Player Matchup

Danzaburou
Danzaburou
JadeValstrax910
Danzaburou
Level 136
God Stats
13W - 10L
1,600 SR
Queue Stats
110W - 88L
1,682 Elo+
Party 1
Hel
Hel
Star_Foxiey
Hel
Level 43
God Stats
1W - 2L
1,332 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Bakasura
Bakasura
XxPublic_ENMY1xX
Bakasura
Level 101
God Stats
2W - 4L
1,811 SR
Queue Stats
185W - 166L
1,547 Elo+
Party 1
Chaac
Chaac
Zangy_Kong421
Chaac
Level 28
God Stats
0W - 2L
1,521 SR
Queue Stats
131W - 120L
1,475 Elo+
Party 1
Poseidon
Poseidon
countryboy199155
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 64
1,553 SR
1,541 Elo+

VS

Team Averages
Level 61
1,553 SR
1,581 Elo+
Ra
Ra
Dr_PokerFace-I-
Ra
Level 26
God Stats
2W - 0L
1,858 SR
Queue Stats
84W - 55L
1,609 Elo+
Party 3
Artemis
Artemis
IndieRadke
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,695 Elo+
Party 2
Gilgamesh
Gilgamesh
Izcoatl_lml
Gilgamesh
Level 146
God Stats
11W - 8L
1,500 SR
Queue Stats
218W - 211L
1,552 Elo+
Party 3
Geb
Geb
StraussInk1902
Geb
Level 21
God Stats
3W - 4L
1,500 SR
Queue Stats
56W - 45L
1,606 Elo+
Party 3
Tiamat
Tiamat
darkmaul1666
Tiamat
Level 88
God Stats
1W - 3L
1,408 SR
Queue Stats
125W - 128L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JadeValstrax910
Danzaburou
9
0 / 3 / 1
5,533
461
6,370
10,236
2,835
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 0
4,889
407
2,424
3,544
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

11
2 / 3 / 1
6,260
522
4,671
9,074
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 4 / 0
5,692
474
4,643
9,604
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 8 / 0
5,013
418
2,383
7,762
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
7,865
655
8,187
6,906
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
IndieRadke
Artemis
10
2 / 1 / 2
5,941
495
5,067
5,778
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Izcoatl_lml
Gilgamesh
12
5 / 2 / 1
7,708
642
7,211
10,162
3,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 4
6,092
508
3,579
8,844
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tiamat
12
5 / 1 / 3
7,558
630
4,922
4,690
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
18
18
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Artemis
IndieRadke
Artemis
2
1
2
3
W
Gilgamesh
Izcoatl_lml
Gilgamesh
5
2
1
2.75
L
Danzaburou
JadeValstrax910
Danzaburou
0
3
1
0.17
L
0
0
0
0
W
0
0
4
2
L
2
3
1
0.83
L
2
4
0
0.5
L
0
8
0
0
W
Tiamat
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,491
Damage
28,966
40,220
Taken
36,380
15,248
Mitigated
15,138
15,228
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,187
667
740
3,879
6,906
2,563
1,636
866
5,657
49,385
0
W
Artemis
IndieRadke
Artemis
5,067
2,009
0
2,704
5,778
1,581
0
813
4,965
0
25,875
W
Gilgamesh
Izcoatl_lml
Gilgamesh
7,211
2,188
0
1,761
10,162
3,952
610
453
9,229
0
32,960
L
Danzaburou
JadeValstrax910
Danzaburou
6,370
3,287
0
4,271
10,236
2,835
0
3,974
6,244
0
33,247
L
2,424
123
1,620
1,815
3,544
828
0
1,315
2,225
16,606
0
W
3,579
479
0
1,928
8,844
4,017
0
1,297
7,547
15,698
0
L
4,671
3,462
0
3,857
9,074
2,958
0
2,842
6,074
0
29,551
L
4,643
1,250
159
2,842
9,604
6,184
0
2,635
6,969
0
25,400
L
2,383
233
0
664
7,762
2,443
148
5,546
2,020
15,694
0
W
Tiamat
4,922
269
36
2,170
4,690
3,025
0
1,051
3,480
40,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,387
Gold Earned
35,164
251
Minions Killed
330
0
Camps Cleared
0
1,083,171
Distance Traveled
1,149,439
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,865
655
112
9
0
241,508
3
W
Artemis
5,941
495
53
4
0
200,676
1
W
Gilgamesh
7,708
642
58
5
0
235,159
3
L
Danzaburou
5,533
461
66
6
0
179,263
2
L
Hel
4,889
407
39
3
0
213,054
2
W
Geb
6,092
508
20
2
0
232,008
6
L
Bakasura
6,260
522
80
7
0
262,608
1
L
Chaac
5,692
474
41
3
0
244,421
0
L
Poseidon
5,013
418
25
2
0
183,825
3
W
Tiamat
7,558
630
87
7
0
240,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role