Player Matchup

Sun Wukong
Sun Wukong
Diamond I
Enigma T1
Sun Wukong
Diamond I
Level 158
God Stats
95W - 55L
1,811 SR
Queue Stats
405W - 343L
2,549 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond III
Frootynug
Baron Samedi
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Diamond I
SmurfKaldr
Kali
Diamond I
Level 62
God Stats
77W - 52L
1,704 SR
Queue Stats
83W - 64L
2,444 MMR
Solo
Danzaburou
Danzaburou
Diamond V
ZireaelXV
Danzaburou
Diamond V
Level 157
God Stats
1W - 1L
1,945 SR
Queue Stats
63W - 38L
2,342 MMR
Solo
Cerberus
Cerberus
Masters
finisher3294
Cerberus
Masters
Level 124
God Stats
5W - 1L
1,810 SR
Queue Stats
693W - 700L
2,344 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,754 SR
2,236 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,636 SR
2,217 MMR
Athena
Athena
Masters
 
Athena
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond II
IDzngex
Geb
Diamond II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
2,379 MMR
Solo
Aphrodite
Aphrodite
Platinum III
Josd13
Aphrodite
Platinum III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
2,097 MMR
Party 2
Susano
Susano
Masters
Trickzcx
Susano
Masters
Level 160
God Stats
12W - 21L
1,713 SR
Queue Stats
345W - 295L
2,978 MMR
Solo
Rama
Rama
Platinum II
mariourrii09
Rama
Platinum II
Level 144
God Stats
3W - 3L
1,967 SR
Queue Stats
54W - 41L
2,132 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Enigma T1
Sun Wukong
20
4 / 1 / 3
13,307
665
12,589
16,177
12,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Frootynug
Baron Samedi
16
2 / 1 / 6
11,521
576
10,454
9,814
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 1 / 5
12,617
631
11,080
16,539
8,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ZireaelXV
Danzaburou
19
3 / 1 / 1
12,701
635
7,675
8,908
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
finisher3294
Cerberus
15
1 / 0 / 8
10,776
539
7,789
19,218
14,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SetTsukuyomiApolloScyllaAo Kuang

VS

Bans
TiamatArtioGuan YuAresJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 2 / 0
7,065
353
3,991
8,788
4,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
13
0 / 2 / 3
8,401
420
3,850
13,566
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Josd13
Aphrodite
14
0 / 5 / 2
8,323
416
7,611
13,435
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Trickzcx
Susano
18
4 / 2 / 0
11,165
558
12,633
17,037
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 5 / 2
9,455
473
4,771
14,349
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
4
4
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
W
Sun Wukong
Enigma T1
Sun Wukong
4
1
3
5.5
W
Baron Samedi
Frootynug
Baron Samedi
2
1
6
5
L
Geb
0
2
3
0.75
L
Aphrodite
Josd13
Aphrodite
0
5
2
0.2
W
6
1
5
8.5
L
Susano
Trickzcx
Susano
4
2
0
2
W
Danzaburou
ZireaelXV
Danzaburou
3
1
1
3.5
W
Cerberus
finisher3294
Cerberus
1
0
8
5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,587
Damage
32,856
70,656
Taken
67,175
43,479
Mitigated
34,335
36,174
Healing
22,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,991
979
0
2,738
8,788
4,791
0
1,794
6,930
27,872
0
W
Sun Wukong
Enigma T1
Sun Wukong
12,589
2,293
0
7,923
16,177
12,088
2,253
4,278
11,899
0
88,981
W
Baron Samedi
Frootynug
Baron Samedi
10,454
1,147
1,663
4,662
9,814
4,698
1,395
3,924
5,890
76,887
0
L
Geb
3,850
486
0
2,080
13,566
10,454
0
6,220
7,119
20,393
0
L
Aphrodite
Josd13
Aphrodite
7,611
170
2,077
6,186
13,435
5,808
330
4,199
9,084
63,917
0
W
11,080
5,671
0
6,291
16,539
8,851
5,029
4,250
12,289
0
89,220
L
Susano
Trickzcx
Susano
12,633
2,988
0
3,649
17,037
7,702
1,138
3,869
13,012
0
85,495
W
Danzaburou
ZireaelXV
Danzaburou
7,675
2,944
0
4,973
8,908
3,003
8,218
923
7,985
0
99,637
W
Cerberus
finisher3294
Cerberus
7,789
326
0
10,662
19,218
14,839
193
4,914
14,304
40,770
0
L
4,771
4,126
0
5,336
14,349
5,580
782
1,548
12,787
0
71,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,922
Gold Earned
44,409
696
Minions Killed
530
0
Camps Cleared
0
2,030,072
Distance Traveled
1,867,097
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,065
353
55
3
0
375,279
4
W
Sun Wukong
13,307
665
171
9
0
411,884
0
W
Baron Samedi
11,521
576
129
6
0
380,945
5
L
Geb
8,401
420
21
1
0
408,143
6
L
Aphrodite
8,323
416
125
6
0
351,920
5
W
Kali
12,617
631
138
7
0
462,968
4
L
Susano
11,165
558
160
8
0
415,078
1
W
Danzaburou
12,701
635
169
8
0
356,624
1
W
Cerberus
10,776
539
89
4
0
417,651
5
L
Rama
9,455
473
169
8
0
316,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role