Player Matchup

Cerberus
Cerberus
PutsGh
Cerberus
Level 26
God Stats
4W - 6L
1,484 SR
Queue Stats
72W - 79L
1,465 Elo+
Party 3
Fenrir
Fenrir
ViniPipi
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 378L
1,390 Elo+
Solo
Artemis
Artemis
Zeom551
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,347 Elo+
Party 3
Poseidon
Poseidon
h4ades
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 1
Vamana
Vamana
pirulicptero
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 1
Team Averages
Level 11
1,497 SR
1,503 Elo+

VS

Team Averages
Level 40
1,675 SR
1,447 Elo+
Cupid
Cupid
Daanoninho
Cupid
Level 105
God Stats
35W - 21L
1,692 SR
Queue Stats
159W - 138L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
HarrowedHeart
Gilgamesh
Level 14
God Stats
4W - 1L
1,676 SR
Queue Stats
24W - 11L
1,595 Elo+
Party 2
Xing Tian
Xing Tian
Vinifrreak
Xing Tian
Level 28
God Stats
5W - 2L
1,808 SR
Queue Stats
90W - 73L
1,516 Elo+
Party 2
Apollo
Apollo
lellooo
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
pedrohdias
Nu Wa
Level 26
God Stats
1W - 3L
1,697 SR
Queue Stats
8W - 16L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PutsGh
Cerberus
12
1 / 6 / 5
8,068
425
5,020
20,969
10,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
ViniPipi
Fenrir
12
3 / 10 / 2
8,481
446
3,557
15,827
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Zeom551
Artemis
11
2 / 10 / 3
7,203
379
4,572
11,724
3,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
h4ades
Poseidon
13
2 / 10 / 3
8,275
436
8,936
11,553
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
15
2 / 8 / 3
9,689
510
6,206
17,877
10,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
17 / 3 / 10
11,867
625
20,460
14,180
5,750
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
HarrowedHeart
Gilgamesh
17
14 / 2 / 11
12,416
653
13,141
12,623
8,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xing Tian
Vinifrreak
Xing Tian
14
3 / 3 / 18
10,248
539
6,284
13,665
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
lellooo
Apollo
19
8 / 3 / 2
12,208
643
14,747
11,623
5,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
16
2 / 1 / 15
10,234
539
10,307
6,593
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
10
Kills
44
44
Deaths
12
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cupid
17
3
10
7.33
W
Gilgamesh
HarrowedHeart
Gilgamesh
14
2
11
9.75
L
Cerberus
PutsGh
Cerberus
1
6
5
0.58
L
Fenrir
ViniPipi
Fenrir
3
10
2
0.4
W
Xing Tian
Vinifrreak
Xing Tian
3
3
18
4
L
Artemis
Zeom551
Artemis
2
10
3
0.35
L
Poseidon
h4ades
Poseidon
2
10
3
0.35
W
Apollo
lellooo
Apollo
8
3
2
3
W
Nu Wa
2
1
15
9.5
L
Vamana
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,291
Damage
64,939
77,950
Taken
58,684
32,405
Mitigated
35,875
9,556
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
20,460
12,350
0
6,321
14,180
5,750
3,089
2,817
11,165
0
82,713
W
Gilgamesh
HarrowedHeart
Gilgamesh
13,141
3,074
0
3,049
12,623
8,968
687
2,800
9,673
0
77,625
L
Cerberus
PutsGh
Cerberus
5,020
269
198
5,611
20,969
10,090
0
3,968
16,789
33,430
0
L
Fenrir
ViniPipi
Fenrir
3,557
413
0
1,660
15,827
5,589
0
3,102
12,463
0
25,540
W
Xing Tian
Vinifrreak
Xing Tian
6,284
731
0
3,186
13,665
13,609
212
4,220
9,293
21,542
0
L
Artemis
Zeom551
Artemis
4,572
2,803
426
283
11,724
3,181
222
3,382
8,214
0
20,530
L
Poseidon
h4ades
Poseidon
8,936
1,062
0
0
11,553
2,845
80
2,877
8,404
50,983
0
W
Apollo
lellooo
Apollo
14,747
9,337
0
3,141
11,623
5,206
6,622
1,197
10,366
0
85,525
W
Nu Wa
10,307
1,271
0
49
6,593
2,342
2,378
2,128
4,231
44,323
0
L
Vamana
6,206
3,589
0
1,378
17,877
10,700
0
2,212
15,489
0
39,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,716
Gold Earned
56,973
338
Minions Killed
485
0
Camps Cleared
0
1,611,031
Distance Traveled
1,779,588
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,867
625
114
6
0
317,512
2
W
Gilgamesh
12,416
653
104
5
0
424,314
3
L
Cerberus
8,068
425
71
4
0
351,825
4
L
Fenrir
8,481
446
52
3
0
302,631
0
W
Xing Tian
10,248
539
21
1
0
360,321
5
L
Artemis
7,203
379
44
2
0
284,125
1
L
Poseidon
8,275
436
107
6
0
335,256
2
W
Apollo
12,208
643
175
9
0
321,199
0
W
Nu Wa
10,234
539
71
4
0
356,242
0
L
Vamana
9,689
510
64
3
0
337,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role