Player Matchup

Chernobog
Chernobog
EvilPaysBetter
Chernobog
Level 66
God Stats
6W - 16L
1,327 SR
Queue Stats
197W - 319L
1,309 Elo+
Party 2
Nu Wa
Nu Wa
KickinSw33tAss
Nu Wa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 279L
1,330 Elo+
Party 2
Ares
Ares
badbarbie
Ares
Level 18
God Stats
27W - 62L
1,286 SR
Queue Stats
55W - 114L
1,255 Elo+
Party 1
Hel
Hel
chopalot22
Hel
Level 64
God Stats
61W - 97L
1,367 SR
Queue Stats
647W - 856L
1,413 Elo+
Party 1
Achilles
Achilles
xxBrad5244xx
Achilles
Level 48
God Stats
2W - 2L
1,483 SR
Queue Stats
126W - 117L
1,452 Elo+
Solo
Team Averages
Level 47
1,393 SR
1,352 Elo+

VS

Team Averages
Level 62
1,735 SR
1,442 Elo+
Anhur
Anhur
ATnnA
Anhur
Level 45
God Stats
20W - 20L
1,495 SR
Queue Stats
35W - 34L
1,429 Elo+
Solo
Cabrakan
Cabrakan
IntensePlague00
Cabrakan
Level 68
God Stats
3W - 2L
1,756 SR
Queue Stats
23W - 28L
1,442 Elo+
Party 3
Merlin
Merlin
SoLeet
Merlin
Level 17
God Stats
4W - 0L
1,982 SR
Queue Stats
21W - 27L
1,426 Elo+
Party 3
Gilgamesh
Gilgamesh
TheDerpyTable
Gilgamesh
Level 94
God Stats
4W - 1L
1,682 SR
Queue Stats
93W - 88L
1,465 Elo+
Party 3
Khepri
Khepri
WendigoCrypt
Khepri
Level 86
God Stats
1W - 1L
1,762 SR
Queue Stats
82W - 74L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EvilPaysBetter
Chernobog
17
6 / 7 / 2
12,282
1,024
20,787
16,307
8,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 16 / 5
10,040
837
14,802
27,392
8,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
16
0 / 7 / 3
9,760
813
2,435
17,084
17,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
1 / 12 / 8
11,183
932
14,478
21,713
8,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
xxBrad5244xx
Achilles
17
3 / 8 / 6
11,362
947
17,581
25,242
17,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ATnnA
Anhur
20
5 / 0 / 26
12,359
1,030
7,395
9,164
4,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
20
12 / 4 / 25
14,039
1,170
24,244
20,312
21,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
SoLeet
Merlin
19
7 / 0 / 26
12,723
1,060
23,489
7,744
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TheDerpyTable
Gilgamesh
20
16 / 4 / 23
13,772
1,148
30,163
19,244
12,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
20
10 / 2 / 31
14,468
1,206
14,874
18,511
20,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
181
10
Kills
50
50
Deaths
10
24
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Anhur
ATnnA
Anhur
5
0
26
18
L
Chernobog
EvilPaysBetter
Chernobog
6
7
2
1
W
Cabrakan
12
4
25
6.13
L
0
16
5
0.16
W
Merlin
SoLeet
Merlin
7
0
26
20
W
Gilgamesh
TheDerpyTable
Gilgamesh
16
4
23
6.88
W
Khepri
10
2
31
12.75
L
Ares
0
7
3
0.21
L
1
12
8
0.42
L
Achilles
xxBrad5244xx
Achilles
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,083
Damage
100,165
107,738
Taken
74,975
61,268
Mitigated
62,536
9,132
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ATnnA
Anhur
7,395
2,118
0
2,340
9,164
4,163
0
5,258
3,856
0
34,880
L
Chernobog
EvilPaysBetter
Chernobog
20,787
14,958
0
320
16,307
8,881
0
8,509
7,576
109
59,533
W
Cabrakan
24,244
2,719
0
2,973
20,312
21,699
0
6,963
13,045
38,937
0
L
14,802
3,794
0
2,007
27,392
8,600
0
17,789
9,211
30,905
0
W
Merlin
SoLeet
Merlin
23,489
1,900
447
1,706
7,744
3,630
0
4,735
2,984
52,215
0
W
Gilgamesh
TheDerpyTable
Gilgamesh
30,163
11,284
0
1,172
19,244
12,215
0
7,412
11,702
0
49,384
W
Khepri
14,874
1,463
0
5,064
18,511
20,829
0
7,456
10,790
31,840
0
L
Ares
2,435
451
0
0
17,084
17,279
0
8,277
8,519
17,459
0
L
14,478
585
1,210
4,557
21,713
8,704
0
11,668
9,949
34,567
0
L
Achilles
xxBrad5244xx
Achilles
17,581
4,678
0
1,038
25,242
17,804
0
15,068
9,876
0
31,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,627
Gold Earned
67,361
213
Minions Killed
236
3
Camps Cleared
10
986,991
Distance Traveled
1,056,809
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,359
1,030
59
5
4
206,609
0
L
Chernobog
12,282
1,024
77
6
1
192,798
0
W
Cabrakan
14,039
1,170
26
2
0
198,217
0
L
Nu Wa
10,040
837
28
2
0
167,920
2
W
Merlin
12,723
1,060
88
7
1
187,111
0
W
Gilgamesh
13,772
1,148
40
3
3
243,922
0
W
Khepri
14,468
1,206
23
2
2
220,950
0
L
Ares
9,760
813
10
1
0
178,340
0
L
Hel
11,183
932
59
5
1
189,989
0
L
Achilles
11,362
947
39
3
1
257,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role