Player Matchup

Fenrir
Fenrir
Gummyboiibruh
Fenrir
Level 15
God Stats
0W - 2L
1,426 SR
Queue Stats
1W - 5L
1,232 Elo+
Party 1
Scylla
Scylla
RodDoom
Scylla
Level 17
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 7L
1,043 Elo+
Party 1
Gilgamesh
Gilgamesh
nohayeID
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,246 Elo+
Party 1
Team Averages
Level 16
1,414 SR
1,173 Elo+

VS

Team Averages
Level 87
1,373 SR
1,504 Elo+
Pele
Pele
GonzaloXavier
Pele
Level 118
God Stats
2W - 1L
1,255 SR
Queue Stats
7W - 3L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
IAmAMemeMaster
Baron Samedi
Level 45
God Stats
19W - 19L
1,588 SR
Queue Stats
38W - 56L
1,436 Elo+
Solo
Mulan
Mulan
LordVaeth
Mulan
Level 98
God Stats
1W - 1L
1,276 SR
Queue Stats
63W - 87L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 5
12,212
643
6,923
14,426
5,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
RodDoom
Scylla
16
7 / 2 / 5
12,192
642
17,139
12,131
6,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
nohayeID
Gilgamesh
13
0 / 3 / 11
10,437
549
8,452
15,159
14,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 4
13,781
725
13,016
17,772
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
IAmAMemeMaster
Baron Samedi
17
4 / 4 / 6
12,609
664
14,693
11,425
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
LordVaeth
Mulan
13
0 / 5 / 9
11,025
580
6,199
16,781
7,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
14
Kills
11
11
Deaths
14
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
5
4
1.8
L
7
6
5
1.58
W
Baron Samedi
IAmAMemeMaster
Baron Samedi
4
4
6
1.75
W
Mulan
LordVaeth
Mulan
0
5
9
0.9
L
Scylla
RodDoom
Scylla
7
2
5
4.75
L
Gilgamesh
nohayeID
Gilgamesh
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,514
Damage
33,908
41,716
Taken
45,978
26,616
Mitigated
19,461
7,896
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,016
1,959
0
5,910
17,772
6,149
981
5,477
11,828
0
89,785
L
6,923
1,503
0
1,579
14,426
5,751
0
4,647
9,297
0
17,009
W
Baron Samedi
IAmAMemeMaster
Baron Samedi
14,693
1,162
1,063
3,477
11,425
5,892
781
3,685
7,350
71,368
0
W
Mulan
LordVaeth
Mulan
6,199
1,136
159
3,268
16,781
7,420
404
7,359
8,944
0
18,990
L
Scylla
RodDoom
Scylla
17,139
2,087
0
2,779
12,131
6,048
204
5,539
6,097
64,024
0
L
Gilgamesh
nohayeID
Gilgamesh
8,452
1,392
0
3,538
15,159
14,817
0
3,522
11,206
0
24,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,841
Gold Earned
37,415
133
Minions Killed
239
0
Camps Cleared
0
962,444
Distance Traveled
980,420
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,781
725
111
6
0
332,599
4
L
Fenrir
12,212
643
19
1
0
290,228
0
W
Baron Samedi
12,609
664
102
5
0
320,722
1
W
Mulan
11,025
580
26
1
0
327,099
2
L
Scylla
12,192
642
92
5
0
326,015
3
L
Gilgamesh
10,437
549
22
1
0
346,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role