Player Matchup

Yemoja
Yemoja
Carmelkittygirl
Yemoja
Level 12
God Stats
1W - 9L
1,060 SR
Queue Stats
19W - 26L
1,310 Elo+
Solo
Skadi
Skadi
GrafykNy
Skadi
Level 19
God Stats
2W - 1L
1,806 SR
Queue Stats
5W - 8L
1,300 Elo+
Solo
Guan Yu
Guan Yu
Habimurray
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,371 Elo+
Solo
Freya
Freya
Necxszity
Freya
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 49L
1,469 Elo+
Solo
Neith
Neith
fiero080soldado
Neith
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,222 Elo+
Solo
Team Averages
Level 17
1,473 SR
1,335 Elo+

VS

Team Averages
Level 29
1,436 SR
1,375 Elo+
Bellona
Bellona
Edwards29
Bellona
Level 18
God Stats
34W - 31L
1,300 SR
Queue Stats
50W - 54L
1,361 Elo+
Party 2
Anhur
Anhur
Hatch08
Anhur
Level 29
God Stats
14W - 12L
1,434 SR
Queue Stats
117W - 119L
1,365 Elo+
Party 2
Awilix
Awilix
KingNunb
Awilix
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Lbellefontaine
Kukulkan
Level 26
God Stats
10W - 16L
1,446 SR
Queue Stats
92W - 122L
1,370 Elo+
Party 2
Ymir
Ymir
harleensquinnzel
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 4
8,018
422
6,367
18,585
15,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
GrafykNy
Skadi
12
1 / 9 / 1
8,019
422
5,837
12,463
4,231
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Habimurray
Guan Yu
11
3 / 8 / 2
7,826
412
3,356
18,074
9,288
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Necxszity
Freya
16
5 / 5 / 0
9,790
515
8,008
18,425
6,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 8 / 4
9,632
507
6,925
14,920
4,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Edwards29
Bellona
17
6 / 2 / 6
11,264
593
12,430
16,285
12,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Hatch08
Anhur
18
11 / 4 / 8
12,097
637
17,987
13,357
4,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
KingNunb
Awilix
17
13 / 3 / 5
11,614
611
15,961
16,130
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
17
6 / 2 / 6
11,585
610
13,941
6,799
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 3 / 8
11,221
591
4,783
13,093
11,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
14
Kills
38
39
Deaths
14
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Bellona
Edwards29
Bellona
6
2
6
4.5
L
Skadi
GrafykNy
Skadi
1
9
1
0.17
L
Guan Yu
Habimurray
Guan Yu
3
8
2
0.5
W
Anhur
Hatch08
Anhur
11
4
8
3.75
W
Awilix
KingNunb
Awilix
13
3
5
5.17
W
Kukulkan
6
2
6
4.5
L
Freya
Necxszity
Freya
5
5
0
1
L
3
8
4
0.63
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,493
Damage
65,102
82,467
Taken
65,664
41,154
Mitigated
37,982
12,499
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,367
1,654
1,340
565
18,585
15,954
0
7,182
11,403
22,355
0
W
Bellona
Edwards29
Bellona
12,430
3,552
0
8,370
16,285
12,373
1,836
3,078
13,207
0
56,043
L
Skadi
GrafykNy
Skadi
5,837
3,534
0
477
12,463
4,231
818
1,601
10,862
0
26,090
L
Guan Yu
Habimurray
Guan Yu
3,356
795
0
1,774
18,074
9,288
0
7,846
10,228
0
19,560
W
Anhur
Hatch08
Anhur
17,987
9,823
0
4,393
13,357
4,962
8,043
3,794
9,563
0
74,160
W
Awilix
KingNunb
Awilix
15,961
10,816
0
1,600
16,130
6,895
1,084
3,871
12,259
0
72,206
W
Kukulkan
13,941
1,769
0
1,615
6,799
2,554
1,688
1,485
5,314
75,906
0
L
Freya
Necxszity
Freya
8,008
3,037
0
6,910
18,425
6,892
0
1,311
17,114
55,691
0
L
6,925
3,480
0
1,433
14,920
4,789
1,512
784
14,136
0
38,400
W
4,783
880
0
1,240
13,093
11,198
503
2,147
10,946
37,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,285
Gold Earned
57,781
285
Minions Killed
480
0
Camps Cleared
0
1,340,816
Distance Traveled
1,767,374
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,018
422
33
2
0
278,281
0
W
Bellona
11,264
593
93
5
0
370,421
0
L
Skadi
8,019
422
55
3
0
217,896
2
L
Guan Yu
7,826
412
33
2
0
271,142
1
W
Anhur
12,097
637
102
5
0
325,056
6
W
Awilix
11,614
611
90
5
0
404,425
0
W
Kukulkan
11,585
610
131
7
0
321,704
0
L
Freya
9,790
515
97
5
0
281,461
1
L
Neith
9,632
507
67
4
0
292,036
0
W
Ymir
11,221
591
64
3
0
345,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role