Player Matchup

Ra
Ra
BassNinja77
Ra
Level 16
God Stats
10W - 8L
1,462 SR
Queue Stats
53W - 52L
1,386 Elo+
Party 1
Fenrir
Fenrir
DarthBeanz
Fenrir
Level 24
God Stats
0W - 1L
1,561 SR
Queue Stats
19W - 22L
1,454 Elo+
Party 2
Medusa
Medusa
PeacefulGames33
Medusa
Level 15
God Stats
21W - 21L
1,436 SR
Queue Stats
47W - 42L
1,343 Elo+
Party 1
Jormungandr
Jormungandr
Zenitsusad
Jormungandr
Level 28
God Stats
4W - 6L
1,502 SR
Queue Stats
46W - 61L
1,406 Elo+
Party 2
Da Ji
Da Ji
jaxxs420
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,652 Elo+
Party 2
Team Averages
Level 17
1,492 SR
1,448 Elo+

VS

Team Averages
Level 21
1,604 SR
1,412 Elo+
Cthulhu
Cthulhu
Powderedporkmeat
Cthulhu
Level 16
God Stats
5W - 3L
1,418 SR
Queue Stats
7W - 4L
1,136 Elo+
Solo
Gilgamesh
Gilgamesh
TheBOssBahamut
Gilgamesh
Level 18
God Stats
6W - 3L
1,799 SR
Queue Stats
31W - 20L
1,468 Elo+
Party 3
Ares
Ares
ferchenko
Ares
Level 21
God Stats
3W - 4L
1,445 SR
Queue Stats
38W - 43L
1,414 Elo+
Solo
Kukulkan
Kukulkan
the4thcora
Kukulkan
Level 29
God Stats
17W - 9L
1,639 SR
Queue Stats
149W - 129L
1,499 Elo+
Solo
Odin
Odin
zoombing
Odin
Level 20
God Stats
11W - 3L
1,721 SR
Queue Stats
37W - 24L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
10,098
842
18,208
16,910
7,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
DarthBeanz
Fenrir
15
0 / 11 / 2
9,803
817
6,056
21,000
15,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 8 / 3
10,703
892
10,509
17,057
12,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Zenitsusad
Jormungandr
16
3 / 4 / 1
11,891
991
15,251
21,547
27,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
jaxxs420
Da Ji
16
0 / 14 / 1
9,741
812
9,688
22,859
10,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 15
10,976
915
8,214
8,400
6,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
TheBOssBahamut
Gilgamesh
19
10 / 0 / 23
12,893
1,074
20,601
12,361
13,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
19
3 / 3 / 32
12,192
1,016
12,094
21,780
28,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
the4thcora
Kukulkan
20
21 / 1 / 17
14,123
1,177
31,619
10,178
5,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
19
6 / 1 / 30
12,315
1,026
20,124
14,531
18,051
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
160
5
Kills
43
43
Deaths
5
9
Assists
117
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Fenrir
DarthBeanz
Fenrir
0
11
2
0.09
L
2
8
3
0.44
W
3
0
15
10.5
W
Gilgamesh
TheBOssBahamut
Gilgamesh
10
0
23
21.5
L
Jormungandr
Zenitsusad
Jormungandr
3
4
1
0.88
W
Ares
3
3
32
6.33
L
Da Ji
jaxxs420
Da Ji
0
14
1
0.04
W
Kukulkan
the4thcora
Kukulkan
21
1
17
29.5
W
Odin
6
1
30
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,712
Damage
92,652
99,373
Taken
67,250
74,532
Mitigated
71,516
2,881
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,208
1,081
1,136
221
16,910
7,339
0
10,092
6,818
44,990
0
L
Fenrir
DarthBeanz
Fenrir
6,056
2,209
0
289
21,000
15,861
0
12,729
8,271
0
9,129
L
10,509
6,112
0
60
17,057
12,978
0
8,736
8,321
0
26,902
W
8,214
149
3,694
1,080
8,400
6,164
0
5,395
3,005
24,567
0
W
Gilgamesh
TheBOssBahamut
Gilgamesh
20,601
4,817
0
1,905
12,361
13,223
0
5,473
6,888
467
29,165
L
Jormungandr
Zenitsusad
Jormungandr
15,251
4,215
0
1,175
21,547
27,883
0
10,006
11,541
48,521
0
W
Ares
12,094
1,714
267
330
21,780
28,274
0
9,724
12,056
20,846
0
L
Da Ji
jaxxs420
Da Ji
9,688
2,190
0
0
22,859
10,471
0
13,191
9,668
0
18,421
W
Kukulkan
the4thcora
Kukulkan
31,619
3,876
0
189
10,178
5,804
0
4,559
5,619
73,513
0
W
Odin
20,124
4,018
0
109
14,531
18,051
0
8,308
6,223
4,770
26,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,236
Gold Earned
62,499
197
Minions Killed
215
4
Camps Cleared
4
984,568
Distance Traveled
1,199,423
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,098
842
56
5
3
204,869
0
L
Fenrir
9,803
817
6
1
1
209,348
1
L
Medusa
10,703
892
32
3
0
150,777
0
W
Cthulhu
10,976
915
41
3
0
242,891
1
W
Gilgamesh
12,893
1,074
16
1
0
238,140
0
L
Jormungandr
11,891
991
84
7
0
214,982
2
W
Ares
12,192
1,016
16
1
2
231,242
1
L
Da Ji
9,741
812
19
2
0
204,592
0
W
Kukulkan
14,123
1,177
117
10
0
237,145
0
W
Odin
12,315
1,026
25
2
2
250,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role