363 SR
Queue Stats
10W - 22L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BAAGA
Olorun
19
9 / 1 / 22
11,601
1,160
19,056
10,721
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
Cherriti
Neith
20
16 / 0 / 22
12,981
1,298
26,210
8,167
4,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 1 / 25
12,812
1,281
10,166
16,633
19,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
18
11 / 1 / 17
11,767
1,177
17,178
4,550
2,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 3 / 22
10,491
1,049
7,302
10,416
5,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 2
9,146
915
5,467
12,748
5,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Poseidon
ArchAngel423
Poseidon
15
0 / 16 / 3
8,777
878
5,638
17,950
6,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
16
2 / 5 / 3
10,139
1,014
9,294
13,798
6,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
hart537
Heimdallr
16
3 / 5 / 3
10,390
1,039
17,335
17,237
7,452
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 9 / 4
9,234
923
8,291
25,802
24,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
21
46
Kills
6
6
Deaths
46
108
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
Poseidon
ArchAngel423
Poseidon
0
16
3
0.09
W
Olorun
BAAGA
Olorun
9
1
22
20
W
Neith
Cherriti
Neith
16
0
22
27
L
Olorun
2
5
3
0.7
W
8
1
25
20.5
W
Kukulkan
11
1
17
19.5
W
2
3
22
4.33
L
Heimdallr
hart537
Heimdallr
3
5
3
0.9
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,912
Damage
46,025
50,487
Taken
87,535
37,833
Mitigated
50,278
8,349
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,467
815
46
0
12,748
5,486
0
5,662
7,086
23,816
0
L
Poseidon
ArchAngel423
Poseidon
5,638
1,058
0
262
17,950
6,872
0
9,451
8,499
13,444
0
W
Olorun
BAAGA
Olorun
19,056
12,555
1,180
5,615
10,721
6,628
0
5,138
5,387
34,545
0
W
Neith
Cherriti
Neith
26,210
18,679
0
372
8,167
4,394
0
3,794
4,239
0
40,855
L
Olorun
9,294
3,812
252
2,246
13,798
6,105
0
7,532
6,266
31,894
0
W
10,166
1,156
0
1,126
16,633
19,014
0
9,650
6,765
22,675
0
W
Kukulkan
17,178
1,546
0
56
4,550
2,482
0
2,814
1,693
36,554
0
W
7,302
1,213
0
0
10,416
5,315
0
6,646
3,710
0
18,139
L
Heimdallr
hart537
Heimdallr
17,335
8,930
0
2,156
17,237
7,452
0
9,848
7,389
0
33,636
L
8,291
509
0
0
25,802
24,363
0
13,907
11,895
21,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,652
Gold Earned
47,686
186
Minions Killed
175
5
Camps Cleared
3
1,053,065
Distance Traveled
744,930
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,146
915
43
4
0
161,979
1
L
Poseidon
8,777
878
26
3
0
71,233
4
W
Olorun
11,601
1,160
39
4
1
168,837
0
W
Neith
12,981
1,298
35
4
0
216,077
1
L
Olorun
10,139
1,014
48
5
1
159,036
0
W
Ares
12,812
1,281
27
3
0
254,354
1
W
Kukulkan
11,767
1,177
64
6
2
231,867
0
W
Thor
10,491
1,049
21
2
2
181,930
4
L
Heimdallr
10,390
1,039
42
4
2
184,065
0
L
Ymir
9,234
923
16
2
0
168,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role