Player Matchup

Cernunnos
Cernunnos
DerpyOcelot
Cernunnos
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,485 Elo+
Solo
Janus
Janus
ReneAsiain92
Janus
Level 104
God Stats
14W - 9L
1,614 SR
Queue Stats
60W - 59L
1,579 Elo+
Solo
Amaterasu
Amaterasu
Rustishackelferd
Amaterasu
Level 59
God Stats
16W - 8L
1,630 SR
Queue Stats
59W - 67L
1,467 Elo+
Solo
Ymir
Ymir
ViciousViking97
Ymir
Level 59
God Stats
33W - 29L
1,512 SR
Queue Stats
192W - 185L
1,446 Elo+
Solo
Thanatos
Thanatos
oreohhhh
Thanatos
Level 68
God Stats
15W - 14L
1,394 SR
Queue Stats
151W - 140L
1,428 Elo+
Solo
Team Averages
Level 74
1,530 SR
1,481 Elo+

VS

Team Averages
Level 83
1,560 SR
1,472 Elo+
Apollo
Apollo
BulldogPride56
Apollo
Level 87
God Stats
19W - 9L
1,583 SR
Queue Stats
123W - 115L
1,452 Elo+
Solo
Hera
Hera
Croissant5am
Hera
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 61L
1,445 Elo+
Party 1
Thor
Thor
FrenchToast3am
Thor
Level 59
God Stats
2W - 2L
1,719 SR
Queue Stats
78W - 77L
1,454 Elo+
Party 1
Yemoja
Yemoja
Morruga
Yemoja
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
R0Bd1g1
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 239L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DerpyOcelot
Cernunnos
11
1 / 2 / 3
6,233
445
4,234
6,102
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 3 / 4
7,672
548
2,066
6,068
2,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
14
2 / 3 / 6
7,917
566
4,369
11,346
6,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 9
7,202
514
3,907
8,265
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
oreohhhh
Thanatos
14
12 / 1 / 4
9,066
648
8,903
8,607
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,142
439
4,233
8,905
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 4 / 0
7,991
571
5,546
6,491
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 2
7,146
510
5,334
8,692
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Morruga
Yemoja
10
0 / 2 / 3
6,832
488
4,611
5,848
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
R0Bd1g1
Gilgamesh
13
3 / 4 / 0
7,684
549
7,292
9,834
6,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
18
Kills
9
9
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
3
4
0
0.75
W
Cernunnos
DerpyOcelot
Cernunnos
1
2
3
1.25
L
2
4
2
0.75
L
Yemoja
Morruga
Yemoja
0
2
3
0.75
L
Gilgamesh
R0Bd1g1
Gilgamesh
3
4
0
0.75
W
2
3
4
1.33
W
Amaterasu
2
3
6
1.67
W
1
0
9
5.5
W
Thanatos
oreohhhh
Thanatos
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,479
Damage
27,016
40,388
Taken
39,770
20,075
Mitigated
17,254
17,069
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,233
2,626
0
2,830
8,905
2,393
899
2,049
6,856
0
32,051
L
5,546
1,955
0
1,462
6,491
1,567
588
476
6,015
47,795
0
W
Cernunnos
DerpyOcelot
Cernunnos
4,234
1,747
0
1,129
6,102
2,342
1,110
1,358
4,744
0
28,207
L
5,334
1,163
0
3,285
8,692
2,560
0
794
7,898
0
39,797
L
Yemoja
Morruga
Yemoja
4,611
664
805
853
5,848
4,480
72
1,609
4,239
21,952
0
L
Gilgamesh
R0Bd1g1
Gilgamesh
7,292
2,202
0
1,867
9,834
6,254
0
1,045
8,789
342
38,938
W
2,066
360
0
570
6,068
2,020
0
3,671
2,273
44,703
0
W
Amaterasu
4,369
2,012
0
5,704
11,346
6,609
377
285
11,061
0
37,789
W
3,907
1,382
0
1,786
8,265
4,484
0
3,916
4,259
23,539
0
W
Thanatos
oreohhhh
Thanatos
8,903
4,183
0
7,880
8,607
4,620
469
1,023
7,552
0
40,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,090
Gold Earned
35,795
341
Minions Killed
372
0
Camps Cleared
0
1,272,561
Distance Traveled
1,171,359
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,142
439
72
5
0
221,333
3
L
Hera
7,991
571
118
8
0
239,355
4
W
Cernunnos
6,233
445
56
4
0
243,048
2
L
Thor
7,146
510
67
5
0
258,980
5
L
Yemoja
6,832
488
36
3
0
239,277
2
L
Gilgamesh
7,684
549
79
6
0
212,414
4
W
Janus
7,672
548
92
7
0
259,026
0
W
Amaterasu
7,917
566
97
7
0
259,085
6
W
Ymir
7,202
514
31
2
0
251,968
3
W
Thanatos
9,066
648
65
5
0
259,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role