Player Matchup

Tiamat
Tiamat
BiGPAPAPUMP164
Tiamat
Level 131
God Stats
4W - 4L
1,818 SR
Queue Stats
140W - 138L
1,455 Elo+
Solo
Chiron
Chiron
KingCaIeb
Chiron
Level 67
God Stats
5W - 5L
1,500 SR
Queue Stats
460W - 571L
1,478 Elo+
Solo
Achilles
Achilles
MmmnFeeeet
Achilles
Level 78
God Stats
2W - 5L
1,381 SR
Queue Stats
94W - 88L
1,529 Elo+
Solo
Anubis
Anubis
Palmier5126
Anubis
Level 63
God Stats
1W - 2L
1,484 SR
Queue Stats
6W - 10L
1,401 Elo+
Party 1
Pele
Pele
chab_rbz_
Pele
Level 61
God Stats
10W - 13L
1,498 SR
Queue Stats
90W - 95L
1,373 Elo+
Party 1
Team Averages
Level 80
1,536 SR
1,447 Elo+

VS

Team Averages
Level 118
1,474 SR
1,422 Elo+
Hercules
Hercules
BartoNarco
Hercules
Level 103
God Stats
46W - 64L
1,434 SR
Queue Stats
347W - 364L
1,402 Elo+
Solo
Jormungandr
Jormungandr
ChikkiBoom
Jormungandr
Level 122
God Stats
14W - 10L
1,462 SR
Queue Stats
123W - 114L
1,411 Elo+
Party 2
Scylla
Scylla
LIVEVILxPUNKER
Scylla
Level 160
God Stats
15W - 15L
1,403 SR
Queue Stats
577W - 586L
1,497 Elo+
Solo
Set
Set
Lil_Rembert
Set
Level 61
God Stats
29W - 24L
1,582 SR
Queue Stats
88W - 104L
1,374 Elo+
Solo
Skadi
Skadi
SweeneyFN
Skadi
Level 142
God Stats
13W - 16L
1,491 SR
Queue Stats
109W - 108L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,986
499
1,578
5,123
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Chiron
KingCaIeb
Chiron
8
0 / 1 / 0
4,645
465
1,653
4,401
1,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MmmnFeeeet
Achilles
9
0 / 0 / 0
5,002
500
639
5,720
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
9
0 / 4 / 0
5,412
541
1,783
4,742
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
9
0 / 2 / 0
5,105
511
1,257
7,584
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BartoNarco
Hercules
11
4 / 0 / 0
6,649
665
2,437
3,208
1,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
ChikkiBoom
Jormungandr
9
0 / 0 / 1
5,441
544
1,195
2,795
1,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 2
6,078
608
4,919
2,926
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 0 / 4
6,455
646
3,629
4,925
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
SweeneyFN
Skadi
10
0 / 0 / 0
5,217
522
3,382
2,309
557
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
BartoNarco
Hercules
4
0
0
4
L
0
2
0
0
W
Jormungandr
ChikkiBoom
Jormungandr
0
0
1
0.5
L
Chiron
KingCaIeb
Chiron
0
1
0
0
W
2
0
2
3
W
3
0
4
5
L
Achilles
MmmnFeeeet
Achilles
0
0
0
0
L
Anubis
0
4
0
0
W
Skadi
SweeneyFN
Skadi
0
0
0
0
L
Pele
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,910
Damage
15,562
27,570
Taken
16,163
9,477
Mitigated
5,820
9,710
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BartoNarco
Hercules
2,437
786
0
904
3,208
1,396
0
1,501
1,461
0
29,390
L
1,578
194
0
1,664
5,123
1,593
0
2,163
2,816
20,232
0
W
Jormungandr
ChikkiBoom
Jormungandr
1,195
102
0
1,355
2,795
1,132
36
54
2,701
15,210
0
L
Chiron
KingCaIeb
Chiron
1,653
357
296
1,622
4,401
1,064
0
753
3,626
0
24,592
W
4,919
609
0
439
2,926
796
1,130
722
2,058
30,741
0
W
3,629
1,912
0
2,557
4,925
1,939
0
552
4,273
0
28,101
L
Achilles
MmmnFeeeet
Achilles
639
0
234
1,695
5,720
3,078
0
1,233
4,455
0
17,013
L
Anubis
1,783
258
0
1,024
4,742
1,841
0
0
4,742
25,708
0
W
Skadi
SweeneyFN
Skadi
3,382
978
0
305
2,309
557
832
0
2,309
0
30,002
L
Pele
1,257
244
0
3,175
7,584
1,901
0
1,687
5,817
0
23,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,150
Gold Earned
29,840
273
Minions Killed
283
0
Camps Cleared
0
957,816
Distance Traveled
965,235
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,649
665
70
7
0
178,873
1
L
Tiamat
4,986
499
57
6
0
174,800
2
W
Jormungandr
5,441
544
24
2
0
206,576
4
L
Chiron
4,645
465
45
5
0
183,820
0
W
Scylla
6,078
608
61
6
0
167,528
3
W
Set
6,455
646
70
7
0
218,617
5
L
Achilles
5,002
500
45
5
0
201,386
2
L
Anubis
5,412
541
70
7
0
179,617
0
W
Skadi
5,217
522
58
6
0
193,641
4
L
Pele
5,105
511
56
6
0
218,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role