Player Matchup

Ra
Ra
BaoBelly
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,546 Elo+
Party 2
Scylla
Scylla
Dahvini
Scylla
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 12L
1,255 Elo+
Party 3
Izanami
Izanami
GayGayBaggins
Izanami
Level 4
God Stats
6W - 2L
1,695 SR
Queue Stats
10W - 12L
1,255 Elo+
Party 3
Hou Yi
Hou Yi
Priffindas
Hou Yi
Level 11
God Stats
7W - 5L
1,336 SR
Queue Stats
176W - 122L
1,414 Elo+
Solo
Horus
Horus
SupahJefe
Horus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 23L
1,417 Elo+
Party 2
Team Averages
Level 10
1,506 SR
1,378 Elo+

VS

Team Averages
Level 22
1,443 SR
1,459 Elo+
Ymir
Ymir
Cooltreehouse
Ymir
Level 28
God Stats
16W - 11L
1,567 SR
Queue Stats
88W - 68L
1,635 Elo+
Solo
Gilgamesh
Gilgamesh
Inferion6677
Gilgamesh
Level 29
God Stats
12W - 14L
1,285 SR
Queue Stats
521W - 554L
1,483 Elo+
Solo
Ullr
Ullr
Losthor0
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,345 Elo+
Party 1
Nemesis
Nemesis
glowwastaken
Nemesis
Level 8
God Stats
7W - 13L
1,365 SR
Queue Stats
12W - 19L
1,319 Elo+
Party 1
Scylla
Scylla
rogeliow24
Scylla
Level 26
God Stats
3W - 8L
1,500 SR
Queue Stats
103W - 101L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 6
10,513
438
10,633
16,034
8,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Dahvini
Scylla
17
5 / 8 / 7
11,707
488
12,474
14,279
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
20
8 / 7 / 10
13,732
572
17,601
22,650
9,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Priffindas
Hou Yi
20
24 / 1 / 14
16,412
684
47,264
32,251
15,547
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
SupahJefe
Horus
18
5 / 3 / 18
12,181
508
7,265
19,609
17,873
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 2
10,510
438
12,615
29,831
28,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Inferion6677
Gilgamesh
20
13 / 3 / 5
12,986
541
19,259
21,426
23,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
14
2 / 14 / 4
9,408
392
9,799
24,214
7,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
glowwastaken
Nemesis
12
3 / 9 / 6
9,089
379
7,618
17,863
6,717
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Scylla
rogeliow24
Scylla
18
5 / 5 / 4
11,627
484
19,308
21,924
8,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
42
Kills
26
27
Deaths
42
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
8
6
0.38
L
3
11
2
0.36
W
Scylla
Dahvini
Scylla
5
8
7
1.06
W
Izanami
8
7
10
1.86
L
Gilgamesh
Inferion6677
Gilgamesh
13
3
5
5.17
L
Ullr
2
14
4
0.29
W
Hou Yi
Priffindas
Hou Yi
24
1
14
31
W
Horus
SupahJefe
Horus
5
3
18
4.67
L
Nemesis
glowwastaken
Nemesis
3
9
6
0.67
L
Scylla
rogeliow24
Scylla
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,237
Damage
68,599
104,823
Taken
115,258
54,599
Mitigated
75,445
44,281
Healing
20,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,633
1,488
3,576
3,640
16,034
8,047
392
7,216
8,508
61,409
0
L
12,615
1,981
1,048
4,749
29,831
28,920
0
3,842
25,891
43,434
0
W
Scylla
Dahvini
Scylla
12,474
876
0
216
14,279
4,088
930
2,638
11,517
46,401
0
W
Izanami
17,601
13,909
0
6,879
22,650
9,044
3,753
4,317
18,197
0
120,373
L
Gilgamesh
Inferion6677
Gilgamesh
19,259
3,789
0
3,717
21,426
23,705
462
5,219
15,917
0
86,596
L
Ullr
9,799
5,134
0
2,848
24,214
7,970
0
1,756
22,376
0
45,616
W
Hou Yi
Priffindas
Hou Yi
47,264
23,139
0
18,132
32,251
15,547
4,646
13,223
18,866
0
161,300
W
Horus
SupahJefe
Horus
7,265
3,721
3,954
7,884
19,609
17,873
1,123
6,727
12,704
0
32,629
L
Nemesis
glowwastaken
Nemesis
7,618
2,250
0
3,272
17,863
6,717
219
2,447
15,212
0
27,111
L
Scylla
rogeliow24
Scylla
19,308
2,674
495
3,875
21,924
8,133
640
8,967
12,475
82,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,545
Gold Earned
53,620
578
Minions Killed
465
0
Camps Cleared
0
2,057,322
Distance Traveled
2,115,023
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,513
438
90
4
0
391,419
3
L
Ymir
10,510
438
78
3
0
405,027
4
W
Scylla
11,707
488
69
3
0
405,513
4
W
Izanami
13,732
572
162
7
0
429,581
1
L
Gilgamesh
12,986
541
126
5
0
494,052
0
L
Ullr
9,408
392
64
3
0
406,868
2
W
Hou Yi
16,412
684
223
9
0
415,329
2
W
Horus
12,181
508
34
1
0
415,480
5
L
Nemesis
9,089
379
49
2
0
437,187
3
L
Scylla
11,627
484
148
6
0
371,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role