Player Matchup

Tiamat
Tiamat
Dеviant
Tiamat
Level 160
God Stats
252W - 10L
2,212 SR
Queue Stats
788W - 50L
2,287 Elo+
Party 1
Ullr
Ullr
Feesh
Ullr
Level 160
God Stats
45W - 6L
2,092 SR
Queue Stats
473W - 66L
2,086 Elo+
Party 1
Horus
Horus
Stonedog1
Horus
Level 159
God Stats
2W - 0L
1,852 SR
Queue Stats
206W - 22L
2,205 Elo+
Party 1
Bacchus
Bacchus
TheWizardofEZ
Bacchus
Level 160
God Stats
2W - 0L
1,911 SR
Queue Stats
101W - 25L
1,959 Elo+
Party 1
Team Averages
Level 160
2,017 SR
2,135 Elo+

VS

Team Averages
Level 87
1,623 SR
1,562 Elo+
Cupid
Cupid
Fifouga
Cupid
Level 83
God Stats
0W - 1L
1,544 SR
Queue Stats
3W - 6L
1,521 Elo+
Party 2
Odin
Odin
Jerkensay
Odin
Level 89
God Stats
0W - 2L
1,697 SR
Queue Stats
4W - 8L
1,643 Elo+
Party 2
Freya
Freya
Kyarana
Freya
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,493 Elo+
Party 2
Geb
Geb
ThlaaëMl
Geb
Level 28
God Stats
0W - 1L
1,749 SR
Queue Stats
3W - 5L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dеviant
Tiamat
14
6 / 0 / 14
8,973
997
11,721
6,293
3,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Feesh
Ullr
15
11 / 2 / 11
9,730
1,081
14,672
8,114
3,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
Stonedog1
Horus
14
4 / 1 / 13
8,890
988
3,331
8,759
7,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Bacchus
13
3 / 1 / 15
8,441
938
6,968
7,018
7,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Fifouga
Cupid
11
1 / 7 / 1
6,775
753
5,598
10,802
3,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
11
0 / 5 / 2
6,430
714
3,597
9,209
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
Kyarana
Freya
11
3 / 7 / 1
7,160
796
3,312
10,120
3,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 1
6,380
709
3,483
12,508
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
9
24
Kills
4
4
Deaths
24
53
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dеviant
Tiamat
6
0
14
13
W
Ullr
Feesh
Ullr
11
2
11
8.25
L
Cupid
Fifouga
Cupid
1
7
1
0.21
L
Odin
0
5
2
0.2
L
Freya
Kyarana
Freya
3
7
1
0.5
W
Horus
Stonedog1
Horus
4
1
13
10.5
W
Bacchus
3
1
15
10.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,692
Damage
15,990
30,184
Taken
42,639
21,332
Mitigated
21,395
11,849
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dеviant
Tiamat
11,721
1,432
0
4,555
6,293
3,713
1,780
1,536
4,757
36,482
0
W
Ullr
Feesh
Ullr
14,672
6,120
0
1,790
8,114
3,225
2,190
2,007
6,107
0
38,594
L
Cupid
Fifouga
Cupid
5,598
2,799
1,380
2,646
10,802
3,683
0
4,613
6,189
0
17,203
L
Odin
3,597
826
0
1,152
9,209
6,008
0
5,133
4,076
0
11,780
L
Freya
Kyarana
Freya
3,312
909
0
1,234
10,120
3,086
0
3,613
6,507
12,035
0
W
Horus
Stonedog1
Horus
3,331
1,622
280
2,699
8,759
7,168
653
2,150
6,609
0
7,842
W
Bacchus
6,968
371
0
2,525
7,018
7,226
706
1,351
5,667
17,244
0
L
3,483
404
0
774
12,508
8,618
0
5,605
6,903
10,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,034
Gold Earned
26,745
135
Minions Killed
113
8
Camps Cleared
6
741,273
Distance Traveled
538,645
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,973
997
47
5
2
188,510
0
W
Ullr
9,730
1,081
60
7
3
190,025
2
L
Cupid
6,775
753
51
6
2
128,983
2
L
Odin
6,430
714
26
3
2
165,326
2
L
Freya
7,160
796
23
3
2
112,515
0
W
Horus
8,890
988
14
2
3
186,461
0
W
Bacchus
8,441
938
14
2
0
176,277
2
L
Geb
6,380
709
13
1
0
131,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role