Player Matchup

Ymir
Ymir
Dwarfrent
Ymir
Level 28
God Stats
33W - 21L
1,581 SR
Queue Stats
154W - 135L
1,486 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
H7HL
Ah Muzen Cab
Level 46
God Stats
8W - 9L
1,488 SR
Queue Stats
410W - 387L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
PeenBeam
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Synobeam
Scylla
Level 64
God Stats
1W - 2L
1,031 SR
Queue Stats
563W - 579L
1,437 Elo+
Party 3
Gilgamesh
Gilgamesh
internalploopy
Gilgamesh
Level 46
God Stats
44W - 40L
1,788 SR
Queue Stats
441W - 485L
1,478 Elo+
Party 3
Team Averages
Level 43
1,478 SR
1,475 Elo+

VS

Team Averages
Level 35
1,418 SR
1,448 Elo+
Da Ji
Da Ji
JediJroll
Da Ji
Level 59
God Stats
0W - 4L
1,250 SR
Queue Stats
386W - 361L
1,479 Elo+
Party 4
The Morrigan
The Morrigan
JiveSo
The Morrigan
Level 35
God Stats
9W - 16L
1,462 SR
Queue Stats
339W - 394L
1,444 Elo+
Solo
Anubis
Anubis
McGreesi
Anubis
Level 15
God Stats
21W - 11L
1,695 SR
Queue Stats
38W - 29L
1,469 Elo+
Party 4
Chang'e
Chang'e
SakuraRabbit
Chang'e
Level 22
God Stats
12W - 9L
1,593 SR
Queue Stats
66W - 50L
1,457 Elo+
Party 2
Medusa
Medusa
deadtale
Medusa
Level 46
God Stats
5W - 2L
1,091 SR
Queue Stats
58W - 49L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
8 / 8 / 13
17,771
555
11,479
31,085
24,957
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
H7HL
Ah Muzen Cab
20
17 / 8 / 16
20,561
643
42,725
33,237
15,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
PeenBeam
Jormungandr
19
2 / 12 / 10
14,133
442
13,481
32,016
17,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Synobeam
Scylla
20
14 / 7 / 12
18,083
565
28,448
32,796
12,034
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
internalploopy
Gilgamesh
20
6 / 10 / 12
15,307
478
22,294
39,495
18,413
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JediJroll
Da Ji
20
6 / 9 / 14
15,406
481
17,064
29,705
15,724
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
JiveSo
The Morrigan
20
9 / 9 / 7
16,106
503
23,508
21,494
9,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
McGreesi
Anubis
20
8 / 7 / 4
16,621
519
34,405
28,328
26,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
SakuraRabbit
Chang'e
20
2 / 12 / 20
15,796
494
15,238
34,372
22,447
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
deadtale
Medusa
20
20 / 11 / 4
16,925
529
36,678
29,140
14,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
94
47
Kills
45
45
Deaths
48
63
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ymir
8
8
13
1.81
W
Ah Muzen Cab
H7HL
Ah Muzen Cab
17
8
16
3.13
L
Da Ji
JediJroll
Da Ji
6
9
14
1.44
L
The Morrigan
JiveSo
The Morrigan
9
9
7
1.39
L
Anubis
McGreesi
Anubis
8
7
4
1.43
W
Jormungandr
PeenBeam
Jormungandr
2
12
10
0.58
L
Chang'e
SakuraRabbit
Chang'e
2
12
20
1
W
Scylla
Synobeam
Scylla
14
7
12
2.86
L
Medusa
deadtale
Medusa
20
11
4
2
W
Gilgamesh
internalploopy
Gilgamesh
6
10
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,427
Damage
126,893
168,629
Taken
143,039
88,890
Mitigated
88,251
47,452
Healing
43,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,479
2,132
0
7,502
31,085
24,957
1,244
18,617
12,400
77,644
0
W
Ah Muzen Cab
H7HL
Ah Muzen Cab
42,725
25,562
0
16,860
33,237
15,889
3,793
10,957
22,104
0
199,074
L
Da Ji
JediJroll
Da Ji
17,064
5,425
0
6,193
29,705
15,724
1,116
5,524
23,964
0
96,257
L
The Morrigan
JiveSo
The Morrigan
23,508
3,496
0
1,621
21,494
9,100
1,768
7,927
13,153
96,135
0
L
Anubis
McGreesi
Anubis
34,405
671
0
13,247
28,328
26,691
2,553
14,076
14,214
120,324
0
W
Jormungandr
PeenBeam
Jormungandr
13,481
3,370
0
3,405
32,016
17,597
2,482
11,039
20,895
71,047
0
L
Chang'e
SakuraRabbit
Chang'e
15,238
1,419
7,347
11,250
34,372
22,447
1,217
16,004
17,890
43,803
0
W
Scylla
Synobeam
Scylla
28,448
2,172
242
11,622
32,796
12,034
1,217
13,254
19,394
136,292
0
L
Medusa
deadtale
Medusa
36,678
21,918
0
4,101
29,140
14,289
3,707
8,434
20,410
0
123,974
W
Gilgamesh
internalploopy
Gilgamesh
22,294
5,490
0
7,821
39,495
18,413
1,710
20,890
17,959
0
75,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,855
Gold Earned
80,854
682
Minions Killed
779
0
Camps Cleared
0
2,729,841
Distance Traveled
2,446,109
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,771
555
131
4
0
540,285
1
W
Ah Muzen Cab
20,561
643
176
6
0
560,084
1
L
Da Ji
15,406
481
146
5
0
509,726
0
L
The Morrigan
16,106
503
165
5
0
453,618
0
L
Anubis
16,621
519
198
6
0
462,851
0
W
Jormungandr
14,133
442
114
4
0
537,769
0
L
Chang'e
15,796
494
79
2
0
538,402
5
W
Scylla
18,083
565
166
5
0
591,200
0
L
Medusa
16,925
529
191
6
0
481,512
1
W
Gilgamesh
15,307
478
95
3
0
500,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role