Player Matchup

Cthulhu
Cthulhu
CTM_BlackTrapp
Cthulhu
Level 20
God Stats
21W - 37L
1,474 SR
Queue Stats
213W - 250L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
KirandoAkira
Gilgamesh
Level 26
God Stats
15W - 19L
1,548 SR
Queue Stats
71W - 98L
1,281 Elo+
Party 1
Nu Wa
Nu Wa
Kytana
Nu Wa
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MAGNAT41092
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
VlaaroSveen
Heimdallr
Level 28
God Stats
10W - 2L
1,772 SR
Queue Stats
110W - 98L
1,460 Elo+
Party 1
Team Averages
Level 19
1,559 SR
1,418 Elo+

VS

Team Averages
Level 13
1,451 SR
1,436 Elo+
Bakasura
Bakasura
Ares1800
Bakasura
Level 28
God Stats
9W - 4L
1,643 SR
Queue Stats
62W - 55L
1,371 Elo+
Solo
Athena
Athena
Gabdark777
Athena
Level 2
God Stats
29W - 30L
1,500 SR
Queue Stats
392W - 471L
1,500 Elo+
Party 2
Bellona
Bellona
ShadowMaster708
Bellona
Level 12
God Stats
0W - 4L
1,130 SR
Queue Stats
15W - 28L
1,332 Elo+
Solo
Persephone
Persephone
inkcente
Persephone
Level 18
God Stats
20W - 34L
1,484 SR
Queue Stats
470W - 622L
1,321 Elo+
Party 2
Medusa
Medusa
sebvsVG
Medusa
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 299L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 5 / 7
7,807
601
7,122
9,564
5,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
KirandoAkira
Gilgamesh
12
5 / 0 / 0
7,322
563
4,423
5,653
2,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Kytana
Nu Wa
12
2 / 0 / 2
7,016
540
3,839
4,497
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
9
0 / 4 / 5
5,823
448
2,706
5,180
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
VlaaroSveen
Heimdallr
12
13 / 1 / 8
8,295
638
13,620
8,489
3,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ares1800
Bakasura
11
3 / 3 / 0
6,593
507
4,603
8,371
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Gabdark777
Athena
7
0 / 8 / 4
5,462
420
1,966
10,599
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 6 / 2
5,579
429
1,832
8,781
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
inkcente
Persephone
9
2 / 2 / 1
6,024
463
3,220
5,155
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
sebvsVG
Medusa
8
2 / 9 / 1
5,655
435
3,863
8,641
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
28
Kills
8
10
Deaths
28
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Ares1800
Bakasura
3
3
0
1
W
8
5
7
2.3
L
Athena
Gabdark777
Athena
0
8
4
0.25
W
Gilgamesh
KirandoAkira
Gilgamesh
5
0
0
5
W
Nu Wa
Kytana
Nu Wa
2
0
2
3
W
Scylla
0
4
5
0.63
L
1
6
2
0.33
W
Heimdallr
VlaaroSveen
Heimdallr
13
1
8
17
L
Persephone
inkcente
Persephone
2
2
1
1.25
L
Medusa
sebvsVG
Medusa
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,710
Damage
15,484
33,383
Taken
41,547
13,979
Mitigated
18,722
8,419
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Ares1800
Bakasura
4,603
3,398
0
2,045
8,371
3,798
0
1,312
6,973
0
30,914
W
7,122
1,409
58
821
9,564
5,596
0
1,631
7,745
31,275
0
L
Athena
Gabdark777
Athena
1,966
727
0
426
10,599
6,275
0
4,375
5,934
4,998
0
W
Gilgamesh
KirandoAkira
Gilgamesh
4,423
921
0
1,066
5,653
2,814
394
438
5,215
0
31,848
W
Nu Wa
Kytana
Nu Wa
3,839
435
0
2,119
4,497
1,347
255
845
3,480
36,357
0
W
Scylla
2,706
773
0
641
5,180
1,159
855
182
4,815
19,799
0
L
1,832
97
0
1,731
8,781
4,755
0
2,633
5,920
54
16,102
W
Heimdallr
VlaaroSveen
Heimdallr
13,620
11,151
0
3,714
8,489
3,063
1,676
1,696
6,733
0
35,237
L
Persephone
inkcente
Persephone
3,220
461
0
1,473
5,155
1,451
26
1,860
2,965
21,776
0
L
Medusa
sebvsVG
Medusa
3,863
3,078
0
0
8,641
2,443
0
2,367
6,088
0
17,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
29,313
284
Minions Killed
167
0
Camps Cleared
0
1,174,121
Distance Traveled
1,211,138
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,593
507
66
5
0
253,267
0
W
Cthulhu
7,807
601
46
4
0
245,941
2
L
Athena
5,462
420
6
0
0
247,992
0
W
Gilgamesh
7,322
563
74
6
0
273,183
0
W
Nu Wa
7,016
540
74
6
0
210,098
2
W
Scylla
5,823
448
40
3
0
246,393
0
L
Bellona
5,579
429
31
2
0
262,868
1
W
Heimdallr
8,295
638
50
4
0
198,506
2
L
Persephone
6,024
463
35
3
0
242,246
0
L
Medusa
5,655
435
29
2
0
204,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role