Player Matchup

Ymir
Ymir
Ace306
Ymir
Level 24
God Stats
9W - 6L
1,653 SR
Queue Stats
115W - 114L
1,436 Elo+
Party 1
Scylla
Scylla
Ancalagon147
Scylla
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 20L
1,315 Elo+
Solo
Skadi
Skadi
D4rkPho3nix
Skadi
Level 48
God Stats
3W - 5L
1,331 SR
Queue Stats
60W - 52L
1,445 Elo+
Party 3
Guan Yu
Guan Yu
Pisttachio
Guan Yu
Level 28
God Stats
1W - 2L
1,507 SR
Queue Stats
34W - 21L
1,500 Elo+
Party 3
Neith
Neith
TheTouchOfDeath
Neith
Level 125
God Stats
3W - 1L
1,847 SR
Queue Stats
101W - 87L
1,448 Elo+
Party 1
Team Averages
Level 52
1,567 SR
1,429 Elo+

VS

Team Averages
Level 38
1,434 SR
1,451 Elo+
Bakasura
Bakasura
Ad4msito
Bakasura
Level 29
God Stats
2W - 3L
1,530 SR
Queue Stats
119W - 121L
1,497 Elo+
Party 4
Kukulkan
Kukulkan
Arex091
Kukulkan
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JulesDD
Medusa
Level 25
God Stats
3W - 5L
1,403 SR
Queue Stats
12W - 19L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
Spachy
Cthulhu
Level 69
God Stats
1W - 2L
1,321 SR
Queue Stats
17W - 21L
1,405 Elo+
Party 2
Bellona
Bellona
nikillo
Bellona
Level 34
God Stats
4W - 8L
1,415 SR
Queue Stats
209W - 221L
1,460 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ace306
Ymir
13
1 / 0 / 13
8,505
500
4,227
13,546
11,231
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
14
5 / 2 / 1
8,973
528
8,035
7,614
2,391
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 5
9,447
556
8,561
8,846
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Pisttachio
Guan Yu
16
6 / 0 / 1
9,744
573
6,438
8,200
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 1 / 8
8,967
527
11,175
11,419
4,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ad4msito
Bakasura
13
3 / 7 / 0
8,251
485
8,088
14,305
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Arex091
Kukulkan
13
0 / 2 / 1
8,015
471
4,516
9,580
3,679
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
JulesDD
Medusa
12
0 / 4 / 0
6,661
392
7,190
7,405
1,946
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Spachy
Cthulhu
10
1 / 5 / 0
6,184
364
9,467
13,634
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
nikillo
Bellona
15
0 / 3 / 0
8,167
480
4,204
8,519
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
21
Kills
4
4
Deaths
21
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ace306
Ymir
1
0
13
7.5
L
Bakasura
Ad4msito
Bakasura
3
7
0
0.43
W
Scylla
5
2
1
2.75
L
Kukulkan
Arex091
Kukulkan
0
2
1
0.25
W
4
1
5
6.5
L
Medusa
JulesDD
Medusa
0
4
0
0
W
Guan Yu
Pisttachio
Guan Yu
6
0
1
6.5
L
Cthulhu
Spachy
Cthulhu
1
5
0
0.2
W
5
1
8
9
L
Bellona
nikillo
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,436
Damage
33,465
49,625
Taken
53,443
27,841
Mitigated
24,793
12,146
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ace306
Ymir
4,227
856
0
959
13,546
11,231
255
4,673
7,876
30,582
0
L
Bakasura
Ad4msito
Bakasura
8,088
6,047
0
2,072
14,305
5,449
0
3,417
10,838
0
45,730
W
Scylla
8,035
883
0
601
7,614
2,391
700
3,405
4,134
46,652
0
L
Kukulkan
Arex091
Kukulkan
4,516
355
0
3,658
9,580
3,679
463
5,217
4,363
45,582
0
W
8,561
4,191
0
2,955
8,846
3,101
1,532
1,096
7,700
0
60,902
L
Medusa
JulesDD
Medusa
7,190
2,297
0
0
7,405
1,946
0
1,303
6,102
0
37,752
W
Guan Yu
Pisttachio
Guan Yu
6,438
1,078
434
2,203
8,200
6,989
1,084
683
7,237
0
47,525
L
Cthulhu
Spachy
Cthulhu
9,467
0
932
1,781
13,634
8,016
0
2,325
11,284
28,582
0
W
11,175
5,892
0
4,994
11,419
4,129
1,089
3,534
7,764
0
59,422
L
Bellona
nikillo
Bellona
4,204
1,681
0
1,337
8,519
5,703
934
0
8,319
0
42,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,636
Gold Earned
37,278
448
Minions Killed
401
0
Camps Cleared
0
1,660,106
Distance Traveled
1,529,919
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,505
500
45
3
0
290,714
0
L
Bakasura
8,251
485
94
6
0
326,531
4
W
Scylla
8,973
528
75
4
0
335,859
0
L
Kukulkan
8,015
471
100
6
0
276,031
0
W
Skadi
9,447
556
126
7
0
353,027
0
L
Medusa
6,661
392
73
4
0
278,512
5
W
Guan Yu
9,744
573
101
6
0
374,651
3
L
Cthulhu
6,184
364
40
2
0
310,244
5
W
Neith
8,967
527
101
6
0
305,855
7
L
Bellona
8,167
480
94
6
0
338,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role