Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
X_a_M21
Poseidon
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 12L
1,360 Elo+
Solo
Hercules
Hercules
itsloren29
Hercules
Level 15
God Stats
2W - 7L
1,099 SR
Queue Stats
37W - 43L
1,429 Elo+
Solo
Cthulhu
Cthulhu
tru1de
Cthulhu
Level 16
God Stats
5W - 10L
1,368 SR
Queue Stats
7W - 15L
1,263 Elo+
Party 3
Ullr
Ullr
xXlScreamlXx
Ullr
Level 14
God Stats
0W - 6L
1,064 SR
Queue Stats
6W - 10L
1,309 Elo+
Party 3
Team Averages
Level 13
1,306 SR
1,372 Elo+

VS

Team Averages
Level 21
1,455 SR
1,405 Elo+
Ah Muzen Cab
Ah Muzen Cab
GenjiBoii69
Ah Muzen Cab
Level 6
God Stats
2W - 3L
1,397 SR
Queue Stats
5W - 11L
1,240 Elo+
Party 1
Aphrodite
Aphrodite
KillsaveHD55
Aphrodite
Level 37
God Stats
6W - 7L
1,434 SR
Queue Stats
241W - 264L
1,424 Elo+
Party 1
Ymir
Ymir
NegAtiF23
Ymir
Level 25
God Stats
10W - 17L
1,447 SR
Queue Stats
105W - 146L
1,355 Elo+
Party 2
Odin
Odin
Nerojin89
Odin
Level 31
God Stats
21W - 17L
1,496 SR
Queue Stats
97W - 98L
1,365 Elo+
Party 2
Nemesis
Nemesis
T1mar 1350
Nemesis
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
10W - 7L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
5 / 5 / 6
13,231
456
10,250
27,976
13,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
X_a_M21
Poseidon
20
9 / 4 / 6
14,932
515
26,425
16,344
6,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
itsloren29
Hercules
20
1 / 5 / 5
12,916
445
8,543
30,040
35,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
tru1de
Cthulhu
20
7 / 3 / 13
13,190
455
26,877
32,755
32,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
4 / 6 / 10
10,688
369
13,573
14,489
5,827
Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GenjiBoii69
Ah Muzen Cab
17
2 / 8 / 1
12,090
417
26,775
22,844
8,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
KillsaveHD55
Aphrodite
20
1 / 3 / 6
13,783
475
12,709
24,136
15,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
0 / 9 / 2
10,672
368
5,806
31,228
33,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
20
7 / 2 / 3
15,152
522
22,172
21,877
29,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
T1mar 1350
Nemesis
20
13 / 4 / 2
17,075
589
28,198
18,641
11,332
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
26
Kills
23
23
Deaths
26
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
5
6
1.6
W
Ah Muzen Cab
GenjiBoii69
Ah Muzen Cab
2
8
1
0.31
W
Aphrodite
KillsaveHD55
Aphrodite
1
3
6
1.33
W
Ymir
0
9
2
0.11
W
Odin
7
2
3
4.25
W
Nemesis
T1mar 1350
Nemesis
13
4
2
3.5
L
Poseidon
X_a_M21
Poseidon
9
4
6
3
L
Hercules
itsloren29
Hercules
1
5
5
0.7
L
Cthulhu
tru1de
Cthulhu
7
3
13
4.5
L
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,668
Damage
95,660
121,604
Taken
118,726
94,281
Mitigated
98,782
36,679
Healing
41,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,250
3,365
0
5,412
27,976
13,596
245
2,053
25,748
0
77,639
W
Ah Muzen Cab
GenjiBoii69
Ah Muzen Cab
26,775
11,959
0
4,626
22,844
8,996
5,324
14,223
8,022
0
88,635
W
Aphrodite
KillsaveHD55
Aphrodite
12,709
2,791
11,406
16,267
24,136
15,605
1,274
11,744
11,959
88,631
0
W
Ymir
5,806
493
791
3,770
31,228
33,796
0
13,997
16,535
34,296
0
W
Odin
22,172
3,188
0
3,377
21,877
29,053
790
5,427
16,230
0
84,562
W
Nemesis
T1mar 1350
Nemesis
28,198
16,116
0
1,602
18,641
11,332
10,180
5,714
12,678
0
125,544
L
Poseidon
X_a_M21
Poseidon
26,425
2,696
218
5,922
16,344
6,687
897
1,579
14,690
138,056
0
L
Hercules
itsloren29
Hercules
8,543
1,625
0
8,576
30,040
35,318
0
3,456
25,959
0
74,380
L
Cthulhu
tru1de
Cthulhu
26,877
1,622
394
14,225
32,755
32,853
37
8,526
24,134
60,301
0
L
13,573
7,808
0
1,932
14,489
5,827
486
2,901
11,563
0
48,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,957
Gold Earned
68,772
668
Minions Killed
663
0
Camps Cleared
0
2,447,926
Distance Traveled
2,602,598
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,231
456
121
4
0
497,248
2
W
Ah Muzen Cab
12,090
417
119
4
0
479,772
0
W
Aphrodite
13,783
475
146
5
0
519,805
2
W
Ymir
10,672
368
59
2
0
452,579
0
W
Odin
15,152
522
146
5
0
584,681
4
W
Nemesis
17,075
589
193
7
0
565,761
5
L
Poseidon
14,932
515
219
8
0
485,530
3
L
Hercules
12,916
445
154
5
0
499,854
7
L
Cthulhu
13,190
455
65
2
0
535,248
3
L
Ullr
10,688
369
109
4
0
430,046
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role