Player Matchup

Scylla
Scylla
Anymels
Scylla
Level 86
God Stats
12W - 12L
1,511 SR
Queue Stats
276W - 260L
1,500 Elo+
Party 1
Thor
Thor
RIPieces
Thor
Level 71
God Stats
0W - 4L
1,369 SR
Queue Stats
144W - 154L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
SacWalker
Gilgamesh
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 70L
1,522 Elo+
Solo
Apollo
Apollo
Supershadplayz
Apollo
Level 91
God Stats
35W - 25L
1,565 SR
Queue Stats
569W - 566L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
itachi1331
Tsukuyomi
Level 108
God Stats
6W - 7L
1,387 SR
Queue Stats
292W - 282L
1,539 Elo+
Party 1
Team Averages
Level 97
1,466 SR
1,509 Elo+

VS

Team Averages
Level 113
1,515 SR
1,516 Elo+
Cerberus
Cerberus
ExIced
Cerberus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
KEVGSLICKK
Jing Wei
Level 128
God Stats
10W - 11L
1,500 SR
Queue Stats
401W - 372L
1,550 Elo+
Party 2
Gilgamesh
Gilgamesh
Rophiandis
Gilgamesh
Level 127
God Stats
29W - 21L
1,500 SR
Queue Stats
500W - 496L
1,522 Elo+
Solo
Anubis
Anubis
upcedu
Anubis
Level 124
God Stats
84W - 70L
1,537 SR
Queue Stats
198W - 189L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
xxreerxx
Cu Chulainn
Level 102
God Stats
13W - 10L
1,539 SR
Queue Stats
203W - 196L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anymels
Scylla
8
2 / 4 / 2
5,072
507
2,567
3,958
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
8
1 / 2 / 3
4,453
445
2,757
5,892
2,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
SacWalker
Gilgamesh
8
2 / 5 / 0
5,354
535
3,729
7,111
2,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 2 / 1
4,595
460
2,290
5,768
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
itachi1331
Tsukuyomi
10
1 / 3 / 3
5,307
531
2,926
5,886
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ExIced
Cerberus
9
3 / 2 / 2
5,753
575
2,636
6,023
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
KEVGSLICKK
Jing Wei
8
1 / 0 / 1
5,146
515
3,900
2,920
631
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Rophiandis
Gilgamesh
10
5 / 1 / 3
6,041
604
4,206
5,508
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
upcedu
Anubis
10
1 / 2 / 2
5,764
576
2,970
4,315
1,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
xxreerxx
Cu Chulainn
12
5 / 2 / 0
6,718
672
5,079
6,767
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
15
16
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
Anymels
Scylla
2
4
2
0.75
W
Cerberus
ExIced
Cerberus
3
2
2
2
W
Jing Wei
KEVGSLICKK
Jing Wei
1
0
1
1.5
L
Thor
1
2
3
1.25
W
Gilgamesh
Rophiandis
Gilgamesh
5
1
3
6.5
L
Gilgamesh
SacWalker
Gilgamesh
2
5
0
0.4
L
1
2
1
0.75
L
Tsukuyomi
itachi1331
Tsukuyomi
1
3
3
0.83
W
Anubis
upcedu
Anubis
1
2
2
1
W
Cu Chulainn
xxreerxx
Cu Chulainn
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,269
Damage
18,791
28,615
Taken
25,533
9,462
Mitigated
11,649
6,758
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Anymels
Scylla
2,567
411
0
811
3,958
828
0
2,305
1,653
14,541
0
W
Cerberus
ExIced
Cerberus
2,636
92
0
2,208
6,023
2,422
0
903
4,860
19,073
0
W
Jing Wei
KEVGSLICKK
Jing Wei
3,900
2,549
0
676
2,920
631
576
0
2,845
0
20,709
L
Thor
2,757
564
0
1,011
5,892
2,751
0
979
4,913
0
10,282
W
Gilgamesh
Rophiandis
Gilgamesh
4,206
1,574
0
840
5,508
2,526
0
374
5,037
0
28,652
L
Gilgamesh
SacWalker
Gilgamesh
3,729
1,639
0
541
7,111
2,847
160
0
7,111
0
21,070
L
2,290
1,194
0
2,138
5,768
1,350
80
1,084
4,684
0
20,820
L
Tsukuyomi
itachi1331
Tsukuyomi
2,926
744
0
2,257
5,886
1,686
0
1,238
4,648
0
27,912
W
Anubis
upcedu
Anubis
2,970
112
0
1,478
4,315
1,793
258
970
3,157
33,293
0
W
Cu Chulainn
xxreerxx
Cu Chulainn
5,079
1,726
0
2,438
6,767
4,277
1,134
0
6,767
0
35,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,781
Gold Earned
29,422
205
Minions Killed
288
0
Camps Cleared
0
885,484
Distance Traveled
943,837
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,072
507
29
3
0
191,145
5
W
Cerberus
5,753
575
48
5
0
194,414
2
W
Jing Wei
5,146
515
47
5
0
183,177
2
L
Thor
4,453
445
10
1
0
180,005
3
W
Gilgamesh
6,041
604
57
6
0
202,411
3
L
Gilgamesh
5,354
535
53
5
0
151,301
0
L
Apollo
4,595
460
54
5
0
159,449
1
L
Tsukuyomi
5,307
531
59
6
0
203,584
4
W
Anubis
5,764
576
66
7
0
179,635
6
W
Cu Chulainn
6,718
672
70
7
0
184,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role