Player Matchup

Gilgamesh
Gilgamesh
Josue_1155
Gilgamesh
Level 98
God Stats
19W - 7L
1,500 SR
Queue Stats
168W - 164L
1,461 Elo+
Party 1
Raijin
Raijin
Maxrom2004
Raijin
Level 62
God Stats
3W - 4L
1,191 SR
Queue Stats
154W - 150L
1,476 Elo+
Party 1
King Arthur
King Arthur
el_morris77
King Arthur
Level 48
God Stats
38W - 37L
1,517 SR
Queue Stats
236W - 220L
1,454 Elo+
Party 1
Thor
Thor
greasygrizz666
Thor
Level 48
God Stats
3W - 2L
1,451 SR
Queue Stats
73W - 55L
1,480 Elo+
Solo
Olorun
Olorun
thebluedeadpool
Olorun
Level 81
God Stats
6W - 3L
1,499 SR
Queue Stats
177W - 177L
1,466 Elo+
Party 1
Team Averages
Level 67
1,432 SR
1,467 Elo+

VS

Team Averages
Level 38
1,536 SR
1,489 Elo+
Bellona
Bellona
RonnieBearSauce
Bellona
Level 33
God Stats
1W - 6L
1,500 SR
Queue Stats
199W - 232L
1,479 Elo+
Solo
Cernunnos
Cernunnos
SevenSINSinUSe
Cernunnos
Level 39
God Stats
7W - 6L
1,663 SR
Queue Stats
83W - 61L
1,523 Elo+
Solo
Anubis
Anubis
YummyLeaf87
Anubis
Level 33
God Stats
6W - 7L
1,477 SR
Queue Stats
29W - 27L
1,459 Elo+
Solo
Yemoja
Yemoja
eatupcookies
Yemoja
Level 40
God Stats
14W - 7L
1,539 SR
Queue Stats
169W - 166L
1,543 Elo+
Solo
Pele
Pele
kingcolin5
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 305L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Josue_1155
Gilgamesh
19
11 / 6 / 11
13,285
511
17,446
20,652
17,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Maxrom2004
Raijin
20
7 / 2 / 10
15,066
579
18,591
13,930
6,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

King Arthur
el_morris77
King Arthur
17
4 / 4 / 6
11,851
456
13,625
22,855
20,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
3 / 6 / 10
13,448
517
8,388
22,597
13,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 2 / 15
14,784
569
15,979
16,680
7,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
10,120
389
5,447
13,836
12,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
SevenSINSinUSe
Cernunnos
18
1 / 8 / 4
11,230
432
10,574
21,192
7,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
19
3 / 8 / 7
13,055
502
15,394
20,399
10,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
16
2 / 6 / 11
10,803
416
11,842
22,340
20,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 5 / 3
14,319
551
21,016
20,307
8,392
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
31
Kills
20
20
Deaths
31
52
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Josue_1155
Gilgamesh
11
6
11
2.75
W
Raijin
Maxrom2004
Raijin
7
2
10
6
L
1
4
2
0.5
L
Cernunnos
SevenSINSinUSe
Cernunnos
1
8
4
0.38
L
Anubis
3
8
7
0.81
L
Yemoja
2
6
11
1.25
W
King Arthur
el_morris77
King Arthur
4
4
6
1.75
W
3
6
10
1.33
L
13
5
3
2.9
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,029
Damage
64,273
96,714
Taken
98,074
64,974
Mitigated
59,532
28,881
Healing
21,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Josue_1155
Gilgamesh
17,446
3,375
0
4,715
20,652
17,050
332
8,149
12,503
383
46,661
W
Raijin
Maxrom2004
Raijin
18,591
664
0
1,482
13,930
6,506
0
4,871
9,059
126,844
0
L
5,447
1,159
0
957
13,836
12,616
698
1,747
12,089
0
45,539
L
Cernunnos
SevenSINSinUSe
Cernunnos
10,574
3,402
0
6,916
21,192
7,589
512
7,887
13,102
0
70,640
L
Anubis
15,394
807
0
7,900
20,399
10,399
816
10,068
10,171
95,884
0
L
Yemoja
11,842
1,275
1,592
3,794
22,340
20,536
124
7,254
15,061
46,387
0
W
King Arthur
el_morris77
King Arthur
13,625
1,985
0
4,472
22,855
20,956
56
3,530
19,325
0
65,930
W
8,388
2,502
0
4,629
22,597
13,066
0
7,035
15,562
0
98,000
L
21,016
5,722
0
494
20,307
8,392
269
7,507
12,698
0
104,219
W
15,979
9,105
2,851
10,732
16,680
7,396
4,323
3,651
13,029
113,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,434
Gold Earned
59,527
689
Minions Killed
592
0
Camps Cleared
0
2,381,456
Distance Traveled
2,046,109
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,285
511
40
2
0
473,426
3
W
Raijin
15,066
579
213
8
0
481,454
2
L
Bellona
10,120
389
92
4
0
285,612
3
L
Cernunnos
11,230
432
134
5
0
400,227
12
L
Anubis
13,055
502
185
7
0
381,713
5
L
Yemoja
10,803
416
55
2
0
479,218
6
W
King Arthur
11,851
456
98
4
0
463,787
1
W
Thor
13,448
517
171
7
0
478,575
0
L
Pele
14,319
551
126
5
0
499,339
1
W
Olorun
14,784
569
167
6
0
484,214
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role