Player Matchup

Kuzenbo
Kuzenbo
DarkCaramel
Kuzenbo
Level 149
God Stats
1W - 2L
1,138 SR
Queue Stats
186W - 178L
1,474 Elo+
Party 3
Bellona
Bellona
Sunfl0werGal
Bellona
Level 156
God Stats
8W - 12L
1,144 SR
Queue Stats
846W - 772L
1,525 Elo+
Party 3
Hou Yi
Hou Yi
hscarnage89
Hou Yi
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,390 Elo+
Party 4
Janus
Janus
proioxisTV
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
supermankyle
Anubis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,366 Elo+
Party 4
Team Averages
Level 137
1,356 SR
1,451 Elo+

VS

Team Averages
Level 92
1,574 SR
1,476 Elo+
Artio
Artio
God_Of_Feeding
Artio
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,468 Elo+
Party 1
Bakasura
Bakasura
Only Greeeen
Bakasura
Level 146
God Stats
1W - 0L
1,704 SR
Queue Stats
34W - 31L
1,475 Elo+
Solo
Hera
Hera
Sasukecito
Hera
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 78L
1,517 Elo+
Party 2
Bacchus
Bacchus
TeraFlopSpe
Bacchus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
hellboy1010326
Nike
Level 69
God Stats
1W - 0L
1,666 SR
Queue Stats
18W - 26L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkCaramel
Kuzenbo
19
4 / 6 / 13
10,253
732
11,537
21,051
24,470
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Sunfl0werGal
Bellona
15
2 / 6 / 8
10,228
731
6,378
17,872
17,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
16
5 / 9 / 8
9,644
689
11,833
15,625
6,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
18
4 / 4 / 9
10,401
743
16,594
10,035
4,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
4 / 10 / 7
9,396
671
12,340
14,924
7,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 21
11,467
819
18,182
30,399
21,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Only Greeeen
Bakasura
17
5 / 5 / 12
10,628
759
8,400
17,654
7,444
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 2 / 10
12,939
924
28,045
9,002
4,576
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
TeraFlopSpe
Bacchus
18
6 / 4 / 18
11,113
794
8,221
15,554
23,220
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 5 / 20
10,796
771
9,662
17,758
16,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
116
19
Kills
35
35
Deaths
19
45
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DarkCaramel
Kuzenbo
4
6
13
1.75
W
8
3
21
6.17
W
Bakasura
Only Greeeen
Bakasura
5
5
12
2.2
W
12
2
10
8.5
L
Bellona
Sunfl0werGal
Bellona
2
6
8
1
W
Bacchus
TeraFlopSpe
Bacchus
6
4
18
3.75
W
4
5
20
2.8
L
Hou Yi
5
9
8
1
L
Janus
4
4
9
2.13
L
Anubis
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,682
Damage
72,510
79,507
Taken
90,367
60,536
Mitigated
73,747
17,170
Healing
41,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DarkCaramel
Kuzenbo
11,537
4,419
1,813
2,465
21,051
24,470
256
11,846
8,899
20,062
0
W
18,182
1,676
5,720
16,240
30,399
21,566
351
12,390
16,174
28,334
0
W
Bakasura
Only Greeeen
Bakasura
8,400
6,611
1,683
6,347
17,654
7,444
952
8,594
9,060
0
13,800
W
28,045
6,985
3,485
2,055
9,002
4,576
2,414
5,311
3,691
68,577
0
L
Bellona
Sunfl0werGal
Bellona
6,378
1,053
742
2,453
17,872
17,638
30
12,902
4,377
0
10,316
W
Bacchus
TeraFlopSpe
Bacchus
8,221
1,103
1,391
1,932
15,554
23,220
139
5,678
9,876
15,392
0
W
9,662
1,600
1,535
1,522
17,758
16,941
819
8,498
9,260
0
17,371
L
Hou Yi
11,833
4,902
1,371
2,351
15,625
6,469
981
12,234
3,291
0
21,302
L
Janus
16,594
1,084
197
1,410
10,035
4,113
203
6,961
2,974
40,128
0
L
Anubis
12,340
798
1,406
2,962
14,924
7,846
0
10,505
4,039
29,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,922
Gold Earned
56,943
124
Minions Killed
148
0
Camps Cleared
0
998,778
Distance Traveled
1,298,783
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,253
732
11
1
0
217,626
1
W
Artio
11,467
819
14
1
0
269,621
1
W
Bakasura
10,628
759
15
1
0
262,823
0
W
Hera
12,939
924
96
7
0
248,920
0
L
Bellona
10,228
731
6
0
0
221,596
0
W
Bacchus
11,113
794
9
1
0
261,119
1
W
Nike
10,796
771
14
1
0
256,300
1
L
Hou Yi
9,644
689
14
1
0
189,910
0
L
Janus
10,401
743
52
4
0
212,695
0
L
Anubis
9,396
671
41
3
0
156,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role