Player Matchup
Team Averages
Level 20
1,421 SR
1,412
Elo+
VS
Team Averages
Level 59
1,673 SR
1,749
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Joshowat
Tiamat
4
0 / 0 / 0
3,407
852
427
750
400
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Y10 Tiny Trinket
+25
Magical Power
+4%
Magical Lifesteal
TyCarries
Cernunnos
4
0 / 1 / 0
3,386
847
457
1,424
351
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
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Odin
4
0 / 1 / 0
3,367
842
374
979
386
Tower Shield
+25
Physical Protection
+10
Hp 5
PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SonicSpood
Chiron
6
0 / 0 / 2
3,992
998
759
783
184
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Heavy Mace
+30
Physical Power
7
0 / 0 / 2
4,130
1,033
1,080
1,244
286
Y10 Warlock's Staff
+65
Magical Power
+150
Health
+200
Mana
PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.
Magic Shoes
+20
Magical Power
+12%
Movement Speed
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Gilgamesh
7
2 / 0 / 0
4,734
1,184
507
2,991
1,071
Benevolence
+100
Health
+10
Mp 5
+10
Hp 5
PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.
Glowing Emerald
+100
Health
+10
Hp 5
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,407
852
11
3
0
36,460
1
W
3,992
998
15
4
0
72,744
0
L
3,386
847
5
1
0
42,671
1
W
4,130
1,033
25
6
0
76,663
2
L
3,367
842
0
0
0
41,667
0
W
4,734
1,184
19
5
0
75,376
0