Player Matchup

Artemis
Artemis
HarleyQuaid
Artemis
Level 85
God Stats
8W - 5L
1,776 SR
Queue Stats
63W - 62L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
LovableBussy
Gilgamesh
Level 134
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 104L
1,517 Elo+
Solo
Athena
Athena
Timb0Slice123
Athena
Level 93
God Stats
1W - 2L
1,859 SR
Queue Stats
17W - 13L
1,693 Elo+
Party 1
Discordia
Discordia
fullspy
Discordia
Level 146
God Stats
2W - 1L
1,886 SR
Queue Stats
64W - 60L
1,508 Elo+
Solo
Ne Zha
Ne Zha
xI Re7VaGadE lx
Ne Zha
Level 125
God Stats
1W - 3L
1,593 SR
Queue Stats
126W - 150L
1,518 Elo+
Solo
Team Averages
Level 117
1,723 SR
1,552 Elo+

VS

Team Averages
Level 54
1,656 SR
1,648 Elo+
Anhur
Anhur
Gibbon444
Anhur
Level 68
God Stats
6W - 1L
1,708 SR
Queue Stats
131W - 65L
1,756 Elo+
Party 2
Jormungandr
Jormungandr
Only Greeeen
Jormungandr
Level 146
God Stats
4W - 1L
1,917 SR
Queue Stats
77W - 61L
1,528 Elo+
Solo
Persephone
Persephone
PraiseBeGourd
Persephone
Level 24
God Stats
2W - 5L
1,276 SR
Queue Stats
35W - 51L
1,381 Elo+
Solo
Thoth
Thoth
XxCrisseDeNoobxX
Thoth
Level 16
God Stats
2W - 0L
1,881 SR
Queue Stats
18W - 1L
1,995 Elo+
Party 2
Serqet
Serqet
maykol211
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HarleyQuaid
Artemis
15
0 / 7 / 9
8,765
674
8,559
12,827
3,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
LovableBussy
Gilgamesh
17
9 / 6 / 4
12,596
969
9,738
19,467
17,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 7 / 9
10,448
804
8,807
17,655
15,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Discordia
fullspy
Discordia
15
3 / 10 / 8
9,940
765
13,375
13,751
3,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
1 / 11 / 5
8,542
657
5,154
14,805
4,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gibbon444
Anhur
18
9 / 3 / 19
12,899
992
13,273
13,546
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Only Greeeen
Jormungandr
18
6 / 2 / 19
13,017
1,001
10,076
17,870
17,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
PraiseBeGourd
Persephone
19
5 / 5 / 15
11,492
884
13,218
8,367
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
13 / 2 / 16
13,317
1,024
25,466
8,753
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
maykol211
Serqet
18
7 / 4 / 11
11,797
907
6,708
12,132
9,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
120
16
Kills
40
41
Deaths
16
35
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Anhur
Gibbon444
Anhur
9
3
19
6.17
L
Artemis
HarleyQuaid
Artemis
0
7
9
0.64
L
Gilgamesh
LovableBussy
Gilgamesh
9
6
4
1.83
W
Jormungandr
Only Greeeen
Jormungandr
6
2
19
7.75
W
Persephone
PraiseBeGourd
Persephone
5
5
15
2.5
L
3
7
9
1.07
W
13
2
16
10.5
L
Discordia
fullspy
Discordia
3
10
8
0.7
W
Serqet
maykol211
Serqet
7
4
11
3.13
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,633
Damage
68,741
78,505
Taken
60,668
45,324
Mitigated
41,207
5,401
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Gibbon444
Anhur
13,273
6,183
0
1,838
13,546
7,023
413
6,487
6,984
0
38,119
L
Artemis
HarleyQuaid
Artemis
8,559
2,296
0
805
12,827
3,703
0
9,279
3,274
0
25,141
L
Gilgamesh
LovableBussy
Gilgamesh
9,738
1,900
0
727
19,467
17,505
193
11,740
6,432
0
25,551
W
Jormungandr
Only Greeeen
Jormungandr
10,076
1,880
0
3,533
17,870
17,725
1,318
5,634
12,136
35,429
0
W
Persephone
PraiseBeGourd
Persephone
13,218
907
0
1,132
8,367
3,553
1,706
2,379
5,834
46,555
0
L
8,807
1,558
348
492
17,655
15,365
0
10,486
5,857
29,920
0
W
25,466
895
0
500
8,753
3,605
173
4,390
4,338
47,449
0
L
Discordia
fullspy
Discordia
13,375
1,369
0
2,040
13,751
3,974
2
7,321
6,124
30,896
0
W
Serqet
maykol211
Serqet
6,708
1,896
0
475
12,132
9,301
190
3,429
8,478
0
16,385
L
5,154
2,251
0
989
14,805
4,777
0
8,132
6,243
0
24,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,291
Gold Earned
62,522
238
Minions Killed
318
7
Camps Cleared
11
1,127,759
Distance Traveled
1,261,769
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,899
992
76
6
1
235,560
1
L
Artemis
8,765
674
50
4
1
206,327
1
L
Gilgamesh
12,596
969
30
2
1
253,646
1
W
Jormungandr
13,017
1,001
58
4
2
236,883
3
W
Persephone
11,492
884
96
7
3
255,734
2
L
Athena
10,448
804
54
4
1
249,245
1
W
Thoth
13,317
1,024
57
4
3
264,753
0
L
Discordia
9,940
765
57
4
0
221,791
7
W
Serqet
11,797
907
31
2
2
268,839
4
L
Ne Zha
8,542
657
47
4
4
196,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role