Player Matchup

Neith
Neith
IP666
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Jheison
Zeus
Level 29
God Stats
44W - 44L
1,724 SR
Queue Stats
173W - 194L
1,449 Elo+
Solo
Ares
Ares
ShazamZeus
Ares
Level 29
God Stats
1W - 2L
1,307 SR
Queue Stats
50W - 68L
1,482 Elo+
Solo
Apollo
Apollo
ViniciusRuim
Apollo
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
988 Elo+
Party 1
Thor
Thor
Zabara666
Thor
Level 3
God Stats
1W - 1L
1,211 SR
Queue Stats
2W - 2L
988 Elo+
Party 1
Team Averages
Level 18
1,448 SR
1,282 Elo+

VS

Team Averages
Level 16
1,474 SR
1,425 Elo+
Ra
Ra
Anubs8603
Ra
Level 24
God Stats
4W - 7L
1,329 SR
Queue Stats
196W - 235L
1,417 Elo+
Solo
Yemoja
Yemoja
Craazy1
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
HenriqueLeiteS
Thanatos
Level 21
God Stats
19W - 35L
1,420 SR
Queue Stats
54W - 79L
1,366 Elo+
Solo
Izanami
Izanami
Im gustavo4652
Izanami
Level 7
God Stats
0W - 4L
1,698 SR
Queue Stats
6W - 15L
1,444 Elo+
Party 2
Achilles
Achilles
rayser432
Achilles
Level 27
God Stats
5W - 8L
1,423 SR
Queue Stats
334W - 368L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IP666
Neith
14
5 / 1 / 3
8,652
541
6,006
7,693
3,059
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
Jheison
Zeus
14
5 / 2 / 2
8,789
549
7,993
5,254
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 6
7,327
458
3,068
11,441
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
15
6 / 2 / 5
9,308
582
6,274
6,013
1,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
13
4 / 5 / 7
8,084
505
4,610
11,494
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 0
9,271
579
6,986
10,643
3,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Craazy1
Yemoja
1
0 / 0 / 0
4,662
291
0
0
0
Thanatos
11
1 / 7 / 1
6,657
416
3,739
10,974
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 2
7,316
457
5,266
7,995
2,631
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
rayser432
Achilles
14
4 / 2 / 1
8,346
522
6,739
11,541
11,810
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
21
Kills
12
13
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
7
6
0
1.17
L
Yemoja
Craazy1
Yemoja
0
0
0
0
L
Thanatos
1
7
1
0.21
W
Neith
IP666
Neith
5
1
3
6.5
L
0
6
2
0.17
W
Zeus
Jheison
Zeus
5
2
2
3
W
1
3
6
1.33
W
Apollo
6
2
5
4.25
W
Thor
4
5
7
1.5
L
Achilles
rayser432
Achilles
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,951
Damage
22,730
41,895
Taken
41,153
16,863
Mitigated
21,636
11,227
Healing
10,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,986
363
128
2,465
10,643
3,741
869
1,583
9,019
60,438
0
L
Yemoja
Craazy1
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
3,739
1,343
0
5,222
10,974
3,454
0
3,294
7,550
0
30,235
W
Neith
IP666
Neith
6,006
3,005
484
3,734
7,693
3,059
2,215
620
7,048
0
50,106
L
5,266
3,837
0
115
7,995
2,631
1,291
317
7,638
0
34,666
W
Zeus
Jheison
Zeus
7,993
1,039
0
1,535
5,254
1,475
0
325
4,879
37,867
0
W
3,068
742
0
2,190
11,441
6,427
296
1,965
9,351
13,374
0
W
Apollo
6,274
4,527
0
410
6,013
1,923
3,259
2,512
3,501
0
40,242
W
Thor
4,610
1,454
0
2,874
11,494
3,979
0
1,564
9,905
0
35,073
L
Achilles
rayser432
Achilles
6,739
1,362
0
2,526
11,541
11,810
614
5,302
5,885
0
44,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,160
Gold Earned
36,252
315
Minions Killed
311
0
Camps Cleared
0
1,332,117
Distance Traveled
981,453
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,271
579
111
7
0
229,288
1
L
Yemoja
4,662
291
0
0
0
0
0
L
Thanatos
6,657
416
54
3
0
264,387
0
W
Neith
8,652
541
94
6
0
253,793
0
L
Izanami
7,316
457
62
4
0
224,074
0
W
Zeus
8,789
549
63
4
0
222,467
0
W
Ares
7,327
458
24
2
0
277,234
4
W
Apollo
9,308
582
86
5
0
282,059
1
W
Thor
8,084
505
48
3
0
296,564
2
L
Achilles
8,346
522
84
5
0
263,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role