Player Matchup

Xbalanque
Xbalanque
B4ndeira
Xbalanque
Level 10
God Stats
0W - 1L
1,091 SR
Queue Stats
0W - 3L
1,130 Elo+
Solo
Pele
Pele
CAPINHASMURF
Pele
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 28L
1,648 Elo+
Party 1
Ymir
Ymir
Cerbero-099
Ymir
Level 25
God Stats
24W - 14L
1,661 SR
Queue Stats
159W - 167L
1,478 Elo+
Party 1
The Morrigan
The Morrigan
Fabr1Kdor
The Morrigan
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 20L
1,550 Elo+
Party 1
Cerberus
Cerberus
bysenalo0o_Py
Cerberus
Level 147
God Stats
1W - 3L
1,435 SR
Queue Stats
368W - 221L
1,551 Elo+
Party 1
Team Averages
Level 42
1,437 SR
1,471 Elo+

VS

Team Averages
Level 19
1,474 SR
1,388 Elo+
Khepri
Khepri
AlwaysJungle
Khepri
Level 5
God Stats
5W - 4L
1,366 SR
Queue Stats
5W - 8L
1,195 Elo+
Solo
Ymir
Ymir
ReiDasDerrotas
Ymir
Level 18
God Stats
2W - 2L
1,711 SR
Queue Stats
18W - 13L
1,380 Elo+
Solo
Izanami
Izanami
SgtoPneAlviento
Izanami
Level 18
God Stats
22W - 18L
1,498 SR
Queue Stats
94W - 73L
1,387 Elo+
Solo
Cu Chulainn
Cu Chulainn
kakaleluia
Cu Chulainn
Level 27
God Stats
2W - 5L
1,294 SR
Queue Stats
97W - 93L
1,478 Elo+
Solo
Janus
Janus
manute03
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
B4ndeira
Xbalanque
7
0 / 5 / 1
4,743
395
1,677
6,625
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 4
6,405
534
5,653
8,177
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 2
5,486
457
2,409
8,678
3,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Fabr1Kdor
The Morrigan
12
4 / 4 / 1
6,942
579
5,105
7,542
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
bysenalo0o_Py
Cerberus
10
2 / 2 / 1
5,983
499
5,242
7,471
5,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 0 / 4
6,569
547
1,983
3,136
1,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 3
7,048
587
5,793
9,036
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
6 / 1 / 1
7,696
641
5,546
5,817
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
kakaleluia
Cu Chulainn
12
3 / 2 / 0
6,802
567
5,694
7,799
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
manute03
Janus
11
4 / 2 / 2
6,908
576
5,810
5,097
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
17
17
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
0
4
3
L
Xbalanque
B4ndeira
Xbalanque
0
5
1
0.1
L
1
3
4
1
L
0
3
2
0.33
L
The Morrigan
Fabr1Kdor
The Morrigan
4
4
1
1.13
W
3
2
3
2.25
W
6
1
1
6.5
L
Cerberus
bysenalo0o_Py
Cerberus
2
2
1
1.25
W
Cu Chulainn
kakaleluia
Cu Chulainn
3
2
0
1.5
W
Janus
manute03
Janus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,086
Damage
24,826
38,493
Taken
30,885
16,364
Mitigated
11,232
8,757
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
1,983
110
0
642
3,136
1,534
0
1,806
1,330
16,515
0
L
Xbalanque
B4ndeira
Xbalanque
1,677
1,317
0
1,789
6,625
1,588
120
1,555
5,032
0
16,951
L
5,653
2,052
0
2,316
8,177
2,585
0
2,791
5,360
0
37,821
L
2,409
384
0
2,213
8,678
3,527
0
2,330
6,297
17,352
0
L
The Morrigan
Fabr1Kdor
The Morrigan
5,105
2,034
0
792
7,542
2,755
0
4,242
3,044
36,052
3,698
W
5,793
2,163
0
2,479
9,036
3,367
0
3,716
5,320
41,324
0
W
5,546
2,802
0
2,995
5,817
1,943
2,468
1,263
4,554
0
49,324
L
Cerberus
bysenalo0o_Py
Cerberus
5,242
581
0
1,647
7,471
5,909
0
2,273
5,174
24,303
0
W
Cu Chulainn
kakaleluia
Cu Chulainn
5,694
2,352
0
3,758
7,799
2,934
165
2,970
4,829
0
29,726
W
Janus
manute03
Janus
5,810
538
0
1,801
5,097
1,454
0
2,696
2,401
31,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,559
Gold Earned
35,023
275
Minions Killed
335
0
Camps Cleared
0
1,069,691
Distance Traveled
1,133,218
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,569
547
19
2
0
250,022
0
L
Xbalanque
4,743
395
29
2
0
181,675
0
L
Pele
6,405
534
85
7
0
236,774
3
L
Ymir
5,486
457
29
2
0
236,212
3
L
The Morrigan
6,942
579
66
6
0
198,415
3
W
Ymir
7,048
587
90
8
0
230,924
1
W
Izanami
7,696
641
104
9
0
201,671
4
L
Cerberus
5,983
499
66
6
0
216,615
1
W
Cu Chulainn
6,802
567
60
5
0
223,766
1
W
Janus
6,908
576
62
5
0
226,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role