Player Matchup

Cupid
Cupid
Diniya
Cupid
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,322 Elo+
Party 1
Merlin
Merlin
Jutte
Merlin
Level 61
God Stats
2W - 0L
1,731 SR
Queue Stats
33W - 52L
1,383 Elo+
Solo
Terra
Terra
Sildaria
Terra
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 44L
1,459 Elo+
Party 1
Chernobog
Chernobog
puunjaab
Chernobog
Level 65
God Stats
1W - 0L
1,262 SR
Queue Stats
38W - 38L
1,369 Elo+
Party 4
Anubis
Anubis
seandivers95
Anubis
Level 81
God Stats
5W - 1L
1,500 SR
Queue Stats
23W - 41L
1,293 Elo+
Party 4
Team Averages
Level 72
1,499 SR
1,365 Elo+

VS

Team Averages
Level 78
1,507 SR
1,343 Elo+
Fafnir
Fafnir
AzureList7
Fafnir
Level 120
God Stats
0W - 2L
1,481 SR
Queue Stats
75W - 79L
1,351 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Folkfang
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,461 Elo+
Solo
Sylvanus
Sylvanus
Panichinho
Sylvanus
Level 137
God Stats
0W - 2L
1,554 SR
Queue Stats
97W - 87L
1,462 Elo+
Party 2
Vulcan
Vulcan
QOLOMBIA
Vulcan
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,202 Elo+
Party 3
Achilles
Achilles
omerygz
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 42L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Diniya
Cupid
20
6 / 7 / 15
13,720
653
23,349
26,393
11,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Jutte
Merlin
20
1 / 8 / 27
13,976
666
29,286
22,326
9,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Sildaria
Terra
18
0 / 8 / 20
12,033
573
10,362
34,340
28,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
puunjaab
Chernobog
20
8 / 5 / 17
15,244
726
23,574
24,457
9,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
20
21 / 6 / 12
17,969
856
43,159
33,100
16,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AzureList7
Fafnir
20
6 / 10 / 17
13,376
637
14,767
31,990
20,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Muzen Cab
Folkfang
Ah Muzen Cab
20
4 / 5 / 24
13,677
651
21,265
26,182
10,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Panichinho
Sylvanus
20
10 / 6 / 19
14,101
671
31,431
31,958
14,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
QOLOMBIA
Vulcan
20
9 / 8 / 19
15,068
718
44,949
27,453
11,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
omerygz
Achilles
20
5 / 7 / 16
12,892
614
13,867
26,424
18,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
129
36
Kills
34
34
Deaths
36
91
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AzureList7
Fafnir
6
10
17
1.45
W
Cupid
Diniya
Cupid
6
7
15
1.93
L
Ah Muzen Cab
Folkfang
Ah Muzen Cab
4
5
24
3.2
W
Merlin
Jutte
Merlin
1
8
27
1.81
L
Sylvanus
Panichinho
Sylvanus
10
6
19
3.25
L
Vulcan
QOLOMBIA
Vulcan
9
8
19
2.31
W
Terra
Sildaria
Terra
0
8
20
1.25
L
Achilles
omerygz
Achilles
5
7
16
1.86
W
Chernobog
puunjaab
Chernobog
8
5
17
3.3
W
Anubis
21
6
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,730
Damage
126,279
140,616
Taken
144,007
76,113
Mitigated
76,176
76,941
Healing
71,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AzureList7
Fafnir
14,767
2,773
1,983
7,672
31,990
20,993
366
15,014
16,630
24,353
0
W
Cupid
Diniya
Cupid
23,349
11,872
4,958
6,231
26,393
11,768
987
16,777
9,616
0
47,260
L
Ah Muzen Cab
Folkfang
Ah Muzen Cab
21,265
5,292
3,151
10,231
26,182
10,929
1,008
14,495
11,253
0
52,042
W
Merlin
Jutte
Merlin
29,286
1,457
3,851
4,828
22,326
9,890
1,257
14,612
7,714
53,418
0
L
Sylvanus
Panichinho
Sylvanus
31,431
5,674
17,225
15,552
31,958
14,621
114
18,095
13,413
40,546
0
L
Vulcan
QOLOMBIA
Vulcan
44,949
11,803
2,023
9,241
27,453
11,383
204
16,088
11,021
85,433
0
W
Terra
Sildaria
Terra
10,362
2,131
16,149
12,932
34,340
28,499
794
22,828
11,512
13,954
0
L
Achilles
omerygz
Achilles
13,867
3,218
2,323
2,554
26,424
18,250
340
17,227
8,883
0
26,939
W
Chernobog
puunjaab
Chernobog
23,574
14,480
1,142
4,987
24,457
9,707
3,788
15,214
9,243
0
56,876
W
Anubis
43,159
429
4,867
16,996
33,100
16,249
1,248
21,716
11,384
77,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,942
Gold Earned
69,114
318
Minions Killed
195
0
Camps Cleared
0
1,647,233
Distance Traveled
1,737,728
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
13,376
637
11
1
0
327,392
0
W
Cupid
13,720
653
59
3
0
316,316
1
L
Ah Muzen Cab
13,677
651
59
3
0
371,894
2
W
Merlin
13,976
666
76
4
0
337,484
0
L
Sylvanus
14,101
671
21
1
0
322,630
0
L
Vulcan
15,068
718
80
4
0
345,050
0
W
Terra
12,033
573
3
0
0
341,812
0
L
Achilles
12,892
614
24
1
0
370,762
0
W
Chernobog
15,244
726
102
5
0
331,905
0
W
Anubis
17,969
856
78
4
0
319,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role