Player Matchup

Ymir
Ymir
 
Ymir
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
NiceChoice
Apollo
Level 68
God Stats
3W - 0L
1,488 SR
Queue Stats
207W - 161L
1,661 Elo+
Party 2
Gilgamesh
Gilgamesh
OnKingHenry
Gilgamesh
Level 152
God Stats
3W - 4L
1,313 SR
Queue Stats
8W - 16L
1,406 Elo+
Party 3
Kukulkan
Kukulkan
Otto K a i n e
Kukulkan
Level 106
God Stats
2W - 1L
1,409 SR
Queue Stats
74W - 85L
1,468 Elo+
Party 3
Chaac
Chaac
TheDarkWaffle
Chaac
Level 29
God Stats
65W - 40L
1,567 SR
Queue Stats
359W - 344L
1,580 Elo+
Party 2
Team Averages
Level 85
1,455 SR
1,523 Elo+

VS

Team Averages
Level 60
1,484 SR
1,538 Elo+
Susano
Susano
Locke--SS
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,426 Elo+
Solo
Tyr
Tyr
Nick_Sr4
Tyr
Level 105
God Stats
0W - 2L
1,609 SR
Queue Stats
483W - 435L
1,616 Elo+
Party 1
Terra
Terra
TilRagnarok
Terra
Level 28
God Stats
28W - 21L
1,684 SR
Queue Stats
305W - 286L
1,582 Elo+
Party 4
Discordia
Discordia
TilValhallaa
Discordia
Level 41
God Stats
44W - 45L
1,571 SR
Queue Stats
220W - 211L
1,557 Elo+
Party 4
Thanatos
Thanatos
manzzana
Thanatos
Level 43
God Stats
7W - 20L
1,058 SR
Queue Stats
213W - 180L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 2 / 11
9,965
997
6,272
11,608
13,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
NiceChoice
Apollo
17
4 / 1 / 10
10,636
1,064
7,861
6,076
2,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
OnKingHenry
Gilgamesh
16
6 / 1 / 12
11,211
1,121
10,607
6,793
4,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
17
5 / 0 / 12
10,731
1,073
13,797
5,052
2,195
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 11
10,622
1,062
18,922
14,212
13,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

317

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Locke--SS
Susano
14
3 / 10 / 1
9,003
900
10,272
17,983
11,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 4 / 2
8,289
829
5,512
15,767
16,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 1 / 2
8,242
824
7,708
10,416
8,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
TilValhallaa
Discordia
14
1 / 4 / 1
8,665
867
8,280
10,659
4,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
manzzana
Thanatos
14
1 / 5 / 2
8,602
860
4,361
11,741
5,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
24
Kills
5
5
Deaths
24
56
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
11
3.75
L
Susano
Locke--SS
Susano
3
10
1
0.35
W
Apollo
NiceChoice
Apollo
4
1
10
9
L
0
4
2
0.25
W
Gilgamesh
OnKingHenry
Gilgamesh
6
1
12
12
W
Kukulkan
5
0
12
11
W
7
1
11
12.5
L
0
1
2
1
L
Discordia
TilValhallaa
Discordia
1
4
1
0.38
L
Thanatos
manzzana
Thanatos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,459
Damage
36,133
43,741
Taken
66,566
36,671
Mitigated
46,578
12,235
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,272
669
0
887
11,608
13,027
0
5,515
5,945
9,009
0
L
Susano
Locke--SS
Susano
10,272
1,292
0
0
17,983
11,663
0
7,141
10,622
0
22,089
W
Apollo
NiceChoice
Apollo
7,861
5,225
0
2,668
6,076
2,848
0
1,523
4,453
0
31,172
L
5,512
943
0
1,530
15,767
16,727
0
5,184
10,334
0
15,141
W
Gilgamesh
OnKingHenry
Gilgamesh
10,607
1,334
0
315
6,793
4,609
0
2,163
3,747
0
18,127
W
Kukulkan
13,797
902
315
976
5,052
2,195
0
853
4,199
42,573
0
W
18,922
3,076
244
6,830
14,212
13,992
0
5,934
8,102
6,955
25,390
L
7,708
526
7,080
3,228
10,416
8,692
0
4,131
6,210
13,135
0
L
Discordia
TilValhallaa
Discordia
8,280
548
0
0
10,659
4,495
0
3,745
6,816
34,688
0
L
Thanatos
manzzana
Thanatos
4,361
386
0
1,956
11,741
5,001
0
4,259
7,358
0
13,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,165
Gold Earned
42,801
176
Minions Killed
133
11
Camps Cleared
5
931,538
Distance Traveled
958,404
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,965
997
10
1
1
171,984
0
L
Susano
9,003
900
21
2
1
185,152
0
W
Apollo
10,636
1,064
56
6
5
182,315
0
L
Tyr
8,289
829
24
2
2
210,562
1
W
Gilgamesh
11,211
1,121
10
1
2
186,465
1
W
Kukulkan
10,731
1,073
69
7
1
187,031
0
W
Chaac
10,622
1,062
31
3
2
203,743
0
L
Terra
8,242
824
16
2
0
188,856
0
L
Discordia
8,665
867
45
5
1
175,294
0
L
Thanatos
8,602
860
27
3
1
198,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role