Player Matchup

Gilgamesh
Gilgamesh
HobRouse22
Gilgamesh
Level 47
God Stats
2W - 5L
1,506 SR
Queue Stats
312W - 354L
1,380 Elo+
Party 3
Heimdallr
Heimdallr
LuckXande
Heimdallr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 96L
1,444 Elo+
Party 1
Tiamat
Tiamat
SrCordex
Tiamat
Level 29
God Stats
1W - 0L
1,495 SR
Queue Stats
6W - 3L
1,230 Elo+
Party 1
Vamana
Vamana
diarrheabath
Vamana
Level 107
God Stats
12W - 14L
1,684 SR
Queue Stats
441W - 477L
1,452 Elo+
Party 3
Fafnir
Fafnir
force igor
Fafnir
Level 88
God Stats
3W - 3L
1,778 SR
Queue Stats
153W - 121L
1,482 Elo+
Party 1
Team Averages
Level 75
1,593 SR
1,398 Elo+

VS

Team Averages
Level 40
1,500 SR
1,559 Elo+
Raijin
Raijin
Alwayscootering
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,779 Elo+
Party 2
Apollo
Apollo
BarryScary
Apollo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,600 Elo+
Party 2
Bakasura
Bakasura
BettyFuchser
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,331 Elo+
Party 2
Gilgamesh
Gilgamesh
DaddyInMyBed
Gilgamesh
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 43L
1,529 Elo+
Solo
Ullr
Ullr
Tmaynzee
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HobRouse22
Gilgamesh
16
1 / 7 / 10
9,467
430
8,872
18,602
14,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
LuckXande
Heimdallr
18
10 / 4 / 3
11,350
516
13,842
14,470
8,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
SrCordex
Tiamat
16
1 / 7 / 5
9,562
435
4,467
11,896
6,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
20
11 / 6 / 4
12,967
589
12,488
18,776
11,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
force igor
Fafnir
15
3 / 3 / 11
10,606
482
8,618
17,090
20,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 8
11,862
539
15,551
11,551
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
BarryScary
Apollo
15
0 / 5 / 1
9,637
438
2,160
10,863
4,180
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
BettyFuchser
Bakasura
16
3 / 8 / 8
10,475
476
6,626
17,159
8,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
DaddyInMyBed
Gilgamesh
17
11 / 5 / 6
11,912
541
21,148
22,248
14,717
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ullr
16
4 / 2 / 9
10,064
457
10,848
11,855
4,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
26
Kills
26
27
Deaths
26
33
Assists
32
Player
Kills
Deaths
Assists
KDA
L
8
6
8
2
L
Apollo
BarryScary
Apollo
0
5
1
0.1
L
Bakasura
BettyFuchser
Bakasura
3
8
8
0.88
L
Gilgamesh
DaddyInMyBed
Gilgamesh
11
5
6
2.8
W
Gilgamesh
HobRouse22
Gilgamesh
1
7
10
0.86
W
Heimdallr
LuckXande
Heimdallr
10
4
3
2.88
W
Tiamat
SrCordex
Tiamat
1
7
5
0.5
L
Ullr
4
2
9
4.25
W
Vamana
11
6
4
2.17
W
Fafnir
force igor
Fafnir
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,287
Damage
56,333
80,834
Taken
73,676
62,463
Mitigated
36,163
18,017
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,551
1,651
0
2,554
11,551
4,701
1,836
2,655
8,617
68,930
0
L
Apollo
BarryScary
Apollo
2,160
1,286
0
874
10,863
4,180
2,128
2,088
8,740
0
51,050
L
Bakasura
BettyFuchser
Bakasura
6,626
4,369
0
3,713
17,159
8,519
0
3,363
13,691
0
64,746
L
Gilgamesh
DaddyInMyBed
Gilgamesh
21,148
5,589
0
1,808
22,248
14,717
539
1,950
19,816
0
72,781
W
Gilgamesh
HobRouse22
Gilgamesh
8,872
2,026
0
3,911
18,602
14,434
826
3,499
14,645
0
37,902
W
Heimdallr
LuckXande
Heimdallr
13,842
5,297
0
3,154
14,470
8,969
1,051
1,001
13,323
0
78,004
W
Tiamat
SrCordex
Tiamat
4,467
402
0
3,176
11,896
6,816
1,065
4,367
6,949
50,817
0
L
Ullr
10,848
6,347
0
1,241
11,855
4,046
0
2,759
8,928
0
28,864
W
Vamana
12,488
5,780
0
4,024
18,776
11,285
31
2,990
15,481
0
92,360
W
Fafnir
force igor
Fafnir
8,618
846
0
3,752
17,090
20,959
185
2,632
14,184
29,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,952
Gold Earned
53,950
482
Minions Killed
511
0
Camps Cleared
0
1,976,843
Distance Traveled
1,893,174
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,862
539
143
7
0
365,994
4
L
Apollo
9,637
438
112
5
0
358,958
0
L
Bakasura
10,475
476
111
5
0
370,470
0
L
Gilgamesh
11,912
541
100
5
0
392,184
4
W
Gilgamesh
9,467
430
58
3
0
397,292
0
W
Heimdallr
11,350
516
126
6
0
381,271
2
W
Tiamat
9,562
435
119
5
0
371,190
5
L
Ullr
10,064
457
45
2
0
405,568
0
W
Vamana
12,967
589
144
7
0
442,790
0
W
Fafnir
10,606
482
35
2
0
384,300
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role